Posts per month
Timeline
- 2005-04-08 SimBin announced GT Legends, a historic GT racing sim made with FIA Historic Racing. thread post
- 2005-08-16 SimBin released the GT Legends demo, which installed StarForce copy protection. thread post post
- 2005-10-05 GT Legends went on sale in Germany, followed by the Nordic countries, Italy and Spain, with US imports available from GoGamer. thread post post
- 2005-11-28 SimBin released patches for GTR and GT Legends. post
- 2006-02-08 GT Legends went on sale in the US for $19.99. Early boxes shipped without the online key. post post
- 2007-04-19 A demo of Power & Glory, a GTR2 mod that brings GT Legends cars into GTR2, was released. post
- 2007-09-16 The Power & Glory 1960s touring car mod for GTR2 was released under an agreement between SimBin and the modders. Version 1.01 followed on 23 September. thread post post
- 2008-08-13 SimBin took over the GTR, GTR2 and GT Legends online lobby with KGN, which restored online play. post
Key threads
- GTR2 announced, sparking Simbin versus rFactor argument 2005-10-08 · 57 postsA poster reported that GTR2 was officially in development. Byron Forbes dismissed GTL and GTR2 as inferior to rFactor and repeatedly accused Simbin of lying about GTR's multiplayer, while Chad Rogers, RodP and others defended Simbin's licensed content and offline play. The thread also debated real versus fantasy tracks and whether tracks can be designed specifically for good online racing.
- Pessimism over the supposed revival of sim racing 2005-10-11 · 53 postsymenard argued that the so-called revival was hollow, citing tiny rFactor online numbers and flaws in GTL and other sims. Replies discussed fragmentation across many titles, the rise of console sims like GT4 and Richard Burns Rally, NR2003 superspeedway pickup racing still drawing hundreds of players, and whether rFactor's mod potential would eventually draw everyone in. Some also discussed importing GT Legends from Sweden.
- Power & Glory 1960s touring car mod released for GTR2 2007-09-16 · 25 postsTony Rickard announced the first release of the Power & Glory mod, which brings 1960s touring cars from GT Legends into the GTR2 engine and requires both games. Users praised it as feeling like a new sim and welcomed being able to drive GTL content without installing StarForce copy protection. The thread also covered whether it affects an existing GTL install, no-CD patches, and reviews at Blackhole Motorsports and SimHQ.
- Debate over Starforce copy protection in GTR and GTL 2005-12-25 · 106 postsA user who received GTR for Christmas asked whether its Starforce protection was harmful. Many reported no problems, while others boycotted Starforce over reported burner conflicts, hidden driver installation and fears about activation servers disappearing; Todd Wasson and Mitch_A argued developers needed protection against piracy. The long thread moved into backup rights, the DMCA and Windows kernel ring levels.
- Top five racing sims to buy with a G25 2006-12-01 · 86 postsA real-world dirt racer asked for the best five sims for a co-worker buying a Logitech G25. Recommendations included GT Legends, GTR2, rFactor, Richard Burns Rally, NR2003, Grand Prix Legends and Live for Speed, with RACE also mentioned. A long dispute followed over whether ISI-engine cars feel like driving on ice, with David G Fisher insisting it was down to setup and others disagreeing.
- Which current sims have the most realistic physics? 2006-04-17 · 50 postsA user asked which modern driving sims have the most realistic physics. Nominations included GT Legends, Richard Burns Rally, netKar Pro, rFactor, NR2003 and the newly patched Live for Speed, while TOCA 3 was largely dismissed as arcade. The thread turned into a long debate between Jeff Reid and Larry over whether NR2003 oval and restrictor-plate racing online requires real skill, with its large online player numbers noted.
- Is rFactor's open modding diluting online racing? 2006-01-03 · 50 postsAn article quote suggesting rFactor's endless mods splinter the community prompted Mitch_A to say too many series and tracks left races empty, and ymenard to declare rFactor a failure. Others defended rFactor's success and quality scratch-built tracks such as Trois-Rivieres, while criticising sloppy conversions and the Porsche mod's weight distribution. The thread also covered GT Legends praise, the lack of upcoming sim releases, and motion sickness in games.
- Which racing sim is the most realistic in 2005? 2005-10-09 · 44 postsA returning sim racer asked which sims were most realistic, suggesting GPL, rFactor and Live for Speed. Answers varied widely, with nominations for GTR, Richard Burns Rally, NR2003 mods, rFactor and others, and debate about whether GT Legends shared GTR's engine and bugs. The thread drifted into grammar pedantry and jokes about The Simpsons Hit and Run.
