rec.autos.simulators

iRacing preview up at InsideSimRacing

<==-==>

iRacing preview up at InsideSimRacing

by <==-==> » Wed, 11 Jun 2008 17:02:05

You're too stupid or ritalin crazed to deal with anymore little boy.

Get yourself a life that involves more than insulting strangers on the net -
consider actually contributing to a discussion for a change instead of just
stating completely erroneous and rediculous "theories" that are trapped and
rattling around in your ***y tiny little mind.

I can disagree with anyone and still respect them.... you.... there's just
nothing there at all - nothing.
Loser.

PLONK


> Now don't get all upset, David, just because you've been caught out.



>> Thank You.
>> You are still wrong.
>> You are still an ass.
>> You are still name calling -- from a distance -- would love to see you
>> face to face.
>> Then we'd see who the***is.



>>> No, I'm right. Your incorrect use of quotation marks gave you away. Plus
>>> the fact that your arguments are ***and you go on and on, even when
>>> proved wrong. But most of all, because you come across as a bit of a
>>> cunt!


>>>> WRONG - like you are so often.

>>>> -==-



>>>>> <==-==>, you are, in fact, David G Fisher and I claim my $5!



>>>>>> Heck...I hate to have to answer my own question.... but it seems like
>>>>>> no-one else will !?!
>>>>>> Strange me thinks

>>>>>>>> Hasn't really been a concern so far.
>>>>>> -Larry <<

>>>>>> Nice "cover answer" Larry, but is that it?
>>>>>> Can you or anyone actually answer the other questions posted here?

>>>>>> Of course in the same way, iRacing "hasn't really been a concern for
>>>>>> me either" as I haven't and probably won't pay for it.

>>>>>> I'm also a bit appalled with the "marketing strategy"  er, um, I mean
>>>>>> "special offers"  (do I have 10 yet?) that are being paraded around
>>>>>> and MASCARADED as it they are actually some sort of "special offer".

>>>>>> ~allowing me to join and pay~  is  NOT a "special offer".

>>>>>> A FREE TRIAL - well that might be a special offer.  2 for 1 - I think
>>>>>> that is a special offer...
>>>>>> but sign up now and pay forever.... so that someone else can pay
>>>>>> later (get everything up to that point for the entrance fee) and then
>>>>>> pay forever? Seems a little inequitable to me.
>>>>>> Or will people that join in say a year from now... will they have to
>>>>>> pay $500+ "initiation" to get the updates and features that are
>>>>>> available at that time?

>>>>>> Personally, I smell a bad concepted business model and a WORSE
>>>>>> smelling marketing "special offer" campaign.

>>>>>> Excuse me.... the stink makes me want to leave the forum for a
>>>>>> moment.

>>>>>> Sheesh



>>>>>>> What kind of numbers online Larry?

>>>>>>> Will it support 50+ 60+ ?? drivers in a race?
>>>>>>> Has that been tested?  What's the highest number you have been
>>>>>>> online with?

>>>>>>> Thanks in advance

>>>>>>> ==--==



>>>>>>>> Hasn't really been a concern so far.

>>>>>>>> -Larry



>>>>>>>>> Well I hope the net code is pretty damn good, because there are
>>>>>>>>> going to
>>>>>>>>> be some pretty pissed racers out there if they start getting
>>>>>>>>> penalised
>>>>>>>>> because of some 'warp' that takes place whilst racing.

>>>>>>>>> --
>>>>>>>>> Pete Ives
>>>>>>>>> Remove All_stRESS before sending me an email

Uwe Schürkam

iRacing preview up at InsideSimRacing

by Uwe Schürkam » Wed, 11 Jun 2008 19:52:52


> 12 is seriously NOT enough.  I would quit a league that only had 12
> competitors per race.

That's only a limitation of racing in the rookie classes, I
believe. I've read of larger "fun" events being run on the forums, but
never mamaged to participate in one because of the silly time zone
differences, so I cannot really comment on how many were able to race
without problems.

I'm certain that the fixed maximum number of drivers per race in the
rookie classes is not of a technical nature, but a regulatory one
chosen by iRacing to put a limit on the number or crashes and
incidents that can occur (less cars == less chance of big pile-ups).

All the best, Uwe

--

Ed Medli

iRacing preview up at InsideSimRacing

by Ed Medli » Wed, 11 Jun 2008 20:34:44



Ed

Larr

iRacing preview up at InsideSimRacing

by Larr » Wed, 11 Jun 2008 21:41:32

I provided the details behind this.  All you have to do is read them, IF you
have time to take away from your useless rants.

-Larry


Larr

iRacing preview up at InsideSimRacing

by Larr » Wed, 11 Jun 2008 21:43:46

You're welcome.  Disregard my previous post :)

-Larry


> Thanks Larry.
> I'm just looking for DETAILS and INFORMATION.

