Hi all. Is there any way to play GT Legends without using the CD? It's
such a hassle to constantly take it in and out of the computer plus there's
always a chance of scratching it. Thanks!
Flame warPlaying GT Legends without the CD under Starforce
A user asked how to run GT Legends without the disc. Replies said its high-level Starforce protection had not been cracked without disabling the drive, prompting comparisons with Steam's online activation and concerns over long-term compatibility, such as GTR not working on 64-bit Windows. The thread ended in insults between Mitch_A and a poster called Peasant.
Automated summary.
"Phaze" <[email hidden]> wrote in message
news:[email hidden]...
> Hi all. Is there any way to play GT Legends without using the CD? It's
> such a hassle to constantly take it in and out of the computer plus
> there's
> always a chance of scratching it. Thanks!
It is kind of a big hassle, but try www.gamecopyworld.com and search for GTL
nocd.
Ed
Ed Medlin wrote:
I don't believe starforce games can be played with nocd mods without
disabling the dvd drive altogether. This rather makes it worthless as
presumably the hassle of taking the DVD in and out means you want to use
it for other DVDs?
For my racing rig the pc isn't very accessible, fortunately GTL is the
only one that needs the DVD hence it isn't a problem. If say rFactor
needed a DVD I'd be frustrated.
Maybe an online check option would be better for those not wishing to
swap DVDs. User can choose between DVD or online verification at startup.
Cheers
Tony
Quoted text (11 lines)
> "Phaze" <[email hidden]> wrote in message > news:[email hidden]... > >>Hi all. Is there any way to play GT Legends without using the CD? It's >>such a hassle to constantly take it in and out of the computer plus >>there's >>always a chance of scratching it. Thanks! > > > It is kind of a big hassle, but try www.gamecopyworld.com and search for GTL > nocd.Tony Rickard wrote:
> I don't believe starforce games can be played with nocd mods without
> disabling the dvd drive altogether.
Depends on the version of Starforce used by the game. There is a simple
nocd crack for the Starforce protected game Silent Hunter III at
gamecopyworld.
>> I don't believe starforce games can be played with nocd mods without
>> disabling the dvd drive altogether.
>
> Depends on the version of Starforce used by the game. There is a simple
> nocd crack for the Starforce protected game Silent Hunter III at
> gamecopyworld.
There are various levels of SF protection. It's up to the publisher what
level they want to use. From what I can tell, GTL uses the maximum level
which hasn't been cracked without disabling dvd drives (can be done via
software but it's a bit hit and miss)
I have been looking at this game but honestly the Starforce is
off-putting. I would rather see Simbin distributing this game with a system
like Steam or Stardock (or even Direct 2 Drive or selling it off a website
or something); digital distribution or online activation. I'm really,
really tired of having to have to insert CD's to play games, especially if
like me you like playing lots of games, not just one. With consoles it
makes sense because the consoles actually read game data from the disk, with
PC games it makes no sense. Yeah, you don't have physical disks, you don't
own the game yadda yadda, but Steam or Stardock is just so painless to use
it is great. I wish every game could be like that.
> I don't believe starforce games can be played with nocd mods without disabling the dvd drive altogether. This rather
> makes it worthless as presumably the hassle of taking the DVD in and out means you want to use it for other DVDs?
It was done for Nascar Racing Season 2003. The hacked version is 5.11MB
versus 4.67MB for the regular version. If someone is willing to invest the
time, then a no-cd hack can be done, by removing all checks, and adding any
code that is generated by the check.
> It was done for Nascar Racing Season 2003. The hacked version is 5.11MB
> versus 4.67MB for the regular version. If someone is willing to invest the
> time, then a no-cd hack can be done, by removing all checks, and adding
> any
> code that is generated by the check.
That one didn't have Starforce.
--
Mika Takala
>> It was done for Nascar Racing Season 2003. The hacked version is 5.11MB
>> versus 4.67MB for the regular version. If someone is willing to invest the
>> time, then a no-cd hack can be done, by removing all checks, and adding any
>> code that is generated by the check.
>
> That one didn't have Starforce.
True, but rather than work around the copy protection, the patch simply
disabled all the copy protection references, and included extra code
that was generated / created by the copy protection scheme.
Quoted text (12 lines)
>>> It was done for Nascar Racing Season 2003. The hacked version is 5.11MB >>> versus 4.67MB for the regular version. If someone is willing to invest >>> the >>> time, then a no-cd hack can be done, by removing all checks, and adding >>> any >>> code that is generated by the check. >> >> That one didn't have Starforce. > > True, but rather than work around the copy protection, the patch simply > disabled all the copy protection references, and included extra code > that was generated / created by the copy protection scheme.Yeah, I certainly can, and will, do without all this nonsense.
