rec.autos.simulators

OT: Why Consoles are Killing Sims (for now)

Bob Pere

OT: Why Consoles are Killing Sims (for now)

by Bob Pere » Mon, 30 Sep 2002 01:35:03


Charles, trust me: it's you and your hardware, it's not the system. My
routine is simple: I walk out of a store with a game, I take it home, pull
the CD out of the box, pop it into my CD tray, the autoplay comes up, I
click on "Install", and a few minutes later it's installed and I'm playing.
I have no idea what kind of hardware you're using that's giving you
problems, but if the last PC game that you bought was Duke Nukem 3D then I
can only imagine ... come into the 21st century, bud, it's nice up here!

Who says there's not supposed to be any installation? What mythology is
this? You prefer being limited to the access times of reading data off of a
CD drive, or the volume limitations of a cartridge? Not me, I prefer
installing all of the "moving parts" to my much, much faster hard drive and
enjoying this benefit every time I play the game subsequently instead of
your approach of saving the one-time installation time and then paying the
price every time you play the game. Think about it, then go out and upgrade
and get back to enjoying some real games. ;-)

--
Bob Perez

"You are so clueless, you couldn't get a clue during the clue mating season
in a field
full of horny clues even if you smeared your body with clue musk and
did the clue mating dance."  -- Edward Flaherty

Mitch_

OT: Why Consoles are Killing Sims (for now)

by Mitch_ » Mon, 30 Sep 2002 01:35:40

Telecom feild tech that couldnt get DN running on a PC makes me wonder about
telecom feild techs ;-)   PC's are still cumbersome to use compared to a
console but technical ability isn't a prerequisite as it was just a few
short years ago (as you describe).  In the world of XP and compatible
hardware all you need to do is stick the darn CD in the drive and viola,
it's running.  If you expect your ancient Sound Blaster to work without
issues then your expectations far outweigh reality.

When and IF the console games reach the quality of current PC games with all
of the required accessories, as in a KB, internet connection, wheels/pedals,
hotas's, etc etc then maybe I'll plunk down my $150.  Till then there isn't
any comparison of the two platforms.

I guess the bottom line is you just arent ***** about the sims you use.
I would do whatever it takes to run a quality realistic Racing sim.  If that
means jumping through hoops then thats what I'll do.  Up till this point
there have been *NO* titles for any console that would give me any reason to
switch.

I'll steal your analolgy...

 >It's like driving a Ferrari on metal rims.  It doesn't matter what's under

Mitch

When you can play Nascar 2002 on your Sega Saturn in under a minute then
come talk to us :-)


Chris von Segger

OT: Why Consoles are Killing Sims (for now)

by Chris von Segger » Mon, 30 Sep 2002 02:04:15

I have no problems with most games under XP.  The only ones that give me any
trouble whatsoever are older games that were designed and published long
before XP was even announced.

You honestly expect *any* operating system to come with "out of the box"
drivers for every hardware device you could possibly stick in the machine?
Please.  The only alternative is to provide drivers with the hardware, most
of which is now very easy to install and works well.

Because you don't *install* a console game.  It sits on the disc and runs
from there.  Totally different way of doing things.

Once again, when was the last time you installed new hardware on a console?

Because console controllers are designed to send the same inputs to the
console, no matter what their physical form.  You ever notice that your Xbox
racing wheel (if you have one) has two pedals that map to (usually) the
triggers, and still has six buttons marked the same as the standard gamepad?
The funny thing is that you people are the same ones who ***, whine and
moan when their PC does something *without* asking.  Which way do you want
it?

Oh, boy.  Here we go with that one again.  A console is a SINGLE-USE
machine.  It plays games.  That's what it does.  PC's play games, browse the
web, manage spreadsheets, write documents in any of dozens of formats,
maintain and/or query databases, handle your email, write code, provide
scheduling, design machinery, prepare taxes, read newsgroups, and thousands
of other tasks, usually without much of your intervention.  They aren't
optimized and designed solely for *** like consoles are.

I own an Xbox.  I like it.  I have nothing against consoles.  But to bash
PC's for not being consoles is just plain stupid.  Many people don't feel
like dealing with the occasional headaches you get from PC games, which is
one reason they play console games.  That's fine.  You yourself sound like
somebody who would be better off with an Xbox and a Webtv.

