rec.autos.simulators

GTA3 - my take

Destro

GTA3 - my take

by Destro » Fri, 24 May 2002 09:48:12

Well I took the risk and laid down my $52 bucks at EB.

Installed fine.

Safedisc sucks ass as usual causing slow, delayed loading of game but it
finally fires up eventually.

Menus do their job well enough. Stuck with default mouse/keyboard setup
to start with and max gfx with 12x10 32bit res.

Intro and movies are well done.

Gameplay seems to be a combo of Street Fighter mixed with Midtown
Madness and touch of the old Taxi game thrown in for good measure.

There is a bug causing the subtitle text to randomly be blank block
areas but that happened rarely and a restart of the game fixes it.
Win98se here, latest driver, latest DX crap, etc..

THERE ARE NO IN MISSION SAVES!!!!!!!!!!!!!!! You can save while you are
in what I'd call 'slacker cruise' mode. Its kind of a time when your
character isn't on a definite mission but you are still in the game
world able to walk and drive around.

Car physics are actually pretty impressive. Car can slowly roll over if
you hit a inside curb while turning sharply at speed. Drop a door from
too much damage and if you run over it, it causes the car to bounce over
the door. Car gets damaged a bit too easily it seems. Car understeers
big time as one would expect from the big sedan I was driving at the
time. It no Nascar but it isn't gaudy arcady either.

THERE IS NO ANALOG CONTROL FOR CAR STEERING!!! Least I haven't figured
out a way yet. What am I doing wrong? I can't set any of my joystick or
Rumble pad axis's to steer or accelerate/brake. They seem to have a
default only setting when in the game. Steering with a joystick or
analog stick on my Rumblepad seems either on or off(digital). Mouse
seems to be the only way to steer the car with analog type control.
Someone please correct me if I'm wrong on this issue.

Thats all for now. Lots of stuff to explore  and try in the game enviroment.

George Meale

GTA3 - my take

by George Meale » Fri, 24 May 2002 10:03:49


> THERE IS NO ANALOG CONTROL FOR CAR STEERING!!! Least I haven't figured
> out a way yet. What am I doing wrong? I can't set any of my joystick or
> Rumble pad axis's to steer or accelerate/brake. They seem to have a
> default only setting when in the game. Steering with a joystick or
> analog stick on my Rumblepad seems either on or off(digital). Mouse
> seems to be the only way to steer the car with analog type control.
> Someone please correct me if I'm wrong on this issue.

Analog steering works fine with my Thrustmaster Firestorm Dual Power.
Analog running works, too...push a little, he walks, push a lot, he runs.
Press a button, he sprints.

Geo
--
George Mealer | geo*AT*snarksoft*DOT*com

"C is for Cthulhu, that's good enough for me!
 Oh, Cthulhu, Cthulhu...Cthulhu starts with C!"

Destro

GTA3 - my take

by Destro » Fri, 24 May 2002 10:26:16

What about the car? Did you map the axis somehow in the control config
menu, how? Please elaborate.

bad sus

GTA3 - my take

by bad sus » Fri, 24 May 2002 11:12:13

There doesnt need to be in mission saves.  I know this flies in the
face of pc game mentality..but you cant fail in this game...if you
die...oh well wake up at the hospital jack another ride and go get em
again.

I played the ps2 version to the end with friends..and every mission is
doable with thought and patience...i look forward to playing my PC
version into the ground!

Bad SUshi

George Meale

GTA3 - my take

by George Meale » Fri, 24 May 2002 14:56:49


Yes, also with the car.  No mapping available, at least that I saw.  It
just worked from the getgo.  I'm sorry I don't have more to offer...I'm
sure it's frustrating.  For what it's worth, the stick that's working is
the one on the X/Y axis, not the R/Z axis one.  It doesn't recognize the
second stick at all (actually a peeve of mine with the game).