-Larry
"Magnulus" <[email hidden]> wrote in message
news:sbaMf.37974$[email hidden]...
Quoted text (11 lines)
> I have been looking at this game but honestly the Starforce is > off-putting. I would rather see Simbin distributing this game with a > system like Steam or Stardock (or even Direct 2 Drive or selling it off a > website or something); digital distribution or online activation. I'm > really, really tired of having to have to insert CD's to play games, > especially if like me you like playing lots of games, not just one. With > consoles it makes sense because the consoles actually read game data from > the disk, with PC games it makes no sense. Yeah, you don't have physical > disks, you don't own the game yadda yadda, but Steam or Stardock is just > so painless to use it is great. I wish every game could be like that. >I don't see any problem with starforce protected games, exept you don't own
them ;-))
Rolf
"Phaze" <[email hidden]> schrieb im Newsbeitrag
news:[email hidden]...
> Hi all. Is there any way to play GT Legends without using the CD? It's
> such a hassle to constantly take it in and out of the computer plus
> there's
> always a chance of scratching it. Thanks!
Magnulus wrote:
<snip>
> Yeah, you don't have physical disks, you don't
> own the game yadda yadda, but Steam or Stardock is just so painless to use
> it is great. I wish every game could be like that.
There is a similar anti feeling against Steam, such that there is an
online petition against it:
http://www.petitiononline.com/ds9d7896/petition.html
Personally I ignore it all and have Half Life2 complete with Steam and
GT Legends complete with Starforce. I haven't had any issues with
either. I prefer the Steam approach but either way I wouldn't let it
stand in between deciding whether to buy a racing sim or not.
Cheers
Tony
What will happen if/when the Steam authorization servers are taken down?
SOL?
I saw a nonsensical post above about "not owning" a SF encrypted game but
the reality is you will always be able to use it as long as you take care of
the CD/DVD. Big difference IMO.
I prefer SF over Steam anyway. At least the ball is in YOUR court and not
reliant on some company that may or may not be here in the coming years.
Mitch
"Tony Rickard" <[email hidden]>
Quoted text (12 lines)
> There is a similar anti feeling against Steam, such that there is an > online petition against it: > > http://www.petitiononline.com/ds9d7896/petition.html > > Personally I ignore it all and have Half Life2 complete with Steam and GT > Legends complete with Starforce. I haven't had any issues with either. I > prefer the Steam approach but either way I wouldn't let it stand in > between deciding whether to buy a racing sim or not. > > Cheers > TonyMitch_A wrote:
> What will happen if/when the Steam authorization servers are taken down?
> SOL?
>
> I saw a nonsensical post above about "not owning" a SF encrypted game but
> the reality is you will always be able to use it as long as you take care of
> the CD/DVD. Big difference IMO.
I've got a dodgy old DVD drive in my racing rig - I guess I should get
around to replacing it but even then it is fairly inconvenient to get at
to swap discs, so for me right now a net authorisation would be dead
convenient. Fair points though. Like I said I'll tolerate either.
Cheers
Tony
Not sure about your rig but Ive got plenty of spare IDE ports available.
Keep the old drive and dedicate it to a specific game and you solve the
inconvenience. As cheap as CD/DVD drives are why not? The only concern
might be your Power Supply but most here likely already have spare watts.
Mitch
"Tony Rickard" <[email hidden]>
Quoted text (8 lines)
> > I've got a dodgy old DVD drive in my racing rig - I guess I should get > around to replacing it but even then it is fairly inconvenient to get at > to swap discs, so for me right now a net authorisation would be dead > convenient. Fair points though. Like I said I'll tolerate either. > > Cheers > TonyEverytime I swap a disc I think back to some of those multidisc CD drives.
Maybe something like a DVD jukebox that mounts up in a couple of drive bays
and holds 1/2 dozen discs. Pretty sure I wouldn't be playing anymore than
that even on a casual basis. Tidy, keeps the jelly donut fingerprints off
them and safly tucked away from children and pets. Heck, I;d even pay
Microsoft for that :)
Dave E
"Mitch_A" <[email hidden]> wrote in message
news:krMMf.38124$[email hidden]...
Quoted text (18 lines)
> Not sure about your rig but Ive got plenty of spare IDE ports available. > Keep the old drive and dedicate it to a specific game and you solve the > inconvenience. As cheap as CD/DVD drives are why not? The only concern > might be your Power Supply but most here likely already have spare watts. > > Mitch > > "Tony Rickard" <[email hidden]> >> >> I've got a dodgy old DVD drive in my racing rig - I guess I should get >> around to replacing it but even then it is fairly inconvenient to get at >> to swap discs, so for me right now a net authorisation would be dead >> convenient. Fair points though. Like I said I'll tolerate either. >> >> Cheers >> Tony > >I do have HL2, but I don't like the Steam concept either.
