rec.autos.simulators

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

Mark Nusbau

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by Mark Nusbau » Wed, 30 Jan 2002 00:13:00


Wasn't speaking of you, of course, rather the "3dfx really hurt 3D ***,
they got what they deserved and we're all better off with them gone" crowd.


> >> The difference between 3Dfx, Rendition and nVidia is really not that
> >> big, they all conglomerated from SGI dust.

> Was Rendition PowerVR?  Never did those, but remember it in the
> selection boxes in the Quake 2 et al period.

At that time Rendition was selling the Verite 2200 and PowerVR the Permedia
2, I believe.

I think you're mixing your cards here. I doubt that the TNT2 ever got
cheaper than the Banshee, which was of the generation that included the TNT.
Unless you're talking about the cheapie Vanta, which I don't know much
about - I don't think it used the 64-bit core that the M64 did, but was
slower than a standard TNT2 and had only 16mb of memory, something like
that. I don't think that card came out until the GeForce period, did it?
Anyway, that card was unlikely to give better performance than any
contemporary 3dfx card.

chris

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by chris » Wed, 30 Jan 2002 02:00:04



>>I run 1024 on a 17" and up to 1280x1024 on a 22"......
>!!!
>WHat a waste of monitor space :D
>Say, how about trading my 19" (which I'm running at 1280x1024) for
>your 22"? I would like the extra space to go up another two resolution
>steps so that I can have everything in view at once :P

I run 1280x1024 on a 21" also.  I don't like nose-to-the-screen
computing.  

By the way, the jump from 1280x1024 to 1600x1200 is 1.46 times the
pixels, while the area jump from a 19" to a 21/22" is only 1.23 times
the area.

cqui..

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by cqui.. » Wed, 30 Jan 2002 03:00:20

On Mon, 28 Jan 2002 15:13:00 GMT, "Mark Nusbaum"


>> Never did nVidia at all until TNT2 dropped below Banshee pricing and
>> appeared to give better performance.
>I think you're mixing your cards here. I doubt that the TNT2 ever got
>cheaper than the Banshee, which was of the generation that included the TNT.

It did, eventually.  Banshee wasn't spotless in use, given that a lot
of games saw "V2!" and then tried things Banshee couldn't do (much as
games see Vanta and go "TNT2!", etc.)

At the time, Banshee dropped to R 850 or so, then as choice of vendors
dried up, climbed to R 950 at a time that TNT2 dropped to R 850 and
then R 800.  The Vanta was a kind of halfway between the R 450 or so
for an S3 Savage and R 800 for TNT2; could often do a Vanta for R 575
or so.  At the time, it was often "get 64M instead of 32M RAM and let
the Vanta use AGP" for ocasional gamers who might have more benefit
from more RAM in terms of non-***, etc.

Currently, TNT2 can dip as low as R 650 while GeForce still looks too
costly as a no-brainer at around R 1 100 or so.  But with decent 3D
bundled "free" as part of the i815e, it's seldom that anyone needs an
add-on card, and when they do, I sometimes prefer GeForce in that TNT2
may be close enough to i815e for client to say "I don't see the
difference" if I sell that as an i815e upgrade.

Until Intel add 3D to i845xx, P4 systems based on Intel chipsets need
additional SVGA, and as ppl buying up to P4 aren't likely to want
worse graphics a la Trio3D or Rage II, TNT2 becomes the default.

When these chipsets first come out, they are usually too expensive to
bother with for most of my clients, so Vanta may have came out when
GeForce was still in the who-cares range.  Initially, Vanta was 8M and
reliant on AGP to get by, using a similar chipset as the TNT2
internally but probably with a shrunken bus or other lamerization.  

The 16M Vanta came later and was often so close to bottom-end TNT2
(there being so many vendors by now) that I never bothered with it.

Banshee was the last 3DFX that looked relevanyt here - after that,
3DFX and nVidia had swapped price positions so that if you saw them as
equivalent but bought on price, it wasn't 3DFX anymore.  My impression
was that the TNT2 was a bit prettier in 3D appearance than Banshee,
and less likely to quibble with games in terms of stabiliity.

Right now there are about 5 OEM brands building with TNT2, and that's
how it's been since the Banshee faded out.  There were never more than
about 1-2 brands of V3 etc. on the same list at the time.  What we are
expecting to see is the number of nVidia dropping to about 3 lines,
with ATi Raedon going up to 3-4 alternate OEM brands.  The more
competing OEM brands, the cheaper they get, the more sellable etc.

Question is, ATi never really delivered competitive 3D at any given
price point until now, compared to Banshee and TNT2.  What I'd like to
know is whether that has changed, or whether they are gaining OEM
market share from nVidia for some other reason (i740-style low pricing
that simply can't be ignored, etc.).

In the near future, I expect to have to make a decision on this...

