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Rec.Autos.Simulators Archive

Posts per month

1 posts1994: 1 posts19940 posts0 posts0 posts0 posts0 posts0 posts1 posts0 posts0 posts0 posts2 posts1995: 2 posts19952 posts0 posts1 posts1 posts1 posts1 posts2 posts20 posts15 posts6 posts9 posts1996: 5 posts19968 posts13 posts5 posts6 posts15 posts41 posts13 posts20 posts11 posts6 posts6 posts1997: 5 posts199719 posts3 posts21 posts16 posts39 posts16 posts13 posts12 posts16 posts46 posts32 posts1998: 11 posts199814 posts9 posts15 posts7 posts4 posts3 posts10 posts32 posts63 posts30 posts65 posts1999: 30 posts1999108 posts92 posts46 posts81 posts29 posts48 posts34 posts42 posts28 posts42 posts32 posts2000: 47 posts200049 posts201 posts126 posts94 posts71 posts68 posts71 posts21 posts16 posts34 posts43 posts2001: 24 posts200125 posts32 posts25 posts30 posts9 posts19 posts36 posts21 posts146 posts56 posts62 posts2002: 53 posts200247 posts54 posts21 posts50 posts86 posts55 posts21 posts54 posts107 posts22 posts50 posts2003: 34 posts200337 posts9 posts21 posts20 posts30 posts41 posts13 posts36 posts32 posts41 posts18 posts2004: 29 posts200442 posts24 posts13 posts16 posts30 posts32 posts7 posts10 posts6 posts7 posts23 posts2005: 54 posts2005111 posts45 posts14 posts8 posts7 posts22 posts13 posts5 posts13 posts8 posts6 posts2006: 2 posts20062 posts8 posts3 posts1 posts3 posts3 posts3 posts1 posts2 posts7 posts4 posts2007: 1 posts20070 posts2 posts2 posts3 posts1 posts2 posts1 posts0 posts0 posts0 posts0 posts2008: 0 posts20083 posts2 posts2 posts0 posts0 posts0 posts4 posts4 posts2 posts0 posts2 posts2009: 0 posts20090 posts0 posts0 posts4 posts2 posts2 posts0 posts3 posts0 posts0 posts0 posts2010: 0 posts20100 posts0 posts1 posts0 posts0 posts0 posts0 posts1 posts0 posts0 posts0 posts2011: 0 posts20110 posts0 posts2 posts0 posts0 posts0 posts0 posts0 posts2 posts

How the mood changed

Starts at zero. Every post that spoke well of them moves the line up, every critical post moves it down (weighted −2 to +2).

1993: +01994: +01995: -181996: -501997: -1351998: -2501999: -5112000: -8232001: -9782002: -1,1912003: -1,3322004: -1,3912005: -1,5912006: -1,6282007: -1,6422008: -1,6542009: -1,6552010: -1,6572011: -1,66119932011

