This was take from the Racing Faction website.
Meanwhile the team behind the Le Mans circuit for Grand Prix Legends has
updated it's website with news that the track is in the final st
want to get out SCGT for a spin and remember there being a 133MB service
pack. What's the benefit of it? Anyone know where I can find it now? I've
got an ISDN line going to waste ;)
he P4 bug is worrying, right? OK, so what we do is this:
When WSC comes out, with its "completely open" architecture, we port
*everything* - tracks, cars, addons, the lot - over t
Last post by Uncle Feste « Sat, 19 May 2001 09:17:22
as anyone else had excessive hard disk activity when running a race (online
or off) in N4? I use End It All, shut down everything, but almost without
fail, midway thru a race, the ol' HD light
19 Replies
86 Views
Last post by Uncle Feste
N4: HD activity? Sat, 19 May 2001 09:17:22
ith the old ver or the real game i should say
in open gl i coudl get the spectaculir option to come up under graphics but
not under Direct 3d
anyone notice that ?
and here's the topper
Last post by Karl Zose « Sat, 19 May 2001 08:02:34
an someone please confirm that NONE of the slowdown utilities work to fix
this. And if something needs to be patched, perhaps the brilliant people
who make the slowdown programs could be conv
can't understand why the save game feature is still not here. Is the
code that complicated to prevent this? I have way too many
distractions to dedicate a %100 race.
Last post by Dave Henri « Sat, 19 May 2001 06:23:21
as the nascar truck racing an addon for N3 or a stand alone product?
In the real world , Is truck racing held as regular as the normal racing? do
the engine types, tyres,restrictor plate rules
Last post by Marc Collin « Sat, 19 May 2001 05:51:40
ear ................ [please fill in blank] Papyrus,
Did whoever it was that decided who to "fix" the wall riding problem ever
try to race at Darlington?
The amount of time
've attempted to use some of these 3rd party sound mods and they
never come out in the game sounding like if I just play the wave file
back throught the media player.
Last post by Alison Hin « Fri, 18 May 2001 22:08:25
s you may have noticed, SimRacing.com and The Pits have been down for a
few days. This is due to a problem with their ISP, which will hopefully
be resolved soon.
ow do you install Bobi's 2001 season patch?
I didn't get any readme file, and the only executable is a .mas editor.
Is there an easy way, or do I just have to search for similar files in
t
Last post by GTX_SlotCa « Fri, 18 May 2001 15:08:11
've written a summary of the new Act Labs products that are due to be
released shortly, the USB GPL Shifter (works with all wheels) and the new RS
and universal pedals with clutch.
Last post by Kevin Phelp « Fri, 18 May 2001 10:20:38
nyone know where I can find a .con for this controller or maybe help me
with step by step instructions.
I need dual-axis to work and my paddle shifters.
Last post by J. Todd Wass « Fri, 18 May 2001 08:12:16
ey there,
Does anyone know how much detail has ever been released about
the GPL physics engine? I remember someone once talking about the
number of times per second the physics wer
Last post by Peter Ive « Fri, 18 May 2001 08:05:33
ell, seeing as everyone else likes to post about going negative, I
thought I'd do the same. And with just 3 weeks and 5 days of driving
with a wheel I've managed a -2.
k, we're running at Indy on Sunday, May 27th at 9amEST. The question is:
would it be better to leave the race open, and enable Shift-r, or make it
passworded with realistic damage(no shift-r)
Has anybody successfully been doing stoppies in SBK2001?
I think I've read somewhere that in an early beta it was possible.
Are there any file that could be tinkered with?
/Carl
know that this question is asked on this group about every week, but
please bear with me.
I am in the market for a wheel controler, but I cannot afford or
justify $500-$1000 for a TMS F1
Last post by Mikkel Gram-Hanse « Fri, 18 May 2001 01:17:08
've been playing Heat online for a while and its cool, but you get your
fair share of "idiots/cheats/can't race in hardcore mode" morons, so I'm
just wondering what its like racing G
love off road sims, but most of them are not nearly as accurate in
modeling the reality of the unique and harsh forces that off-road courses
can exert on a car, as asphalt racing sims like N4
Last post by Michael Barlo « Thu, 17 May 2001 19:50:03
as there ever been an unlimited class of roadcourse racing, which allowed
any size or type of engine, and any body or frame ? Does any of this form
of racing still exist ? I would think tha
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