Geo
--
George Mealer
geo*AT*snarksoft*DOT*com

"There is this special biologist word we use for 'stable'.  It is
'dead'." -- Jack Cohen

player on

GTA3 - my take

by player on » Fri, 24 May 2002 21:03:30


>> Analog steering works fine with my Thrustmaster Firestorm Dual Power.

>What about the car? Did you map the axis somehow in the control config
>menu, how? Please elaborate.

Set your controls in the game to 'Classic' instead of 'Standard'.
Jeeter

GTA3 - my take

by Jeeter » Fri, 24 May 2002 23:44:10

The thing I always disliked when I played it on the PS2 was that if you
failed a mission, you had to go all the way back to meet up again with the
person who gave you the mission just you they could give it to you again.

George Meale

GTA3 - my take

by George Meale » Sat, 25 May 2002 01:40:29



I tried this this morning to see if it made a difference.  The only real
difference this makes is that left/right/back on the stick or keyboard make
your guy aim and go absolute left/right/back, instead of strafing or
backpedalling.  All the analog stuff works the same way.  Destroy should be
seeing analog steering (and running) regardless of his setting.

Geo
--
George Mealer
geo*AT*snarksoft*DOT*com

"There is this special biologist word we use for 'stable'.  It is
'dead'." -- Jack Cohen

Nick

GTA3 - my take

by Nick » Sat, 25 May 2002 05:45:07


So don't fail. Anyway that is what happened in GTA 1&2, and probably in  PC
GTA 3 as well (I don't know because I haven't played the PC version).

--
Nick

"The overriding purpose of software is
to be useful, rather than correct."
John Carmack, id Software

Doug Welz

GTA3 - my take

by Doug Welz » Sat, 25 May 2002 08:14:42

Just curious.. what kind of controller do you recommend for GTA3?
Would a gamepad work best?

> Well I took the risk and laid down my $52 bucks at EB.

> Installed fine.

> Safedisc sucks ass as usual causing slow, delayed loading of game but it
> finally fires up eventually.

> Menus do their job well enough. Stuck with default mouse/keyboard setup
> to start with and max gfx with 12x10 32bit res.

> Intro and movies are well done.

> Gameplay seems to be a combo of Street Fighter mixed with Midtown
> Madness and touch of the old Taxi game thrown in for good measure.

> There is a bug causing the subtitle text to randomly be blank block
> areas but that happened rarely and a restart of the game fixes it.
> Win98se here, latest driver, latest DX crap, etc..

> THERE ARE NO IN MISSION SAVES!!!!!!!!!!!!!!! You can save while you are
> in what I'd call 'slacker cruise' mode. Its kind of a time when your
> character isn't on a definite mission but you are still in the game
> world able to walk and drive around.

> Car physics are actually pretty impressive. Car can slowly roll over if
> you hit a inside curb while turning sharply at speed. Drop a door from
> too much damage and if you run over it, it causes the car to bounce over
> the door. Car gets damaged a bit too easily it seems. Car understeers
> big time as one would expect from the big sedan I was driving at the
> time. It no Nascar but it isn't gaudy arcady either.

> THERE IS NO ANALOG CONTROL FOR CAR STEERING!!! Least I haven't figured
> out a way yet. What am I doing wrong? I can't set any of my joystick or
> Rumble pad axis's to steer or accelerate/brake. They seem to have a
> default only setting when in the game. Steering with a joystick or
> analog stick on my Rumblepad seems either on or off(digital). Mouse
> seems to be the only way to steer the car with analog type control.
> Someone please correct me if I'm wrong on this issue.

> Thats all for now. Lots of stuff to explore  and try in the game enviroment.

Milhous

GTA3 - my take

by Milhous » Sat, 25 May 2002 08:14:42

For all intents and purposes - let's put it this way, I have yet to find a
difference - gameplay is identical between the PS2 and PC versions.  Except
that the graphics and sound are vastly improved in PC, and, of
course...mods. ;)

Two nifty documented features:  You can easily reskin the player (see
\gta3\skins directory) and add another radio station that plays your MP3s
(dump MP3s or shortcuts to MP3s in the \gta3\mp3 directory - the Office
Space soundtrack is choice here, hehe).

