> Hi,
> It's seems that everyone is comparing the realism of F1 2000 to Grand Prix
> Legends. I know there are some problems with the game but comparing the
> realism with GPL is just stupid. The cars of the Grand Prix Legends are just
> harder to drive. Modern F1 cars are easy to drive. Compare the driving model
> to Gp2, MGRS2 or any other recent F1 sim please.
> Sjoerd
While your point is true that the cars behave differently (althogh not
as much as some think), the physics behind the real life cars is always
the same, and Sir Isaac Newton alread took care of how it is described.
There is, contrary to popular opinion, just one way of realism since
there is only one type of (classical) physics, the difference is only in
approximations used to make it work on the (limited) computers that we
have on (or below or beside) our desks today. The difference between
different types of racing is then in the properties of physical objects
(tyre performance, aerodynamic properties, mass, inertia, power). The
physics are always the same.
Some sim approximations are crude due to the lack of attention of
programmers and thus very unrealistic (a lot of titles), some are
excellent in modelling details, like GPL and Viper Racing. Let's hope F1
2000 leans towards the second camp. That's all there is to realism
wishes, noone wants it to drive like GPL. That woulde be unrealistic.
-Gregor