- Comparing GTR and rFactor for a newcomer 2005-11-03 · 31 postsA new GTR player asked how it compared with rFactor. Opinions split: some preferred GTR or GT Legends for licensed content and offline play, while others defended rFactor's included content, mod-friendliness and online play. Arguments followed over whether rFactor's formula cars were realistic and whether front- and rear-wheel-drive cars felt distinct.
- Where to buy GT Legends outside Europe 2005-10-06 · 29 postsUsers in the USA, Canada, South Africa and Australia asked where to get GT Legends, which had been released in parts of Europe but not yet in their regions. Suggestions included ordering from a Swedish online store, with an Australian release expected at the end of November and gogamer later shipping to the US. A side discussion touched on rFactor's download-only sales model and resale of licences.
- GT Legends demo impressions: too much like GTR? 2005-08-17 · 28 postsThe thread opened with the claim that the GT Legends demo was barely different from GTR. Some found its physics more convincing, especially the heavy Corvette, while others disliked the controller lag, the mirrors and locked cars. mcewena wrote a well-received explanation of why GPL still held such affection, citing first love, balance and community.
- Positive first impressions of GT Legends 2005-11-03 · 26 postsG Patricks praised GT Legends' physics and career mode, and others shared tips such as Jeff Reid's file edit to shorten the long cup series. Some reported poor frame rates with ATI drivers and AI-heavy fields, with suggestions from the RSC FAQ. Multiplayer was reported as much improved over GTR, though limited to 16 players.
- SimBin announces GT Legends historic touring car sim 2005-04-09 · 25 postsA poster linked the FIA Historic Racing announcement of SimBin's GT Legends, based on historic GT and touring cars from the 1960s and 70s. Posters mocked the poor translation and the lack of period tracks, and debated whether saloons such as the Mercedes 300SEL 6.8 and the Capri made good sim material. Others defended them as serious racing cars, and some drifted into a discussion of GT4 on the PS2.
- GT Legends' Starforce protection and DRM worries 2006-02-05 · 47 postsA buyer was dismayed to find Starforce on his US copy of GT Legends. Some accepted it as the price of enjoying the sim, while others worried about activation systems failing if companies closed and discussed DRM in music and Windows Vista. The thread drifted into a Microsoft versus Linux spat and absurdist humour.
- GT Legends demo: the Corvette's glorious sound 2005-08-20 · 38 postsTim Epstein praised the thunderous V8 sound of the Corvette in the GT Legends demo, and Mitch_A praised details such as exhaust haze, damaged headlights and the day-night transitions. Others countered that it was 'no GPL', or complained of controller lag and ISI netcode. Posters discussed the historic tyres and the Lotus Elan, and the thread drifted into a Microsoft versus open source spat.
- US GT Legends buyers missing online keys 2006-02-14 · 36 postsUS buyers of GT Legends reported that their boxes lacked the online key and that the US distributor Viva Media was slow to respond. Users shared contacts, and an email to a Viva Media staffer often produced a key within hours, though Mitch_A waited six days. Later posts covered Momo setup and TrackIR.
- GT Legends demo leaks early, and StarForce returns 2005-08-16 · 33 postsUsers shared a back-door link to the GT Legends demo before its official release, then hunted for mirrors after it was pulled. ZZ Busch warned that the demo installed StarForce copy protection. That set off a profane argument between Saltheart_Foamfollower and Praxiteles Democritus about whether StarForce harms PCs, and the demo was later officially available.
- GT Legends demo causes hard reboots on some PCs 2005-08-18 · 32 postsSeveral users reported the GT Legends demo causing instant hard reboots with driver-related stop errors. StarForce was suspected, but Tony Rickard found that disabling Avast anti-virus fixed it, and others confirmed this. The thread drifted into a dispute about top-posting.
- Playing GT Legends without the CD under Starforce 2006-02-25 · 29 postsA user asked how to run GT Legends without the disc. Replies said its high-level Starforce protection had not been cracked without disabling the drive, prompting comparisons with Steam's online activation and concerns over long-term compatibility, such as GTR not working on 64-bit Windows. The thread ended in insults between Mitch_A and a poster called Peasant.
- GT Legends crashes to desktop with no US support 2006-02-23 · 26 postsA US buyer complained that GT Legends dropped to desktop on every start and that Viva Media did not answer support requests. Suggestions included a Starforce update, antivirus exceptions, changing the shader level and display settings. Some found the need to disable antivirus software absurd.