Key threads

  • Memories of Papyrus's original Indy 500 2004-07-27 · 93 posts
    Darf asked what Papyrus's 1989 Indianapolis 500 was like, and veterans described its mouse steering, strong AI, multiple car makes and the sense of realism at the time. Steve Smith said Kaemmer broke with EA over making the Amiga version easier to drive. Some ran it via DOSBox from abandonware sites, recalled the early LittleIndy offline league, and argued over whether EA's NASCAR licence deal caused Papyrus's demise.
  • Reaction to FIRST-Racing's legal action against NR2003 exe modders 2005-03-24 · 69 posts
    JP linked FIRST-Racing's news page announcing legal action against modders who altered the NR2003 executable. Many were angry, and some vowed to buy EA's NSR instead. Others noted that most mods did not touch the exe, and Aero88 co-author Fred Anderson said his team had reverse-engineered the data formats. Reviewer Randy Magruder defended the NSR team's openness and ongoing patch work, and debate continued over NSR's state and whether the licence agreements transferred to FIRST.
  • Future of Papyrus NASCAR sims and Papyrus versus ISI physics 2003-11-03 · 86 posts
    Rich worried about rumours that EA might take over NASCAR sims on PC and asked whether NR2003 would remain the best ever. Posters debated Papyrus's physics against ISI's engine used in EA's titles, with Jason Moyer and Ashley McConnell explaining the difference between Papyrus's surface-based track model and polygon-based track collision. Others noted Doug Arnao had tuned EA's car parameters, and the thread later drifted into car talk and insults.
  • Self-described EA tester trashes F1 2001 PC 2001-10-15 · 68 posts
    A poster called fluffypony, claiming to be an EA tester who had worked on the PS2 version, declared the PC F1 2001 a very poor game. Most dismissed him as a troll, defended the game, and mocked him after finding his personal website, though a friend vouched that he did work for EA. Others explained the PC and PS2 versions came from different teams, with the PS2 version by Studio Liverpool.
  • Flashpoint Racing Series opens 2005 season on NR2003 2005-02-14 · 35 posts
    Joe Lomas announced registration for the Flashpoint Racing Series 2005 season on NR2003, with a possible switch to EA's NASCAR SimRacing once it was patched. Posters questioned why a league would plan around a patch for an unreleased game. A long argument followed about EA versus Papyrus, the exclusive NASCAR licence, and whether NSR's online features would be ready.
  • Loose NR2003 web setups, then a Papyrus versus EA argument 2005-01-08 · 53 posts
    A user asked why setups downloaded for NR2003 always felt loose. Answers covered driving style, left-foot braking, and claims that system and controller differences affect handling. The thread turned into a long argument between JP and ymenard over whether Papyrus's NASCAR games were ever truly good simulations and whether EA's coming NASCAR SimRacing would be better. Beta tester Pete added critical recollections of Papyrus's management and online collision code.
  • NR2003's high resale price versus NASCAR SimRacing 2005-07-12 · 38 posts
    A returning player noted that NR2003 sold for around $100 while NASCAR SimRacing could be had for $30, and wondered how that affected new players. Most replies said NR2003 kept its value because NSR had been a disappointment that EA never properly patched. Joe argued that early Papyrus releases had been flawed too. The thread included bickering between Darus, Byron Forbes and Larry over SimBin, EA and GTR.
  • Need for Speed III review and the circuit-versus-open-road debate 1998-03-30 · 88 posts
    Randy Magruder posted a review of the PlayStation Need for Speed III. Joe McGinn and others argued the series should return to the open-road point-to-point tracks of the first game, while Magruder preferred closed circuits with the new police pursuit mode. The debate ran for weeks.
  • Jason Moyer's critical NASCAR Thunder 2003 review 2002-10-17 · 61 posts
    Jason Moyer posted a scathing review of NASCAR Thunder 2003, criticising inaccurate tracks such as Pocono and Watkins Glen, handling worse than the FIA GT mod and unrealistic multi-wide racing. Bill Bollinger defended the game and attacked NR2002's AI and physics, while others debated Papyrus AI quality and Dale Jr.'s use of Papyrus sims. Many readers thanked Moyer and said they would skip the game.
  • Randy Magruder's 9.2 IGN review of NASCAR SimRacing 2005-02-17 · 53 posts
    Posters linked to veteran sim reviewer Randy Magruder's IGN review, which gave NSR 9.2 out of 10. Old-timers vouched for his credibility while others called the score generous. The thread ranged over GTR, rFactor, Gran Turismo and the mods for GPL. Magruder later joined the thread to explain his views on NSR's physics and to note that he was racing it online.
  • NASCAR Thunder 2004 PS2 draft-sharing button question 2004-02-20 · 67 posts
    A console player asked how the draft-sharing button works in NASCAR Thunder 2004 on PS2, prompting jokes about pressing a button to draft. It was clarified that the feature belongs to the console-only Grudges and Alliances system and does not affect the actual draft. The thread became an argument over whether Thunder deserved to be called a sim, with some name-calling.
  • F1 2001 no-CD patch sparks copy-protection debate 2001-11-25 · 53 posts
    A link to a no-CD executable for the F1 2001 patch was answered by a poster calling himself 'EA employed', who accused the group of encouraging piracy. Many legitimate owners argued that CD checks only inconvenience paying customers while pirates bypass them, and suggested better schemes such as Operation Flashpoint's FADE. The poster's claim that the check takes only a second or two was ridiculed, and the exchanges grew heated.
  • F1 2000 runs poorly even on fast PCs 2000-05-11 · 30 posts
    Sal V. found F1 2000 still ran badly on a new Athlon 800 with a GeForce2 GTS. Many blamed EA for rushing Image Space Incorporated's game out, while Kevin Gavitt called ISI's engine inherently slow since Sports Car GT. Iain Mackenzie's claim that the eye cannot see more than 30fps drew a predictable round of rebuttals.
  • Microsoft details the CART Precision Racing patch contents 1997-12-08 · 105 posts
    Dean of Microsoft's CART Team listed the CART Precision Racing patch fixes: improved AI, 25-50% frame rate gains for all users, controller null zone, pit lane auto-pilot, gamma controls, larger steering ratio and better default setups, and said a new demo would follow. He explained that a native Glide version had been benchmarked but gave little benefit, sparking a long Direct3D-versus-Glide argument with 3Dfx owners. Later posts became a Voodoo versus Riva 128 hardware debate.
  • EA gets Formula One licence; Motorsport Simulations signs SCCA deal 1999-02-22 · 23 posts
    Posters reacted unhappily to news that Electronic Arts had obtained Formula One rights, questioning whether the licence was exclusive and debating EA's record on realism in sports games. Better received was news that Motorsport Simulations had signed a long-term agreement with the SCCA to develop a racing sim.

Sentiment by year

YearPostsPositiveNegativeTone
1993100mixed (+0.00)
1994400mixed (+0.00)
199560519negative (-0.30)
19961491439negative (-0.21)
19972382087negative (-0.36)
199826319113negative (-0.44)
199961255260negative (-0.43)
200084185341negative (-0.37)
200148566192negative (-0.32)
200262057225negative (-0.34)
200333218134negative (-0.42)
20042392978negative (-0.25)
200530632182very negative (-0.65)
200639226very negative (-0.95)
200712010very negative (-1.17)
200819010very negative (-0.63)
20091112mixed (-0.09)
2010201very negative (-1.00)
2011404very negative (-1.00)

Who talked about them most

Dave Henrie · 169 ymenard · 97 Joe McGinn · 68 Larry · 56 (unknown) · 46 Steve Smith · 39 jason moyer · 38 DjFIL · 28 JP · 27 Marc Collins · 27 Schooner · 26 Andre Warringa · 26 Haqsau · 25 Darus · 24 William Bradshaw · 23 Michael E. Carver · 22 Mitch_A · 21 Jeff Reid · 20 Alan Bernardo · 20 David G Fisher · 20

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