rec.autos.simulators

GTA3 - my take

Magnulu

GTA3 - my take

by Magnulu » Sun, 26 May 2002 19:45:31


modifiable/hackable/extractable, have more variety in game genres: strategy,
action, adventure, RPG, simulation, etc, and are MUCH more cost effective
(PC vs console). Consoles are for kids and immature ***s who can't handle
REAL *** machines: PCs--PERIOD.

  Most PC mods never got off the drawing boards.  The modability of PC games
is greatly overstated.

  The action genre comes down to "first person shooters" on the PC.  There's
not much else.  Maybe Duke Nukem: Manhattan Project will give the PC action
genre some diversity.

   Consoles have most of those genres you listed, with the possible
exception of sims and strategy games, but even then, I have seen Civ II for
Playstation.  Shigeru Miyamoto (Mario creator) is suppossedly working on
Pikmin, which will be sort of a strategy game for Nintendo.  Part of the
problem is that strategy game is so narrowly defined by PC gamers.  There
are sims for the Playstation, but most of them are Japanese only (like
Densha De Go- a train simulator) Some of those driving games probably border
on being simulations.

  PC's more cost effective?  I could probably build an Athlon 1700 with a
GeForce 3 or Radeon 8500 for around 500-600 dollars, but add on a monitor,
and you have something around 700-900 dollars at the very least (lets not
forget if you buy these through somebody like Falcon or Dell, you could
spend thousands).  You don't need a new computer like this to read e-mail (a
five year old computer would work fine)... only to play games.  For 200-300
dollars you can buy a game console system and the rest of the money you can
use to buy/rent games... You do the math.

  PC's have never been great *** platforms.  They have been passable, but
never great.  I think the Commodore Amiga was probably the best game machine
that was still a home computer.  It had all kinds of games (including
strategy and sims), and it had arcade quality graphics and sound.  The IBM
PC on the other hand, at the time, gave really crappy graphics and sound,
yet cost alot more.

Memnoc

GTA3 - my take

by Memnoc » Sun, 26 May 2002 21:25:11

Then don't. Drive with the keys as that's the default setup. Anything more to
whine about? ;-)

>  Yeah, but driving a car with a mouse? I can't imagine that.



>> they purposely added control with mouse and keyboard because its BETTEr
>than
>> the console type controller. if you use a mouse you get to aim your gun
>> easily and its great damnit



>> > "Whine, Whine... ***, Moan..."...

>> >   I'm not going to even buy the PC version.  Waste of money.  I'd have
>to
>> > shell out for an overpriced PC game controller, when the Playstation's
>> > already works good enough.



>> > > Yes, it happens on the PC version too, and I hate it.

>> > > All this console ***is stupid: limited saves, bouncing/floating
>> > powerups, flashing damage indicators (in GTA3 it's only on the health at
>> > least, but in most, if not all, console games the character
>flashes)--it's
>> > just all so damn kiddieish, just like console games are mostly developed
>> > for: kids and immature ***s.

>> > > Granted, GTA3 is fairly non-kiddie, but it still has the above kiddie
>> > console elements. One reason I like PC games: they tend to be directed
>> > towards (and developed by) mature kids and ***s for the most part. :)

>> > > At least with the PC version there's a glimmer of hope that it can be
>> > hacked to allow in-mission saving...




>> > > > > The thing I always disliked when I played it on the PS2 was that
>if
>> > you
>> > > > > failed a mission, you had to go all the way back to meet up again
>> with
>> > the
>> > > > > person who gave you the mission just you they could give it to you
>> > again.

>> > > > So don't fail. Anyway that is what happened in GTA 1&2, and probably
>> in
>> > PC
>> > > > GTA 3 as well (I don't know because I haven't played the PC
>version).

Memnoc

GTA3 - my take

by Memnoc » Sun, 26 May 2002 21:26:10



>> So use a wheel joystick--der. Granted, Rockstar didn't include joystick

>> tweaking options (sensitivity, dead zone, etc)--more console portilitis!

>Case and point, there is a race mission that took me 5 times to finally
>beat cause I can't steer the freaking car properly with a wheel
>or joystick!!

Took me two tries to win with keys. And even then I think it was to do with
the car I had. I find it very easy to control with keys.
Memnoc

GTA3 - my take

by Memnoc » Sun, 26 May 2002 21:26:33



>> use the keyboard to drive it works fine

>Thats like saying use your steering wheel in walk mode; it just aint
>right. <sigh>

Maybe not but it works. <sighs harder>
Memnoc

GTA3 - my take

by Memnoc » Sun, 26 May 2002 21:31:25




>> All of this is irrelevant for the simple fact that PC games are
>modifiable/hackable/extractable, have more variety in game genres: strategy,
>action, adventure, RPG, simulation, etc, and are MUCH more cost effective
>(PC vs console). Consoles are for kids and immature ***s who can't handle
>REAL *** machines: PCs--PERIOD.

>  Most PC mods never got off the drawing boards.  The modability of PC games
>is greatly overstated.

I don't agree. It's the people doing them that tend to have a talent defecit.
As you say, a lot of mods don't get finished becuase they come uyp with all
these fancy ideas but don't have the skills to do them.  Don't blame the game
for peoples shortcomings.

That's alright if you want retro platform games. If I wanted those I would get
a console.

Never been great *** platforms? You jest surely?

Gunnar Horrigm

GTA3 - my take

by Gunnar Horrigm » Sun, 26 May 2002 21:34:27



> >Gunnar, who WAS looking forward to playing GTA3 with a wheel.
> >couldn't get the pedals on the wheel to work either.

