Last post by Michael Ci « Fri, 14 Jul 1995 04:00:00
Hello, everyone...
I just purchased the Indycar CD package (I've had Nascar for quite a while ;-))
and after running this (Indy) I have discovered that the sim likes to change
from ma
Last post by Ray Shelto « Fri, 14 Jul 1995 04:00:00
picked up Nascar by Papyrus couple of days ago and I have not been able to
figure out how to load the opponent cars included in the paintkit into the
game.
Last post by Pasi P Ahopel « Fri, 14 Jul 1995 04:00:00
r at least in Finland. I bought it yesterday, and it looks great,
specially Pocono and Sears Point. This time the manual contains driving
and setup hints from two drivers for all tracks (Geo
I am running IndyCar 1.05 and at Cleveland, the AI cars seem to have jerky
start and stop motions in the corners. Is this something I can fix?
Thanks,
Ben
Well I figured out to get into svga you type nascar -h
I made a boot disk because of memory requirments
Now the game looks great but seems SLOW! And I lost my sound.
2 Replies
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Last post by astr
SLOW SVGA!!! Fri, 14 Jul 1995 04:00:00
Last post by Shokat Al « Fri, 14 Jul 1995 04:00:00
i everyone!
Me being a motor-sport fan, I've had IndyCar Racing for a long time,
and boy is it great. One thing worthy of mention is the absolutely
amazing manual which comes with it; it a
ust as a though...
I don't know how difficult it would be to do this now but It can't be
that hard.
One thing that bugged me in F1GP was that if you changed the drivers
i,
I'm experiencing a problem with T1 in the game World Circuit, versions
1.04 and 1.05, after follow the setup that comes in the manual, I tried
to calibrate the joystick B, but the ga
Last post by Peter Tamay « Thu, 13 Jul 1995 04:00:00
've read a couple of articles and seen some screenshots
of the forthcoming F1GP2 from MicroProse. The major enhancement
programmer Geoff Crammond has made over the original F1GP is
in the
14 Replies
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Last post by Peter Tamay
F1GP2 Thu, 13 Jul 1995 04:00:00
ust thought you'd like to know that Indy II is going to be a Windows 95
game. Opinions?
Ted Petrenko
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Last post by MARIO A. PENNYCOO « Thu, 13 Jul 1995 04:00:00
I know this is a question that has been asked before on this group, but I
asking this again but since I am only now in the market to upgrade my isa
SVGA to VL.
Last post by George Lem « Thu, 13 Jul 1995 04:00:00
Thanks to everyone who e-mailed me back with the answers to my ?'s on
graphics cards and SVGA.
I am already looking to pick up a quality card this weekend, now for
the big possible mo
1 Replies
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Last post by George Lem
NASCAR VGA-SVGA Thu, 13 Jul 1995 04:00:00
Last post by Nick Morphet « Thu, 13 Jul 1995 04:00:00
have a 486DX4/100 with 8 megs. IndyCar racing runs fine but I was
wondering about Nascar. I realize that SVGA is definitely out of the
question but how do things look in VGA? Will I be abl
5 Replies
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Last post by Nick Morphet
Nascar on a 486 Thu, 13 Jul 1995 04:00:00
Last post by Pasi P Ahopel « Thu, 13 Jul 1995 04:00:00
irgin now have the proper NASCAR manual in the U.K. I
phoned the technical assistance line the other day and
they got me to mail them my European manual and they
sent me the full manual.
am a big fan of Papyrus wicked sim Nascar and I'm thinking about buying their other major car
racing sim indycar. but I have a few questions first of all what are the indycar addons? What
d
I know that this has been asked about a dozen times, but it
seems that I always wind up missing the answer. My problem is that
Nascar always seems to crash as I am either going into th
Last post by Ray Shelto « Wed, 12 Jul 1995 04:00:00
an anyone suggest some good opponent strengths for a nice competitive
race using the default setups. I want to get racing, but I don't have the
time to log hours of practice perfecting my set
Last post by Ray Shelt « Wed, 12 Jul 1995 04:00:00
I love this game, I can't drive very well yet, but I only got it 2
days ago. Anyway as for graphics. The cars seem kind of blocky! (They
seem smoother on the box pictures.
6 Replies
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Last post by Ray Shelt
Graphics! Wed, 12 Jul 1995 04:00:00
Last post by Robert Huggi « Wed, 12 Jul 1995 04:00:00
orry to put such a geographically narrow append on a WORLD WIDE
newsgroup, but my addiction to this game has forced me to post this:
If you are local to the Raleigh, NC (USA) area and you w
he latest GPEditor (4.1) is now available from
http://www.mal.com/~dgymer/, along with a new qtyres (1.1, I think).
The new GPEditor adds 1995 car & helmet designs and fixes the bug which
1 Replies
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Last post by Dave Gym
GPEditor Wed, 12 Jul 1995 04:00:00
Last post by Warren Colve « Tue, 11 Jul 1995 04:00:00
an someone out there give me a fairly detailed description of
cross-weight and how it effects the handling of the car? I understand
everything else, but don't have a full grasp of this one th
just downloaded a little patch to let you run all of the Nascar races
at night.
It says to edit to items in the exe file and whilst doing this I
noticed a load of text refering to IPX/Net
Last post by Geoff Smi « Tue, 11 Jul 1995 04:00:00
i Folks.
I'm sorry to post such an old question, but I haven't
had time to read the news recently.
I know, that there is a Windows-Write document, that tells
loosers like me how to set
6 Replies
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Last post by Geoff Smi
NASCAR Set-Up Tue, 11 Jul 1995 04:00:00
Last post by David Paul Gym « Tue, 11 Jul 1995 04:00:00
'm using GPperf 2.0 and GPanyl 5.0 with F1PC.
When I use the anaylser on a generated perf file, there is no steering
data displayed, it just appears as a straight line.
7 Replies
200 Views
Last post by David Paul Gym
GPperf Steering Tue, 11 Jul 1995 04:00:00
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