Last post by Bill Gill « Wed, 07 Dec 1994 07:42:45
Well is there one ?
Where can I find it via FTP or BBS ?
I have the game and manual but it gets tired looking up thos F%$^&ng words
Michael Davies
"ALLLLL Righty Th
Last post by James Piers « Wed, 07 Dec 1994 07:14:36
Does anyone else have a problem with your car oversteering BADLY at the start of
a race ? [e.g. Atlanta] No matter what I do,,when I enter turn one and as the car
accelerates past 135-140 mp
Last post by Groupe etudiants rese « Wed, 07 Dec 1994 06:33:56
The title says it all.
What is the best motorcycle game for PC in your opinion ?
I meen not an arcade-type game but a real simulator, with all the
championship, etc.
1 Replies
185 Views
Last post by Groupe etudiants rese
Best motorcycle game Wed, 07 Dec 1994 06:33:56
Last post by Jack D. Durb « Tue, 06 Dec 1994 05:04:35
as anyone here actually compared different wheels and pedals before
buying one? I've seen a lot of posts about Thrusmaster's T1, but I
heard that the CH Virtual Pilot + CH Pro Pedals are a gr
Last post by Dan Wiggi « Mon, 05 Dec 1994 15:55:19
would like to take this opportunity to say thanks to Mr. Tony Johns for
taking the time to paint the 1995 car set. I was very impressed with the
quality of work and I can appreciate the time
Last post by Chris Gouch « Mon, 05 Dec 1994 15:40:48
don't know if anyone else has discovered this and I haven't seen it in the
manual anywhere, but if you press the '*' key anywhere in the game it will
create a screen dump to a .
Last post by Walter D. Vaughan J « Mon, 05 Dec 1994 07:11:04
I've seen poeple talk about the need for better faster PCs to run the
latest race simulators. But what bugs me is that the hardware most of us
already have isn't exploited to it's full potent
Last post by Richard Freet « Mon, 05 Dec 1994 03:11:40
ust bought my NASCAR today - first impressions very good but now I
will have to buy a Pentium to use SVGA (should be worth it though - it
looks sensational, even at only 4-5 fps!).
ook, there seems to be a misunderstanding of my post concerning a Nascar PCX
binary posting the other day.
I merely informed the original poster that this is not a binary newsgroup, and
Last post by bantzs7.. « Sun, 04 Dec 1994 13:52:16
ell the highest I have been able to finish so far is 6th. Some races are
tougher than others but I have managed to win a few and place in the top ten in
some.
n article <asee.786399...@lancelot.st.nepean.uws.edu.au>,
a...@arthur.st.nepean.uws.edu.au (Andrew See) writes:
> Personally, I'd love to see a motorcycle racing simulation,
Last post by Doug Reichl « Sun, 04 Dec 1994 08:13:27
was wondering if someone might be able to answer a few questions for
me.. What I would like to know is that would upgrading my current system's
video card would allow Nascar racing to run an
2 Replies
186 Views
Last post by Doug Reichl
Nascar Video Sun, 04 Dec 1994 08:13:27
've been off the net for a few weeks, so I apologize if this was already
asked/answered. In the nascar demo program I got music in the menus, now in
the commercial product I do not get music
Last post by papyrus on B « Sat, 03 Dec 1994 06:23:59
n message <DREGIS.94Nov30102...@wombat.pldote.intel.com>,
dre...@wombat.pldote.intel.com (Dave Regis) writes:
>Here's something I've found to work pretty well.
2 Replies
201 Views
Last post by papyrus on B
NASCAR Painting Sat, 03 Dec 1994 06:23:59
Last post by Acid Softwa « Fri, 02 Dec 1994 14:13:19
i,
If anyone has ever mucked around with simulating engine noises I'd be
very keen to hear from them. We are continually upgrading our racing game
"SkidMarks" (soon to be rele
Last post by Paul Grah « Fri, 02 Dec 1994 08:42:20
. I need help with painting custom paint jobs. I have Corel Draw 3.0 and
would like any help I can get on How to Keep the colors from screwing up
when exporting from Corel Draw.
CAS - EUROPEAN CONFERENCE IN AVIATION SIMULATION
THE "NOT JUST ANOTHER SIMULATION CONFERENCE"
-------------------------------------------------------------------------
MAY
took the cars94 file from didnt.doit.wisc.edu (Thx to poster!) and used Adobe
Photoshop to change the blocky painted regions on the new cars to smooth, anti-
aliased graphics.
Last post by William R. Fost « Fri, 02 Dec 1994 00:03:55
i all,
Well I dont want to start a flame war about the new 32/64 bit
consoles, but from the information I have seen these look like they
could be the ideal simulator machines.
just bought NASCAR on disks, and it is a great game. However, when I
try to paint my car, I am unable to get any numbers, or fonts, beside
just one "The Good Dog" or something like
3 Replies
190 Views
Last post by Dave Reg
NASCAR Painting Thu, 01 Dec 1994 03:35:21
Last post by Cameron I « Wed, 30 Nov 1994 19:05:43
i all!!
Finally, the Indianapolis Motor Speedway expansion pack has been released here
in Australia in typical fashion - about a year behind the rest of the world.
Last post by MARTHA ADA « Wed, 30 Nov 1994 07:14:06
nterested to know if anyone has successfully played the new NASCAR game
with the Ensoniq sound card? Do you get all the sound and music?
My machine is GW P50 with Ensoniq.
ry this to see how some of the backmarkers must feel in a real Indycar race,
Go into the <track>.TXT file, and change the last line ( RELS 100 ) to some
number larger than 100, say like
1 Replies
184 Views
Last post by Robin Ti
Reality check Wed, 30 Nov 1994 00:25:15
Okay, it isn't quite finished, but I figured I'd delayed long enough. So, for your delight...
I'm posting this via mail as well as news; if you get it and don't want it just let me know.
rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.