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NASCAR 98 by EA Sports

6 posts by 6 people · 24 Jun 1997 - 26 Jun 1997

Has Papyrus and Sierra given up on the sim and any future projects? Is NROS ever going to get off the ground? Looks like NASCAR has shifted gears and has made a license agreement with EA that gives them the interactive rights to NASCAR. Say it ain't so! http://www.nascar.com/news/97news/00283960.html http://www.easports.com/preview/header.html -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Payton W. Snider II homepage: http://www.aonline.com/~sniderp Thought of the day: A clean desk is a sign of a cluttered desk drawer.
: Has Papyrus and Sierra given up on the sim and any future projects? Is : NROS ever going to get off the ground? Looks like NASCAR has shifted gears : and has made a license agreement with EA that gives them the interactive : rights to NASCAR. : Say it ain't so! : http://www.nascar.com/news/97news/00283960.html : http://www.easports.com/preview/header.html I am not sure what is meant by "interactive rights". It sounds like they are really beginning to "split hairs" when it comes to licensing. CART sold the "console" rights to Sony and apparently the "computer" rights to Microsoft. Now we have "interactive" rights. As far as I know, Papyrus has never had "exclusive" anything rights. They just "license" their product. With that said I thought there were some really illuminating stuff in the press release. "NASCAR 98 will feature 17 tracks, including numerous licensed races/tracks from NASCAR's premier division, the NASCAR Winston Cup Series. Included in the 17 tracks are nine road and eight oval courses. Users can choose to race as any one of 24 driver/car combinations." This is supposed to be a NASCAR "sim"? When did NASCAR ever race more road circuits than ovals? When did they ever have 9 road circuits? Have they even raced that many in their history? "A split screen feature allows for competitive head-to-head racing, along with six computer cars to round out the field. In single player mode there are 23 other computer cars in the race." Racing against 7 opponents. Sounds realistic! Even 23 is about 1/2 the field in N2. "Adding to NASCAR 98's realism, in-game play-by-play is provided by the voice of ESPN commentator Bob Jenkins." Yeh, every NASCAR driver races to the commentary of Bob Jenkins! "NASCAR 98 features an optional weather setting so users can race in fog, which is the only type of climate aberration that races can run under on the real circuit." So when was the last time they raced in fog? I guess wind and track tempature are not climate aberrations? "Everything from the music in the game, to the sponsors on cars, to the exact specifications of the various tracks have been meticulously reproduced to give game players as authentic of a NASCAR experience as possible." So now we know Jeff Gordon's secret. It's the music he listens to while he races that determins how well he does. I bet you he listens to gospel music on the days he wins. Probably listens to that sinful Rock 'n Roll when he loses. ;-) Sorry, but I am not looking forward to purchasing this gem. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
WOW.....whats up with that? Maybe just for consoles or what......
Quoted text (21 lines)> Has Papyrus and Sierra given up on the sim and any future projects? > Is > NROS ever going to get off the ground? Looks like NASCAR has shifted > gears > and has made a license agreement with EA that gives them the > interactive > rights to NASCAR. > Say it ain't so! > http://www.nascar.com/news/97news/00283960.html > http://www.easports.com/preview/header.html > -- > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= > Payton W. Snider II > homepage: http://www.aonline.com/~sniderp > Thought of the day: > A clean desk is a sign of a cluttered desk drawer.
Ryan Smar 24 Jun 1997#371654
Interactive rights do not necessarily include EXCLUSIVE rights. ryan smart

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