  Our senses are our UI to reality

ZOD

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by ZOD » Wed, 30 Jan 2002 03:00:42

Oh, come on now.....you might be fooling the people that don't have a 22"
monitor in front of them....hehe

Keith R. William

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by Keith R. William » Wed, 30 Jan 2002 10:17:09





> >>I run 1024 on a 17" and up to 1280x1024 on a 22"......
> >!!!
> >WHat a waste of monitor space :D
> >Say, how about trading my 19" (which I'm running at 1280x1024) for
> >your 22"? I would like the extra space to go up another two resolution
> >steps so that I can have everything in view at once :P

> I run 1280x1024 on a 21" also.  I don't like nose-to-the-screen
> computing.

I have eyes, even at 31.  I need lotsa desktop space.  I'll trade
that for small fonts anytime.  Of course fonts are programmable
(well WinBlow isn't perfect), so you can have the best of all
worlds with more resolution.

Calculate the numbers again based on usable screen space. It'll
be a lot closer.

----
  Keith

Simon

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by Simon » Wed, 30 Jan 2002 21:40:51

[SNIP]

Rendition and PowerVR are certainly *not* the same. PowerVR
(http://www.powervr.com) is a division of Imagination Technologies
(http://www.imgtec.com).  (Imagination Technologies was originally
called Videologic.)

The PowerVR products (at that time) were in the Matrox m3d, Videologic
Apocalypse range, and a a number of cards in Japan. The latest chips
include the the Kyro range produced in partnership with STM.

I think Permedia was produced by 3DLabs.

Simon

L.Ang

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by L.Ang » Wed, 30 Jan 2002 22:04:57


>I run 1280x1024 on a 21" also.  I don't like nose-to-the-screen
>computing.  

I don't do that even though I'm only on a 19", the distance from which
I'm typing this is around 60cm? Well further than my hand can touch
anyway. And my icons fonts are still default sizes.

Probably because I got used to this sort of size ratio from the days I
was running 1024x768 on a 15" :P

Two steps up I have 1600x1024 which is 1.25 times more :)
I've weird resolution steps on this new system, 1280x1024, 1360x768,
1600x900, 1600x1024.

The little lost angel & her featherhead's 2 cents worth of dreaminess.

L.Ang

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by L.Ang » Wed, 30 Jan 2002 22:05:17


>> WHat a waste of monitor space :D
>> Say, how about trading my 19" (which I'm running at 1280x1024) for
>> your 22"? I would like the extra space to go up another two resolution
>> steps so that I can have everything in view at once :P

>Oh, come on now.....you might be fooling the people that don't have a 22"
>monitor in front of them....hehe

Fooling the people about what?

The little lost angel & her featherhead's 2 cents worth of dreaminess.

chris

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by chris » Wed, 30 Jan 2002 22:35:39




>> By the way, the jump from 1280x1024 to 1600x1200 is 1.46 times the
>> pixels, while the area jump from a 19" to a 21/22" is only 1.23 times
>> the area.

>Calculate the numbers again based on usable screen space. It'll
>be a lot closer.

No.  I already assumed 20" and 18" for the viewable diagonals.
20^2/18^2=1.23.
chris

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by chris » Thu, 31 Jan 2002 00:13:08


>Two steps up I have 1600x1024 which is 1.25 times more :)
>I've weird resolution steps on this new system, 1280x1024, 1360x768,
>1600x900, 1600x1024.

I have something like a 1440 x 1050 setting, which I might be tempted
to use, but for some reason my monitor gets confused and won't  hold
the screen-size settings for this size seperately from my 1280x1024
settings.  In other words, when I tweek my screen for this res, the
other res gets screwed-up.
hona pona

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by hona pona » Thu, 31 Jan 2002 21:25:04


Why not use multiple monitors?  Two 19 inch monitors are cheaper than a 21
anyway.
Keith R. William

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by Keith R. William » Thu, 31 Jan 2002 22:31:38



> > >WHat a waste of monitor space :D
> >> >Say, how about trading my 19" (which I'm running at 1280x1024) for
> >> >your 22"? I would like the extra space to go up another two resolution
> >> >steps so that I can have everything in view at once :P

> >> I run 1280x1024 on a 21" also.  I don't like nose-to-the-screen
> >> computing.

> >I have eyes, even at 31.  I need lotsa desktop space.  I'll trade
> >that for small fonts anytime.  Of course fonts are programmable
> >(well WinBlow isn't perfect), so you can have the best of all
> >worlds with more resolution.

> Why not use multiple monitors?  Two 19 inch monitors are cheaper than a 21
> anyway.

I do.  A 15" Laptop LCD and a 20" CRT, both at 1600x1200. I'd likely
set the 20" somewhat lower to get the refresh and colorspace up, but
some applications refuse to run on both screens unless they're
identical.

----
  Keith

ZOD

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by ZOD » Fri, 01 Feb 2002 00:38:04

1600x1200 on a 15" ..what an idiot...lol

Keith R. William

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by Keith R. William » Fri, 01 Feb 2002 01:31:19



That's its native resolution.   Very clear and sharp.

Don't knock it you can't afford to try it, idiot!

----
  Keith

ZOD

Voodoo 5 vs Geforce 3 using Ghost Recon, Nascar 4, Quake3, F/A-18, Flanker Benchmarks Galore....downloads for those who care

by ZOD » Fri, 01 Feb 2002 09:12:57

Hey...at least you got the newbies fooled..hehe


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