rec.autos.simulators

OT: Why Consoles are Killing Sims (for now)

Vern Peller

OT: Why Consoles are Killing Sims (for now)

by Vern Peller » Fri, 04 Oct 2002 02:59:12



>> Well.............. you know, damn complicated PCs.

>I think that was the "more depth" that he was talking about.

>PC gamers are simpletons.  Go into a video game store, and
>look at who's still being sold games with the biggest, silliest,
>most outlandish boxes.  The box for "Return to Wolfenstein"
>could have housed a family of four.  Homeless people dig them
>out of dumpsters to make ***iniums out of.  The Air Force
>wants them to dump on Iraq to scare the heck out of Saddam
>Hussein with.  NASA is looking at them as cheap disposable
>launch pads for the Space Shuttle missions.  They're HUGE!
>The only other form of entertaiment left coming in boxes
>anywhere near that size are *** videotapes, so there you go.
>That's the mentality of people who think that bigger=better.

Hahaha.  You're psycho Charlie Brown.  One big box.  So what?  There's tons of
smaller boxes on most other PC *** products.  You're avoiding the main
argument by diverting attention to one meaningless distraction.

There's immeasurable diversity in PC games.  But there's limited, target
audience games for the console.  Console games are mostly designed to be "no
brainer" games.

PC games have everything under the sun, in spite of the fact that the big
store sellers are FPS (just like consoles).  As for the variety of PC games,
I'm not just talking about what you buy in the store . . . there's a billion
unique, creative, non main-stream games that can be downloaded off the
internet.  A mind bending variety of games that you will never be able to get
from those kiddie Nintendo consoles.

Vern Peller

OT: Why Consoles are Killing Sims (for now)

by Vern Peller » Fri, 04 Oct 2002 04:05:01



>> http://www.racesimcentral.net/

>> Read this :D

>LMAO!!!  We all know which category old Charles Doane fits into. <g>

Yep.  It all boils down to choice.

With PC games, you can play the brain-dead twitch action games AND/OR you can
play the complex deep thinking games.

With console games, you have NO CHOICE what-so-ever.  You can ONLY play
the brain-dead twitch reaction arcade games.

So when Charles Doane argues against the PC, he is arguing that he wants to
limit everyones freedom and choice.  He wants people to ONLY play the limited
brain-dead, non-thinking twitch action games that HE plays, with unlimited
ammo and all the cheats you can handle, because not having cheats means you
have to use precious brain-power.  He's saving up all his brain power for the
grave, where it will really be needed when he's trying to out-think the worms
coming through his coffin.

Think of Charles Doane's extremely restrictive view of *** as, the Taliban
of ***.

JM

OT: Why Consoles are Killing Sims (for now)

by JM » Fri, 04 Oct 2002 05:55:20



My RTCW came in an Amaray case.

cheers
John

nbso

OT: Why Consoles are Killing Sims (for now)

by nbso » Fri, 04 Oct 2002 06:04:00




> > look at who's still being sold games with the biggest, silliest,
> > most outlandish boxes.  The box for "Return to Wolfenstein"
> > could have housed a family of four.

> My RTCW came in an Amaray case.

What does this have to do with anything John ?

In the US it's probably sold in a big box and to some people the US *is*
the world, you can't argue with people like that, not to mention that
the argument is utterly silly in the first place

I know we've had some silly threads going on here in RAS from time to
time and I thought some of the guys in here was nuts, some of these
console guys make DGF seem like a reasonable fella :-)

Beers and cheers
(uncle) Goy

http://www.theuspits.com

"A man is only as old as the woman he feels........"
--Groucho Marx--

Chris Townsen

OT: Why Consoles are Killing Sims (for now)

by Chris Townsen » Fri, 04 Oct 2002 06:59:31

AFAIK, they all did.




> > look at who's still being sold games with the biggest, silliest,
> > most outlandish boxes.  The box for "Return to Wolfenstein"
> > could have housed a family of four.

> My RTCW came in an Amaray case.

> cheers
> John

Chris Townsen

OT: Why Consoles are Killing Sims (for now)

by Chris Townsen » Fri, 04 Oct 2002 07:01:30

I figured you would jump on that post in just the wrong way that you did.
You have certainly done a wonderful job proving yourself an idiot.



> > Well.............. you know, damn complicated PCs.

