I'm not going to even buy the PC version. Waste of money. I'd have to
shell out for an overpriced PC game controller, when the Playstation's
already works good enough.
powerups, flashing damage indicators (in GTA3 it's only on the health at
least, but in most, if not all, console games the character flashes)--it's
just all so damn kiddieish, just like console games are mostly developed
for: kids and immature ***s.
console elements. One reason I like PC games: they tend to be directed
towards (and developed by) mature kids and ***s for the most part. :)
hacked to allow in-mission saving...
> > > The thing I always disliked when I played it on the PS2 was that if
you
> > > failed a mission, you had to go all the way back to meet up again with
the
> > > person who gave you the mission just you they could give it to you
again.
> > So don't fail. Anyway that is what happened in GTA 1&2, and probably in
PC
> > GTA 3 as well (I don't know because I haven't played the PC version).