rec.autos.simulators

Will iRacing ever produce a PC sim ?

DB

Will iRacing ever produce a PC sim ?

by DB » Sat, 10 Sep 2005 01:58:37

Anyone notice the web site at www.iRacing.com ?

It gives me the impression that iRacing is only going to
produce or license code for commercial simulators or
pay to play arcade systems or something.

Anyone know what the scoop is with DKs company ?

Have they changed there original plans after changing there
name from first ?

Cowboy Bo

Will iRacing ever produce a PC sim ?

by Cowboy Bo » Sat, 10 Sep 2005 03:17:51

Wow, quite a change to their website. Also, no more mention of those
*** court battles...

Maybe they're waiting the release of rFactor to see what is offered by
another company. I'm certainly eagerly awaiting their upcoming sim.

P.S.


> Anyone notice the web site at www.iRacing.com ?

> It gives me the impression that iRacing is only going to
> produce or license code for commercial simulators or
> pay to play arcade systems or something.

> Anyone know what the scoop is with DKs company ?

> Have they changed there original plans after changing there
> name from first ?

jason moye

Will iRacing ever produce a PC sim ?

by jason moye » Sat, 10 Sep 2005 07:38:08


> It gives me the impression that iRacing is only going to
> produce or license code for commercial simulators or
> pay to play arcade systems or something.

It says they're planning on releasing the next generation of auto
racing simulations.  I'm sure whatever they do will be light-years
ahead of everyone else, regardless of how you feel about the community
politics angle.
David G Fishe

Will iRacing ever produce a PC sim ?

by David G Fishe » Sat, 10 Sep 2005 08:13:18



>> It gives me the impression that iRacing is only going to
>> produce or license code for commercial simulators or
>> pay to play arcade systems or something.

> It says they're planning on releasing the next generation of auto
> racing simulations.  I'm sure whatever they do will be light-years
> ahead of everyone else, regardless of how you feel about the community
> politics angle.

Why is that?

--
David G Fisher

jason moye

Will iRacing ever produce a PC sim ?

by jason moye » Sat, 10 Sep 2005 08:20:36


> Why is that?

DK has been one step of the competition with everything he's released
in the past 15 years.  Why would that end now?
jason moye

Will iRacing ever produce a PC sim ?

by jason moye » Sat, 10 Sep 2005 08:21:37



> > Why is that?

> DK has been one step of the competition with everything he's released
> in the past 15 years.  Why would that end now?

+ahead
David G Fishe

Will iRacing ever produce a PC sim ?

by David G Fishe » Sat, 10 Sep 2005 08:29:47




>> > Why is that?

>> DK has been one step of the competition with everything he's released
>> in the past 15 years.  Why would that end now?

> +ahead

He doesn't have the same competition he had 3, 5, 10, or 15 years ago.

--
David G Fisher

jason moye

Will iRacing ever produce a PC sim ?

by jason moye » Sat, 10 Sep 2005 08:34:20


> He doesn't have the same competition he had 3, 5, 10, or 15 years ago.

The only real competition is the same company that was his main
competitor from what...1998 to 2003?
DB

Will iRacing ever produce a PC sim ?

by DB » Sat, 10 Sep 2005 08:36:03

I just asked a simple question,  No politics on my part ... I have loved and
purchased every DK sim produced and am looking forward to another one.
... hopefully .. Just wondering if anyone in ras is in the know and can
share.

It doesn't say for the PC though

jason moye

Will iRacing ever produce a PC sim ?

by jason moye » Sat, 10 Sep 2005 08:35:50


> The only real competition is the same company that was his main
> competitor from what...1998 to 2003?

Actually, from 98-2001 he also had MGI to contend with, and they're
gone now.  As is Warthog, whom he'll never really have to worry about.
Dave Henri

Will iRacing ever produce a PC sim ?

by Dave Henri » Sat, 10 Sep 2005 10:17:45



>> The only real competition is the same company that was his main
>> competitor from what...1998 to 2003?

> Actually, from 98-2001 he also had MGI to contend with, and they're
> gone now.  As is Warthog, whom he'll never really have to worry about.

    Lets see Jason, :)  just a few things off the top of my head,  And I
say this as a Papy user from ICR1 thru Nr2k3.   I love the stuff they have
done and I appreciate the brillance of most of their efforts.   But they
have not been a step ahead in all areas.
   After GPL they backed away from multi-chassis physics.  i.e. each car
behaves differently.  Since then..7 or so years, we have had 1 basic
physics package with very little difference between makes even when they
did have more than one physics package.
   Most of the F1 sims have had dynamic weather for years.  Storms rolling
in and back out.  Other than a breeze and a temperature change between
sessions,  Papyrus has been very limited in it's weather presentation.

   I will say though, that Papy/Kaemmer have done many things extremely
well, the best controller code, the best multiplayer code, the best FF
until RBR or GTR.  

   I am the middle of the road kinda guy.  I race Papy more with leagues
and race ISI stuff more offline.  Go figure.

dave henrie

jason moye

Will iRacing ever produce a PC sim ?

by jason moye » Sat, 10 Sep 2005 10:53:16


>    I will say though, that Papy/Kaemmer have done many things extremely
> well, the best controller code, the best multiplayer code, the best FF
> until RBR or GTR.

>    I am the middle of the road kinda guy.  I race Papy more with leagues
> and race ISI stuff more offline.  Go figure.

The only acceptable offline experience I've ever found is GP4 (not
counting RBR, which involves a fairly simple and modifiable quasi-AI),
and I've finally gotten so sick of the physics I can even use the AI as
an excuse for driving it anymore. :)

Even rFactor, which I think has improved the base set by previous ISI
sims somewhat in terms of the main things that bothered me (the "feel"
of the car and the net code) still lacks something in terms of the raw
driving experience for me.  The ultimate test of any sim for me is
whether I can load up a test session and spend an hour driving alone
and actually feel like I accomplished something.  I don't know why, but
I've never felt that way about any ISI sim, rFactor included.

Jason

Dave Henri

Will iRacing ever produce a PC sim ?

by Dave Henri » Sat, 10 Sep 2005 11:21:02


   And nothng wrong with that.  
dh

flightlessvac..

Will iRacing ever produce a PC sim ?

by flightlessvac.. » Sat, 10 Sep 2005 15:32:48


> It doesn't say for the PC though

I got 100 bucks that say's Laemmer's next game is a console racer.
Whoo

Will iRacing ever produce a PC sim ?

by Whoo » Sat, 10 Sep 2005 15:59:05



>>   I will say though, that Papy/Kaemmer have done many things extremely
>>well, the best controller code, the best multiplayer code, the best FF
>>until RBR or GTR.

>>   I am the middle of the road kinda guy.  I race Papy more with leagues
>>and race ISI stuff more offline.  Go figure.

> The only acceptable offline experience I've ever found is GP4 (not
> counting RBR, which involves a fairly simple and modifiable quasi-AI),
> and I've finally gotten so sick of the physics I can even use the AI as
> an excuse for driving it anymore. :)

> Even rFactor, which I think has improved the base set by previous ISI
> sims somewhat in terms of the main things that bothered me (the "feel"
> of the car and the net code) still lacks something in terms of the raw
> driving experience for me.  The ultimate test of any sim for me is
> whether I can load up a test session and spend an hour driving alone
> and actually feel like I accomplished something.  I don't know why, but
> I've never felt that way about any ISI sim, rFactor included.

> Jason

Try it with a big screen, act-labs shifter, 3D glasses and Trackir. Do
you still drive with a keyboard?

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