- Which online racing sim for a TOCA 3 player? 2006-10-24 · 26 postsA TOCA 3 player asked about online racing sims, worried GTR2 might be too hard. Suggestions included GTR2, rFactor, Live for Speed and GT Legends, and a casual league was recommended. A dispute broke out between Mitch_A and Larry over the collapse of the RASCAR league.
- GT Legends d3d9.dll error and career mode surprise 2006-03-13 · 25 postsA returning user who bought GT Legends at a budget price could not run its config tool due to a missing d3d9.dll. Installing DirectX 9.0c fixed that, but he then accidentally removed his motherboard drivers before getting the game running. Initially disappointed to start in a Mini Cooper, he came to enjoy the career mode, and others explained a file trick to unlock all cars.
- Request for chicane-free Monza and old Spa for GT Legends 2006-06-06 · 24 postsA poster asked for Monza without chicanes and the old Spa for GT Legends, and others wished for 1967 tracks for GTL and rFactor. Political jibes intruded, but Tony Rickard listed on-topic subjects such as GTR2 and the Logitech G25. Dave Henrie explained Simbin used modern tracks because licences and survey data already existed from GTR.
- Should GT Legends' Starforce stop a purchase? 2006-04-27 · 24 postsReturning sim racer RocketMan asked for informed details on Starforce before installing GT Legends. A detailed reply covered kernel-level access, burner problems and removal tools; others reported blue screens fixed by a patch, while some refused to buy Starforce games. He eventually installed GTL, hit a blue screen fixed by the 1.1 patch, and found the sim excellent.
- Unlocking all GTR2 tracks with an empty file 2006-09-26 · 23 postsUsers shared that creating an empty SDNDTG.DYN file in the GTR2 folder unlocks all tracks and championships, similar to GT Legends' TG2001.DYN trick. They confirmed it did not cause online mismatches, and explained how to create the file.
- New GT Legends trailer and judging sims from video 2005-08-12 · 22 postsA new GT Legends trailer was shared, with a demo reportedly due the following week. Reactions ranged from 'stunning' to comparisons with the F1C V8 Supercar mod. Bruce Kennewell mocked people for judging handling from a video or relying on the group's verdict. Uwe Schürkamp said following r.a.s. opinion had saved him money on NSR.
Busiest threads
- Which racing sim is the most realistic in 2005? (16 posts about it)
- GT Legends d3d9.dll error and career mode surprise (14 posts about it)
- GTR2 announced, sparking Simbin versus rFactor argument (14 posts about it)
- Debate over Starforce copy protection in GTR and GTL (13 posts about it)
- GT Legends demo causes hard reboots on some PCs (13 posts about it)
- Power & Glory 1960s touring car mod released for GTR2 (12 posts about it)
- GT Legends demo impressions: too much like GTR? (12 posts about it)
- What sim? (11 posts about it)
- US GT Legends buyers missing online keys (11 posts about it)
- Budget upgrade and overclocking advice for a Sempron PC (11 posts about it)
- Top five racing sims to buy with a G25 (10 posts about it)
- Positive first impressions of GT Legends (10 posts about it)
- Where to buy GT Legends outside Europe (10 posts about it)
- Should GT Legends' Starforce stop a purchase? (9 posts about it)
- GTR tracks converted to rFactor spark legality row (9 posts about it)
Sentiment by year
Each post that discussed the sim was rated from −2 (very negative) to +2 (very positive).
| Year | Posts | Positive | Negative | Tone |
|---|---|---|---|---|
| 2005 | 339 | 119 | 55 | positive (+0.29) |
| 2006 | 406 | 154 | 45 | positive (+0.39) |
| 2007 | 55 | 17 | 6 | positive (+0.29) |
| 2008 | 19 | 5 | 1 | positive (+0.21) |
| 2009 | 6 | 2 | 0 | very positive (+0.67) |
| 2010 | 2 | 1 | 0 | positive (+0.50) |
| 2011 | 3 | 1 | 1 | mixed (+0.00) |
| 2012 | 1 | 1 | 0 | very positive (+1.00) |
Who talked about it most
Tony Rickard · 52 Plowboy · 48 jason moyer · 29 Jeff Reid · 27 Alan Bernardo · 23 Andrew MacPherson · 22 Pat · 22 Mitch_A · 21 eventerke@nspm.h0tmail.com · 19 Steve Simpson · 19 Uwe Schuerkamp · 18 Chad Rogers · 17 Andi Cole · 17 Ed Medlin · 16 Bruce Kennewell · 16 Rod · 13 Mr. Sylvestre · 11 Byron Forbes · 11 Dave Henrie · 11


