The same could be said about the billions being spent by consumers on music
downloads. What if one of those music sites goes out of business?
For this very reason I only use subscription services (currently Yahoo). $5
a month for all I want. If they go under, I have no loss.
I know people that have spent thousands downloading music and have no idea
they really own _nothing_.
I'd rather pay a fixed small fee and own nothing than to risk that. If I
want to own it, I'll buy it on CD.
And who knows if Microsoft will ever pull XP activation to force Vista
upgrades. They _do_ have the capability to do that.
-Larry
"Mitch_A" <[email hidden]> wrote in message
news:VWKMf.15719$[email hidden]...
Quoted text (11 lines)
> What will happen if/when the Steam authorization servers are taken down? > SOL? > > I saw a nonsensical post above about "not owning" a SF encrypted game but > the reality is you will always be able to use it as long as you take care > of the CD/DVD. Big difference IMO. > > I prefer SF over Steam anyway. At least the ball is in YOUR court and not > reliant on some company that may or may not be here in the coming years. > > MitchTo be honest, I love iTunes. I just don't buy _any more_ music there. In
the past I've bought 242 tracks. $242 worth. I love it because I didn't
have to buy complete CD's for the single-songs I liked. This is what I DO
like about iTunes.
All of those have been, um, 'cleaned' :)
That doesn't work any more since iTunes 6 (unless the author fixed it).
If Apple were to offer an all-you-can eat subscription service for $10 a
month, and include ALL content on iTunes, I'd be there in a heartbeat. I
really don't like the software side of Yahoo, but it's the best deal right
now.
I also did the burn and rip method until I, um, fixed them. They do sound
better in native AAC format I think.
I use Windows Media Lossless for my entire library on the server, then use
something else to rip those down to whatever I want for the portable
players, etc...
If MS ever had the Balls to discontinue activation for XP, the fallout would
be immense, and I have no doubt the lawsuits would be flying like we've
never seen before. It would be mighty ugly.
-Larry
"Jock" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (19 lines)
> I buy from itunes, burn to CD and then import back to my harddrive. That > way, I have a version I can use no matter whether Apple goes out of > business > or not, HOWEVER, with the service just having celebrated it's one > billionth > download, I doubt they'll ever go under.....not with this cashcow humming > along. > It's almost certain that Microsoft will do this, which is the very reason > why I have never upgraded to XP. XP is just Windows 2000 with a few > add-ons > anyway, although Microshaft have taken the dubious step of crippling some > of > their software lately, so that it doesn't run on 2000, even though there > is > nothing in XP that makes that a necessity. > >I would disagree with that. Mitch. SF is implemented as a driver
which is installed on your system when you first run the game. Due to
the low level at which a driver interfaces with the operating system,
it is quite likely to be broken by changes.
In fact, this has already happened with GTR, it can't be used with 64
bit XP because GTR's version of SF is 32 bit and, unless Simbin
release an upgrade, it won't be useable under the 64 bit version of
Vista when it arrives.
If you were able simply to download an upgraded SF driver to be
compatible with your new operating system, this wouldn't be a big
problem either, as long as SF stays in business. But you can't. The
game's developer has to release a patch to provide the new version .
If they aren't interested in doing that, you're screwed.
In a nutshell, your confidence that you will always be able to use a
SF protected game is misplaced.
Peter
On Mon, 27 Feb 2006 22:20:37 GMT, "Mitch_A" <[email hidden]>
wrote:
Quoted text (27 lines)
>What will happen if/when the Steam authorization servers are taken down? >SOL? > >I saw a nonsensical post above about "not owning" a SF encrypted game but >the reality is you will always be able to use it as long as you take care of >the CD/DVD. Big difference IMO. > >I prefer SF over Steam anyway. At least the ball is in YOUR court and not >reliant on some company that may or may not be here in the coming years. > >Mitch > > >"Tony Rickard" <[email hidden]> >> There is a similar anti feeling against Steam, such that there is an >> online petition against it: >> >> http://www.petitiononline.com/ds9d7896/petition.html >> >> Personally I ignore it all and have Half Life2 complete with Steam and GT >> Legends complete with Starforce. I haven't had any issues with either. I >> prefer the Steam approach but either way I wouldn't let it stand in >> between deciding whether to buy a racing sim or not. >> >> Cheers >> Tony >Starforce DOES upgrade it's software. The Starforce update tool is out
there somewhere.
To a certain extent I agree with what you say but it's really not any
different from someone running an old game. It may or may not work
depending upon OS/hardware. If you have the hardware/OS that matches said
game it will still work just as Starforce will continue to work forever if
you keep everything the same.
