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Contents
dead cars on the track
Dead Cars Will Be Removed
--------------------------------------------------------------------------- Hello All, Yes, its true that in ver. 0.62 you can have a dead car on the track. However, if there is a big pileup early in a race, taking out half of the So, a race will not count unless at least half of the cars finish at I plan to have some kind of an improvement within two weeks from today. m Hi racers and race fans, It appears that dead cars on the track really are a serious problem at Hence, for the upcoming races, until further notice, CARZ.CPP will be I will send you the mods tomorrow. m The rars-digest is compiled and published by (Dave `Gizmo' Gymer)
Subject: dead cars on the track
Date sent: Sun, 2 Jul 1995 15:40:45 -0400 (EDT)
However, this car is "visible" in the nearby array, so your anti-collision
code can detect it well in advance allowing you to slow down and steer
around it, if necessary.
cars or more, I plan to invalidate that race, and run another.
I will define "early" as 1/4 of the sceduled laps, or less.
least 1/4 of the laps.
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Subject: Dead Cars Will Be Removed
Date sent: Thu, 6 Jul 1995 22:14:33 -0400 (EDT)
present, and since Nate Thurston pointed out how easy it would be to
just ignore dead cars as far as collisions are concerned, I will do that.
modified so that dead cars will not cause collisions, nor will they
appear in the "nearby" array.
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