> I, personally, wouldn't want to play GTA3 with a wheel.
> It might make walking, jumping and aiming a little difficult .. :)

sure, but there's no reason you couldn't use mouse/keyboard, or even a
pad for running around even if you drove the cars with a wheel.

--
Gunnar
    #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo: 2
                    to err is human -- to forgive is bovine.

Eep2

GTA3 - my take

by Eep2 » Sun, 26 May 2002 21:46:36




> > All of this is irrelevant for the simple fact that PC games are
> modifiable/hackable/extractable, have more variety in game genres: strategy,
> action, adventure, RPG, simulation, etc, and are MUCH more cost effective
> (PC vs console). Consoles are for kids and immature ***s who can't handle
> REAL *** machines: PCs--PERIOD.

>   Most PC mods never got off the drawing boards.  The modability of PC games
> is greatly overstated.

Not total conversion mods but simply being able to modify the game at ALL (like I did with Max Payne to make it 1st-person).

Not true; there are 3rd-person action (and action-adventure--Tomb Raider et al) games

Oh please...console strategy games suck. Hell, even their sims suck: I remember when Mechwarrior 3 came out on the PS and its control was pure, un***erated ***compared to the PC version.

Ah, yes, do the math, Mag--you forgot about the TV cost and everything ELSE you can do with PCs that consoles can't even BEGIN to fathom. This discussion is quite old. The latest console price cuts should be evidence enough they're just not selling that well. <chuckle>

Oh please...the PCs have always been good *** machines--and even moreso when 3D acceleration hit mainstream. Consoles are for kiddies; PCs are for the big boys. Tip: this latest console "generation" is already obsolete in case you didn't notice. ;) And don't try to upgrade them...or be disappointed as PC graphics surpass consoles 10fold in the next couple years.

Me, I'm stickin' with an easily upgradable *** system where *I* can choose how to configure it best for the games I want to play and can modify those games if I so choose. Consoles don't even come close.

Bind

GTA3 - my take

by Bind » Sun, 26 May 2002 22:36:30





> >So don't fail.

> Good tip - I'm at the 'van heist' mission where you have to ram and
> steal a money transport truck. Tried it about 20 times now and the
> police keeps ramming me off the road :-/

> Andre

Try using the big truck near the docks, pick it up,
get some good speed, and ram a couple of times into the security van,

when he bails, nick it, take it to the pay & spray to get rid of the
cops, then cruise down to the garage.

player on

GTA3 - my take

by player on » Sun, 26 May 2002 23:46:34


>"Whine, Whine... ***, Moan..."...

>  I'm not going to even buy the PC version.  Waste of money.  I'd have to
>shell out for an overpriced PC game controller, when the Playstation's
>already works good enough.

I use the PS controller on my PC. It works real nice.

10 bucks for the adapter....

http://www.racesimcentral.net/

[shrug]

gary colliga

GTA3 - my take

by gary colliga » Mon, 27 May 2002 00:15:25

Yep still have my Amiga 1200, but running WinUAE on my PC is working great
have been playing lot's of my old games, my wife is playing the old Abasic game of
monopoly on her PC with WinUAE & love's it.
I have been playing deuteros, graphics are ***but game play is great,  

Andre Warring

GTA3 - my take

by Andre Warring » Mon, 27 May 2002 04:06:27


>Try using the big truck near the docks, pick it up,
>get some good speed, and ram a couple of times into the security van,

>when he bails, nick it, take it to the pay & spray to get rid of the
>cops, then cruise down to the garage.

Thanks, I never thought about that pay&spray shop..

Andre

Andre Warring

GTA3 - my take

by Andre Warring » Mon, 27 May 2002 04:07:02

On Sat, 25 May 2002 09:23:52 GMT, "Milhouse"


>Do you have all of the latest XP patches?  I haven't had any crashes at all
>on mine...

>Milhouse

I'm running W98SE with a GF2 GTS and the 7.something drivers..

Andre

Bjoe

GTA3 - my take

by Bjoe » Mon, 27 May 2002 20:44:19

[...]

What makes it non-kiddie, that you can drive to the park with a
*** and kill her afterwards, so that you don't have to pay
her??? I bet that's really popular with the kids.

Bjoern

[...]

Eep2

GTA3 - my take

by Eep2 » Mon, 27 May 2002 23:45:00

Um, first of all your can't even GET a *** to do anything until after awhile, all the while your money drains about $1/second.

Second, what makes GTA3 non-kiddie is the language, setting, ***, and, of course, gameplay. GTA3 isn't for pre***s (and I'd question it for early-mid ***s too). I'd rate it R (NC-17) if it was a movie.



> > Granted, GTA3 is fairly non-kiddie, but it still has the above kiddie console elements. One reason I like PC games: they tend to be directed towards (and developed by) mature kids and ***s for the most part. :)

> What makes it non-kiddie, that you can drive to the park with a
> *** and kill her afterwards, so that you don't have to pay
> her??? I bet that's really popular with the kids.

Ruud van Ga

GTA3 - my take

by Ruud van Ga » Tue, 28 May 2002 04:07:02

On Sat, 25 May 2002 10:18:56 +0200, Andre Warringa




>>Open the rear door so to release some money to bribe the police off.
>>:)

>Err.. how do you open the backdoor? Or am I missing the joke here :)

Uhm, you're missing the joke! :)

Although I did read that if you do enough Vigilante missions that you
can get a bribe or 2. No kidding there.

Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art  : http://www.marketgraph.nl/gallery/


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