> I think that was the "more depth" that he was talking about.

> PC gamers are simpletons.  Go into a video game store, and
> look at who's still being sold games with the biggest, silliest,
> most outlandish boxes.  The box for "Return to Wolfenstein"
> could have housed a family of four.  Homeless people dig them
> out of dumpsters to make ***iniums out of.  The Air Force
> wants them to dump on Iraq to scare the heck out of Saddam
> Hussein with.  NASA is looking at them as cheap disposable
> launch pads for the Space Shuttle missions.  They're HUGE!
> The only other form of entertaiment left coming in boxes
> anywhere near that size are *** videotapes, so there you go.
> That's the mentality of people who think that bigger=better.



> >>Dang,

> >>Sorry for the mulitple posts, don't know what happened there.


> --
> Oh, oh.  Here come those crazy aliens again.  Help me, Elllleeot!
> Help me get home!  (Atari 2600 E.T. manual, worst game ever made)

magnulu

OT: Why Consoles are Killing Sims (for now)

by magnulu » Fri, 04 Oct 2002 11:44:56


  That's more than a little insulting.  99 percent of the public out there
has zero interest in a game with that kind of learning curve.  Count me as
one of them.  Not because I'm too stupid, but because it's not worth my
time.

Chris von Segger

OT: Why Consoles are Killing Sims (for now)

by Chris von Segger » Fri, 04 Oct 2002 16:44:37

That's less and less so, unfortunately.  These days a decent manual is a
really pleasant surprise in a PC title.  The days of the Janes series'
legendary spiral-bound tomes are long over, I think.  Manual writing and
printing seems to be just one more expense publishers cut in the interests
of reducing costs.  Sad but possibly unavoidable.

Chris

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Eldre

OT: Why Consoles are Killing Sims (for now)

by Eldre » Fri, 04 Oct 2002 22:38:20



>So when Charles Doane argues against the PC, he is arguing that he wants to
>limit everyones freedom and choice.  He wants people to ONLY play the limited

>brain-dead, non-thinking twitch action games that HE plays,

Truthfully, I don't think he said that.  He hasn't tried to limit anyone.  He
only said that's all HE wants to play, and he thinks *we're* crazy for not
following the One True Way...

We all think *he's* crazy, but that's another story.<g>

Eldred
--
Homepage - http://www.umich.edu/~epickett
GPLRank:+8.03
N2002 Rank:+20.124

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Vern Peller

OT: Why Consoles are Killing Sims (for now)

by Vern Peller » Sat, 05 Oct 2002 01:53:33




>>With console games, you have NO CHOICE what-so-ever.  You can ONLY play
>>the brain-dead twitch reaction arcade games.

>To be fair, the console systems do have some deep thinking strategy
>games available. "Romance of the Three Kingdoms VII" being one of the
>more recent console games that would fit into that category.

Fair enough.  I stand corrected.
Vern Peller

OT: Why Consoles are Killing Sims (for now)

by Vern Peller » Sat, 05 Oct 2002 01:57:36




>> Cosole games are designed for people who don't have the attention span or
>> ability to learn the extremely complex flight sims with 50 million
>commands
>> that have to be used and often memorized.

>  That's more than a little insulting.  99 percent of the public out there
>has zero interest in a game with that kind of learning curve.  Count me as
>one of them.  Not because I'm too stupid, but because it's not worth my
>time.

Sorry.  You're right.

Most people don't have the time to learn all of it.  Pilots who fly for a
living know most of the instruments . . . so they just need all the keyboard
commands to simulate the switches and dashboard button pushing.  Non pilots
who really love flight sims just go out of their way to learn it in spite of
the steep curve.

Bart Brow

OT: Why Consoles are Killing Sims (for now)

by Bart Brow » Sat, 05 Oct 2002 22:37:52

Now THAT was funny!

BB


> http://www.gamespy.com/fargo/april02/pcconsole/

Bart Brow

OT: Why Consoles are Killing Sims (for now)

by Bart Brow » Mon, 07 Oct 2002 00:54:47


> Hey, I thought your name is "Barton Simpson Brown"?

That's what comes of thinking...

BB

Bart Brow

OT: Why Consoles are Killing Sims (for now)

by Bart Brow » Mon, 07 Oct 2002 13:21:36


> The masses are stupid. And that's a fact.

Thus spake the masses.

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