haven't bought a PC game since Duke Nukem 3D then you are not exactly up to
speed on PC ***. PC *** changed with the advant of an OS call Win95.
You should try it!
Hmmm... Wondering if you posted with your tongue in your cheek?
> >>>It may lack the depth and length of $40-50 PC
> >>> shooters, but at $20 it was a well priced value.
> >> Actually, Serious Sam for the Xbox is both versions of the game.
> > (snip)
> > From Babbage's website: Serious Sam Gold (XBox) = $49.99 with ETA 12
> > November 2002.
> > From Babbage's website: Serious Sam Gold (PC) = $29.99 with ETA 21
January
> > 2003.
> > From Babbage's website: Serious Sam (Original(PC)) = $6.99 available
now.
> > Why would I pay $30 OR $50 when I can buy BOTH games (PC version) for
under
> > $22 ($6.99 (SS1) + $14.99 (SS2))? Actually I think I bought both
versions
> > when they were on sale for $9.99 each (several months apart, of course)
so
> > it was slightly less than $20.
> > Makes me wonder about the mentality of the average console game buyer.
Have
> > they no concept of bargain hunting and/or simply refusing to pay
exorbitant
> > prices for products?
> Makes me wonder about the PC gamers, myself. Have they no concept of the
> value of game time? The reason that PC games are cheaper (in some cases,
> not in all as PSX games are often in the $10 range now) is that PC games
> are largely a do-it-yourself proposition. The $20 you save isn't any
> bargain if it takes an hour to get the game working. The PC gamer does a
> whole lot of the work himself; work which console games take care of.
> The last game I bought for XBox was Sega GT 2002, along with the Mad Catz
> MC2 wheel setup (nice wheel, btw). From the time I got home with the
> goods to the time I was playing the game with the wheel working perfectly
> was just about 10 minutes flat. You can't do that sort of thing on a
> PC at all. If you put a wheel on a PC then you get to install the
drivers,
> play 20 questions with "Install Shield", and then you get to do the same
> thing with the new game. Moreover, there's no guarantee that the game
will
> even work with that peripheral after you've spent the better part of an
> hour jumping through hoops.
> I quit PC *** long ago. The last PC game I ever bought was Duke
Nukem3D,
> and after fighting with that game for days trying to tweak every setting
> just right, something snapped. I bit my lip, tasted *** and promptly
> smashed my keyboard (I hated that keyboard anyway). I will not ever fight
> to make my entertainment work again. I want entertainment that works for
> ME, not the other way around.
> Every other form of entertainment gives immediate gratification.
> Would anyone put up with a music CD that ran Install Shield? HECK NO!
> Would anyone put up with a movie DVD that installed drivers? HECK NO!
> Most folks don't even like renting videotapes that haven't been rewound.
> Console games are part of the same line of reasoning. Put them in and
> they work just like they're supposed to, no muss, no fuss, no grief.
> It's PC gamers who are the nutcases paying for recreation and bringing
> home aggravation. I don't call that any bargain at all. You save your
> $20, PC gamers. You'll be needing that money for therapy.
> --
> Oh, oh. Here come those crazy aliens again. Help me, Elllleeot!
> Help me get home! (Atari 2600 E.T. manual, worst game ever made)