Chris

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Lange_666t

OT: Why Consoles are Killing Sims (for now)

by Lange_666t » Mon, 30 Sep 2002 02:38:51

Thx Chris,

Now i don't have to reply anymore. You've said it all.
If you ever need some backup, just call me. LOL

GMpartsgu

OT: Why Consoles are Killing Sims (for now)

by GMpartsgu » Mon, 30 Sep 2002 03:22:11

Agreed 110% Eldred. This guy has been building pressure for a few posts now.
Ive been PC simming for the past 5 years, own probably 40 titles, was a beta
tester for 2 of them and never once had any problems that i can remember.
 This stupid console/PC arguement has been hashed out 100's of times over
the years and is truly a pointless activity. Each has their place in the
world, and neither will go away anytime soon. Better off arguing which is
better, Mickey D's or Burger King. At least you can try both for 99 cents
each :)
 P.S. This bullshit rag no longer has a place in RAS, and has wobbled
seriously off topic. Kill all who support this pathetic mewling :) !!!
Dave Coo

OT: Why Consoles are Killing Sims (for now)

by Dave Coo » Mon, 30 Sep 2002 04:02:17


Burger King!  Oops - don't shoot ;)

Positive

OT: Why Consoles are Killing Sims (for now)

by Positive » Mon, 30 Sep 2002 05:20:20


: When and IF the console games reach the quality of current PC games with
all
: of the required accessories, as in a KB, internet connection,
wheels/pedals,
: hotas's, etc etc then maybe I'll plunk down my $150.  Till then there
isn't
: any comparison of the two platforms.
:

Only $150.  Why not wait till they're $50 then?
I guess I'll wait till PC are 25 cents before I upgrade... ;-)

Mitch_

OT: Why Consoles are Killing Sims (for now)

by Mitch_ » Mon, 30 Sep 2002 06:14:31

I meant the console's average price.  That seems to be the price point mfg's
have been trying to hit since the Atari 2600.


Positive

OT: Why Consoles are Killing Sims (for now)

by Positive » Mon, 30 Sep 2002 06:54:46

I don't remember my VCS2600 being $50.00.  I remember $115.00 CDN.

--

====================================================


: I meant the console's average price.  That seems to be the price point
mfg's
: have been trying to hit since the Atari 2600.
:
:
:

: >
: >
: > Only $150.  Why not wait till they're $50 then?
: > I guess I'll wait till PC are 25 cents before I upgrade... ;-)
: >
: >
: >
: >
:
:

Sam Altersi

OT: Why Consoles are Killing Sims (for now)

by Sam Altersi » Mon, 30 Sep 2002 09:13:51

On Sat, 28 Sep 2002 06:58:55 -0700, Charles Doane

sounding like this... :

Most monitors are pllug and pray, moron.  However, if you have drivers
for them ,then you can use your video card and the monitor to their
best abilities.  Without the drivers, you often can't set the refresh
rate on monitors above 60 hz, for example.

Well, most of the bogging down in PCs comes from one place: Windows
and its bloatware.  Add in that multiple other programs like to set
themselves up to auto run as soon as your PC starts, and you're losing
resources (not even taking into account how horrible Windows is at
managing resources to begin with).

Try using a different OS and see if the same bog down issues happen.
Granted, you won't find as much program support on the other OSes, but
9 out of 10 times you will find that the programs run smoother, and
the entire PC runs smoother all the time without God damn Explorer
crashing every 5 seconds.

It really doesn't matter how fast the PC is when it has Windows
running on it.  Hell, as son as I get my Linux box up and running, I
won't ever need to use this Windows one ever again, unless a game I
want to play doesn't have Linux drivers.

------
Sam

Knowledge is power.
Power corrupts.
Study hard.
Be evil.
-Saying on a friend's T-shirt, author unknown to me.

Uwe Schuerkam

OT: Why Consoles are Killing Sims (for now)

by Uwe Schuerkam » Mon, 30 Sep 2002 02:54:07



>> Yeah, it's called the XBox.  Didn't Uwe say someone is running Unix on one
>> already?

> There is some sort of competition going on about installing Linux on it,
> can't remember the particulars though, was some restrictions as to how
> much you could modify it

hehe, get this: some group even got windows 2000 to run on the
Xbox, inside a virtual machine running on *Linux* on the Xbox ;-)
Slashdot (http://slashdot.org/) has all the news on this one.

Cheers,

uwe

--
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Uwe Schuerkam

OT: Why Consoles are Killing Sims (for now)

by Uwe Schuerkam » Mon, 30 Sep 2002 02:57:58


crossposts from the console crowds. What did you expect? ;-)

uwe

--
mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox)
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Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E)
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