will work:
http://www.racesimcentral.net/
Cheers
Tony
http://www.racesimcentral.net/
Cheers
Tony
I'm also a bit frustrated that the only vehicle which appeals to me (the
open-wheeler) isn't available in the basic package. But then that's life,
the stuff you don't want is always cheap and easy to get hold of. :-)
I hope they make enough money from the serious drivers to make it work
and develop, but it'll have to be one hell of a sim to compete with the
free (buy once) alternatives, which aren't too shabby these days. At the
moment my personal jury is still out on this whole project.
I want to be wrong though, so good luck to everyone involved.
Andrew McP
Be interesting to see how it goes...
>> http://www.racesimcentral.net/
> After watching that I'm reminded of my conviction that without a very
> basic (even one car, one track) 'buy once and free to drive on some
> servers' service it'll be a mainstream failure. You have to offer people
> cheap *** if you want to get them onto crack eventually.
> I'm also a bit frustrated that the only vehicle which appeals to me (the
> open-wheeler) isn't available in the basic package. But then that's life,
> the stuff you don't want is always cheap and easy to get hold of. :-)
> I hope they make enough money from the serious drivers to make it work
> and develop, but it'll have to be one hell of a sim to compete with the
> free (buy once) alternatives, which aren't too shabby these days. At the
> moment my personal jury is still out on this whole project.
> I want to be wrong though, so good luck to everyone involved.
> Andrew McP
Can't argue with that.
Andrew McP
Hopefully IRacing will get the numbers they need to generate full quality
fields at any level I might be interested in racing
Dave E
-Larry
>> http://www.racesimcentral.net/
> After watching that I'm reminded of my conviction that without a very
> basic (even one car, one track) 'buy once and free to drive on some
> servers' service it'll be a mainstream failure. You have to offer people
> cheap *** if you want to get them onto crack eventually.
> I'm also a bit frustrated that the only vehicle which appeals to me (the
> open-wheeler) isn't available in the basic package. But then that's life,
> the stuff you don't want is always cheap and easy to get hold of. :-)
> I hope they make enough money from the serious drivers to make it work
> and develop, but it'll have to be one hell of a sim to compete with the
> free (buy once) alternatives, which aren't too shabby these days. At the
> moment my personal jury is still out on this whole project.
> I want to be wrong though, so good luck to everyone involved.
> Andrew McP
> Hopefully IRacing will get the numbers they need to generate full
> quality fields at any level I might be interested in racing
> Dave E
>> A comprehensive 16 minute preview which explains in detail how iRacing
>> will work:
>> http://www.racesimcentral.net/
>> Cheers
>> Tony
>> Hopefully IRacing will get the numbers they need to generate full quality
>> fields at any level I might be interested in racing
>> Dave E
>>> A comprehensive 16 minute preview which explains in detail how iRacing
>>> will work:
>>> http://www.racesimcentral.net/
>>> Cheers
>>> Tony
> From the video: "Since iRacing is located in Boston, let's start off at
> the South Boston track." By that logic, since I live in St. Petersburg,
> FL, I guess I would start in Russia? :) (For those that don't know, South
> Boston Speedway is in ***ia.)
LOLOLOL
==--==
Sim racing maybe a passion for Henry but I am sure the vision is for it
to become a viable proposition so it can continue to be developed
through self funding rather than ongoing investment.
Cheers
Tony
Well I hope the net code is pretty damn good, because there are going to
be some pretty pissed racers out there if they start getting penalised
because of some 'warp' that takes place whilst racing.
--
Pete Ives
Remove All_stRESS before sending me an email
-Larry
Will it support 50+ 60+ ?? drivers in a race?
Has that been tested? What's the highest number you have been online with?
Thanks in advance
==--==
> -Larry
>> Well I hope the net code is pretty damn good, because there are going to
>> be some pretty pissed racers out there if they start getting penalised
>> because of some 'warp' that takes place whilst racing.
>> --
>> Pete Ives
>> Remove All_stRESS before sending me an email
> -Larry
>> Well I hope the net code is pretty damn good, because there are going to
>> be some pretty pissed racers out there if they start getting penalised
>> because of some 'warp' that takes place whilst racing.
>> --
>> Pete Ives
>> Remove All_stRESS before sending me an email
Off topic here, but John Henry didn't devise sabermetrics. Bill James
(who now works for/in collaboration with JH) is the one who came up
with the idea. I owned a lot of books by Bill James as stats were the
life *** of the APBA baseball league (a card and dice game based on
actual stats) that I was in each summer as soon as school ended.