Am I making a guarantee Sf will work with anything beyond what we have
todya? No, just as we can't expect my 3gig P4 to run Bill Elliott's Nascar
Challenge :)
Mitch
"Harry" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (21 lines)
>I would disagree with that. Mitch. SF is implemented as a driver > which is installed on your system when you first run the game. Due to > the low level at which a driver interfaces with the operating system, > it is quite likely to be broken by changes. > > In fact, this has already happened with GTR, it can't be used with 64 > bit XP because GTR's version of SF is 32 bit and, unless Simbin > release an upgrade, it won't be useable under the 64 bit version of > Vista when it arrives. > > If you were able simply to download an upgraded SF driver to be > compatible with your new operating system, this wouldn't be a big > problem either, as long as SF stays in business. But you can't. The > game's developer has to release a patch to provide the new version . > If they aren't interested in doing that, you're screwed. > > In a nutshell, your confidence that you will always be able to use a > SF protected game is misplaced. > > Peter >
"Larry" <[email hidden]> wrote in message
news:5TYMf.192055$oG.53205@dukeread02...
> I do have HL2, but I don't like the Steam concept either.
>
The only reason I downloaded Steam and bought the HL2 package, was because
of Counterstrike Source. I've had hours and hours of fun playing that game,
and online activation for online games, obviously, makes sense. HL2 was just
a bonus (as was HL1, which I finally finished, 5 or six years after
starting, this past weekend :) although I started it on the original version
and finished it on the source one). HL2 has nice graphics but incredibly
annoying loadtimes and isn't nearly as much fun as the original. I certainly
wont be buying any of the "episodes" for it.
> The same could be said about the billions being spent by consumers onmusic
> downloads. What if one of those music sites goes out of business?
>
> For this very reason I only use subscription services (currently Yahoo).$5
> a month for all I want. If they go under, I have no loss.
>
> I know people that have spent thousands downloading music and have no idea
> they really own _nothing_.
>
I buy from itunes, burn to CD and then import back to my harddrive. That
way, I have a version I can use no matter whether Apple goes out of business
or not, HOWEVER, with the service just having celebrated it's one billionth
download, I doubt they'll ever go under.....not with this cashcow humming
along.
It's almost certain that Microsoft will do this, which is the very reason
why I have never upgraded to XP. XP is just Windows 2000 with a few add-ons
anyway, although Microshaft have taken the dubious step of crippling some of
their software lately, so that it doesn't run on 2000, even though there is
nothing in XP that makes that a necessity.
Quoted text (8 lines)
> I'd rather pay a fixed small fee and own nothing than to risk that. If I > want to own it, I'll buy it on CD. > > And who knows if Microsoft will ever pull XP activation to force Vista > upgrades. They _do_ have the capability to do that. > > -Larry >On Wed, 01 Mar 2006 10:12:21 GMT, "Mitch_A" <[email hidden]>
wrote:
>Starforce DOES upgrade it's software. The Starforce update tool is out
>there somewhere.
>Starforce do, but the change from 32 to 64 bit requires the game
developers to release a patch.
See this post in the Starforce forum
http://www.star-force.com/forum/index.php?s=&showtopic=362&view=findpost&p=1831
Peter
Steve Simpson wrote:
> Sounds great but unfortunately nobody has ever managed to make a no-CD for a
> Starforce3 game protected with the maximum level of protection. Feel free
> to be the first - I'm sure you'll be hailed as a cracking legend!
>
>
Please go and post in the wargame newsgroup. I've been telling them the
same thing and they seem to think using a virtual drive is the same
thing as a *crack*.
Mitch_A wrote:
Troll alert!
Quoted text (11 lines)
> What will happen if/when the Steam authorization servers are taken down? > SOL? > > I saw a nonsensical post above about "not owning" a SF encrypted game but > the reality is you will always be able to use it as long as you take care of > the CD/DVD. Big difference IMO. > > I prefer SF over Steam anyway. At least the ball is in YOUR court and not > reliant on some company that may or may not be here in the coming years. > > MitchMitch_A wrote:
> Starforce DOES upgrade it's software. The Starforce update tool is out
> there somewhere.Yea, they upgrade it to make it harder to crack, you dumbass troll!
Go back to the hole from which you crawled LOSER!
Never a KILLFILE will do, Bah-Bye...
"Peasant" <[email hidden]> wrote in message
news:98eOf.100556$B94.22537@pd7tw3no...
> Yea, they upgrade it to make it harder to crack, you dumbass troll!
Retard alert
"Peasant" <[email hidden]> wrote in message
Mitch_A wrote:
> Retard alert
Nah, a retard is when you are in the 1% of consumers who actually thinks
Starforce is a good idea. Wake up Mitchy-baby!


































