Last post by Ralph Kara « Mon, 03 May 1999 04:00:00
an any one tell whether SCGT will look as good or have as much depth as
GPL. I realise that the games are basically different but the graphics in
GPL have really spoilt me.
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Last post by Ralph Kara
SCGT v GPL Mon, 03 May 1999 04:00:00
nyone flipped in SCGT yet. I was racing at Road Atlanta and had a Panoz
spin in front of me. I couldn't react in time and drove my Panoz up onto
the hood of the other Panoz, and up and over
15 Replies
61 Views
Last post by GypsyMet
SGCT Flip... Mon, 03 May 1999 04:00:00
Last post by Chris Schlette « Mon, 03 May 1999 04:00:00
osted a question about SCGT and received many replies, which I am grateful
for. But I forget to ask whether a resolution of '1024' is possible, as it
seems to be 'greyed out' on the demo.
3 Replies
548 Views
Last post by Chris Schlette
SCGT Resolution Mon, 03 May 1999 04:00:00
Last post by Chris Schlette « Mon, 03 May 1999 04:00:00
>I do wish there was a way to make AI
>faster. I am running them on the fastest setting.
>Dave
There is! :)
You can make the AI Faster thru corners, by editi
Last post by Ken Nicols « Mon, 03 May 1999 04:00:00
ith the Coventry, in F3 trainer mode, I can't even break 2 minutes
:-(
I've got a reasonable wheel, split axes, etc, etc, but I just can't
get any speed.
Last post by nospam.morris.. « Mon, 03 May 1999 04:00:00
must be missing something simple.....I keep running out of fuel during the
races, the AI cars are not pitting and they are able to finish the race, I am
falling about 2 laps short on the low
Last post by brian covingto « Mon, 03 May 1999 04:00:00
I haven't read any current reviews and wonder what is the general opinion
of Burnout PCE (drag racing)? Is it controlled by a mouse or joystick?What
is the current price of the program and
3 Replies
529 Views
Last post by brian covingto
Burnout PCE info Mon, 03 May 1999 04:00:00
still think it's a Sunfire because almost the whole field consisted of
Sunfire's. But like you said, I don't think it's a car after that, just a hunk
of metal.
Last post by John Moor « Mon, 03 May 1999 04:00:00
have noticed slight detection bugs before, but not like this, where a car
can actually drive THROUGH another, can someone help? can i turn the
detection up?? I saved a replay of it, just over
m running thru my career mode trying to get cars and whatnot and it seems that
GT3 is too easy. I easily won the GTQ series with a Porsche 911 and sold that
for my present Porsche 911 RSR (th
Last post by Byron Forbe « Mon, 03 May 1999 04:00:00
agree with your statement.
My major problem with it is the lack of reliable multiplayer . While I don't
care for the automated pit stops they might well turn out to be a welcome
break
Last post by David Ewin « Mon, 03 May 1999 04:00:00
ust reinstalled GPL after some months and it freezes when I try and
configure the MS FF wheel. Any suggestions.
I am using 2x12mb Diamond 3DFX cards on a 450 P2 machine with 256 ram
(drive
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572 Views
Last post by David Ewin
GPL-Freeze Mon, 03 May 1999 04:00:00
Last post by Wolfgang Prei « Mon, 03 May 1999 04:00:00
ot sure if this is just a local store market issue..but I can't find
GPL. Babbages nor Electronic Boutique, the two main software stores in
my area(Burlington VT.
Last post by Mark C Dod « Mon, 03 May 1999 04:00:00
hey fix the problem with lacking bass, but cause GPL to crash within
a matter of seconds after beginning a face. The only way I was able to
prevent it from happening is to reduce the audio har
>In about an hour I'm going to get a Voodoo 3 card. Was wondering if anyone
>is using it successfully with Monaco GP (MGPRS) ?? Any patching or tweaks
>to make it work (if needed
Last post by Colin Fishe « Mon, 03 May 1999 04:00:00
nybody in here race at a Silicon Motor Speedway? I'm not real hardcore,
cuz I can't afford it, but my basic question is what do I have to do to get
well into the 29 second range? Is it just a
Last post by Mark C Dod « Mon, 03 May 1999 04:00:00
ts quite a good game but, like EA Superbikes, TOCA 2 and several other
games I have purchased lately, it seems that the game has been released with
incomplete or missing functions.
tried the advanced options 60's mode and I thinks its more like driving a Showroom Stock class car ( a car with all the factory
stock parts that would be as if you just drove it from the car deal
If I turn on E mapping the cars seem to have checker board looking
reflective plates. Anyone got it looking correct or do you have to have the
surface of the cars dull?
as anyone had a centering problem with their T2 and Toca 2?.
When I caibrate the joystick in Toca 2 the X axis is never in the middle,
this causes the wheel to have full lock going left but it
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