Milhouse




> > The thing I always disliked when I played it on the PS2 was that if you
> > failed a mission, you had to go all the way back to meet up again with
the
> > person who gave you the mission just you they could give it to you
again.

> So don't fail. Anyway that is what happened in GTA 1&2, and probably in
PC
> GTA 3 as well (I don't know because I haven't played the PC version).

> --
> Nick

> "The overriding purpose of software is
> to be useful, rather than correct."
> John Carmack, id Software

Andrew R. Gillet

GTA3 - my take

by Andrew R. Gillet » Sat, 25 May 2002 08:28:33




> > The thing I always disliked when I played it on the PS2 was that if you
> > failed a mission, you had to go all the way back to meet up again with the
> > person who gave you the mission just you they could give it to you again.

> So don't fail. Anyway that is what happened in GTA 1&2, and probably in  PC
> GTA 3 as well (I don't know because I haven't played the PC version).

In GTA1 and 2 you only had a certain number of lives, and if you ran out
you had to start the entire chapter again from scratch. GTA3 is much
better in that it gives you infinite lives, you can have as much reckless
fun as you like and if you die in the process it isn't a big setback.

--
Andrew Gillett      http://argnet.fatal-design.com/     ICQ: See homepage

US videogame release dates at:
http://www.release-dates.com/

player on

GTA3 - my take

by player on » Sat, 25 May 2002 08:52:04


Yep.

I use a USB adapter which allows a standard Playstation or
Playstation 2 gamepad to be used on a PC. It's fantastic
for many types of games, including GTA3. You can find them
on EBAY, and elsewhere, for about 10-15 bucks.

These are what I am talking about:

http://search.ebay.com/search/search.dll?MfcISAPICommand=GetResult&ht...

While I haven't tried them, these pads would also, probably, be suitable:

http://www.ebgames.com/ebx/categories/products/product.asp?pf_id=189701
http://www.ebgames.com/ebx/categories/products/product.asp?pf_id=189994

Gunnar Horrigm

GTA3 - my take

by Gunnar Horrigm » Sat, 25 May 2002 11:55:11



> >Just curious.. what kind of controller do you recommend for GTA3?
> >Would a gamepad work best?

> Yep.

> I use a USB adapter which allows a standard Playstation or
> Playstation 2 gamepad to be used on a PC.

is the right stick working for you?  GTA3 seems to only recognise the
left stick here.

couldn't get the pedals on the wheel to work either.  I must say it
pisses me off.  every time a PC port of a playstation game comes out,
they (the console-minded knuckle head developers) manage to***up
the control system in one way or another.

Gunnar, who WAS looking forward to playing GTA3 with a wheel.
--
Gunnar
    #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo: 2
             "a poster is a human being or the software equivalent"

Ruud van Ga

GTA3 - my take

by Ruud van Ga » Sat, 25 May 2002 19:23:22

On Fri, 24 May 2002 00:28:33 +0100, Andrew R. Gillett





>> > The thing I always disliked when I played it on the PS2 was that if you
>> > failed a mission, you had to go all the way back to meet up again with the
>> > person who gave you the mission just you they could give it to you again.

>> So don't fail. Anyway that is what happened in GTA 1&2, and probably in  PC
>> GTA 3 as well (I don't know because I haven't played the PC version).

>In GTA1 and 2 you only had a certain number of lives, and if you ran out
>you had to start the entire chapter again from scratch. GTA3 is much
>better in that it gives you infinite lives, you can have as much reckless
>fun as you like and if you die in the process it isn't a big setback.

Yep, great fun, and if you happen to run over a couple of cops, you
don't have to reload. :) (or well, the gun perhaps).

Still, not failing is hard, since where on Earth do I find 25 Triads
to blaze?! Some missions are just damn hard (shooting 20 people at a
boat with a pad?!).

Highly ***ive though. :)

Ruud van Gaal
Free car sim: http://www.racesimcentral.net/
Pencil art  : http://www.racesimcentral.net/


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