> Sorry... perhaps I mis-used the "special offer" term.  I only used that
> term becuase I have recieved so many emails that contained the term
> "special offer".  I will assume that it is co-incidence and nothing more.

> Again, thank you for any answers you provide(d).

> I am NOT intentiaonally "bashing" the product - how could I?   I don't
> even have it.
> I have been asking questions so that I can make a more informed decision -
> that's all.

> It's too bad that the questions have touched such soft spots.  They
> weren't meant that way.

> -==-



>> Boy, you really seem to be mis-reading things.  I know nothing about
>> special offers.  There is no break if you get an invite.  You are simply
>> being afforded the opportunity to be one of the early signers.  Nothing
>> more, nothing less.

>> If you want one, fine.  If not, that's fine too.

>> No one is masquarading anything around here.

>> As far as the warp, what I said is what I mean.  Since a certain period
>> in the beta, I have witness zero warp issues.  Some may have, I'm just
>> indicating what _I_ have witnessed.

>> Really man, you can take off your tin hat.  There is no *** there.

>> -Larry



>>> Heck...I hate to have to answer my own question.... but it seems like
>>> no-one else will !?!
>>> Strange me thinks

>>>>> Hasn't really been a concern so far.

>>> -Larry <<

>>> Nice "cover answer" Larry, but is that it?
>>> Can you or anyone actually answer the other questions posted here?

>>> Of course in the same way, iRacing "hasn't really been a concern for me
>>> either" as I haven't and probably won't pay for it.

>>> I'm also a bit appalled with the "marketing strategy"  er, um, I mean
>>> "special offers"  (do I have 10 yet?) that are being paraded around and
>>> MASCARADED as it they are actually some sort of "special offer".

>>> ~allowing me to join and pay~  is  NOT a "special offer".

>>> A FREE TRIAL - well that might be a special offer.  2 for 1 - I think
>>> that is a special offer...
>>> but sign up now and pay forever.... so that someone else can pay later
>>> (get everything up to that point for the entrance fee) and then pay
>>> forever? Seems a little inequitable to me.
>>> Or will people that join in say a year from now... will they have to pay
>>> $500+ "initiation" to get the updates and features that are available at
>>> that time?

>>> Personally, I smell a bad concepted business model and a WORSE smelling
>>> marketing "special offer" campaign.

>>> Excuse me.... the stink makes me want to leave the forum for a moment.

>>> Sheesh



>>>> What kind of numbers online Larry?

>>>> Will it support 50+ 60+ ?? drivers in a race?
>>>> Has that been tested?  What's the highest number you have been online
>>>> with?

>>>> Thanks in advance

>>>> ==--==



>>>>> Hasn't really been a concern so far.

>>>>> -Larry



>>>>>> Well I hope the net code is pretty damn good, because there are going
>>>>>> to
>>>>>> be some pretty pissed racers out there if they start getting
>>>>>> penalised
>>>>>> because of some 'warp' that takes place whilst racing.

>>>>>> --
>>>>>> Pete Ives
>>>>>> Remove All_stRESS before sending me an email

Larr

iRacing preview up at InsideSimRacing

by Larr » Wed, 11 Jun 2008 21:46:02

Email sent Ed :)

-Larry





>> Ed,

>> I have a spot on mine if you want it.  Just let me know how to contact
>> you...

>> -Larry


> Ed

Larr

iRacing preview up at InsideSimRacing

by Larr » Wed, 11 Jun 2008 21:48:43

Ok, I see you got it on one of my other posts.  Disregard the message below
:)

-Larry


Norman Bal

iRacing preview up at InsideSimRacing

by Norman Bal » Thu, 12 Jun 2008 02:29:40

Hahaha, your <====> header has now been compared with an email you sent, so
we know it's you, Dave. Now you won't be able to post anonymously from your
usual email client. You're have to go a create another web base account,
like you did for this post.

Like you weren't going to attack iRacing on behalf of you r2r master on this
front!

You lose, you loser. HAHAHAHAHAH LOL!

We are legion

PS, Thanks for coming out and denying it so quickly. That remove any element
of doubt from our minds that it was you.



> I think you're being a bit dim. 12 to 14 closely matched cars and drivers
> is
> plenty to race against.

> Some of the beta testers have stated that they've raced with big grids. I
> think the number 30 was mentioned.

> This sounds just like the kind of stuff David G Fisher used to come out
> with
> when GPL first arrived.

> Here's a reminder from ten years hence:

> >GPL is not the first racing sim/game to offer TCP/IP racing. It's far
> >from
> >it. Yet, even though it has the advantage of being the most recent
> >release,
> >it's performance on the net is disappointing. I'm at the point now with
> >GPL
> >online that I don't even care what the reasons are for performance
> >problems. If too much info is being sent, then they should of cut back on
> >the unnecessary info and just sent the essential. They should of simply
> >copied whatever other sim developers did that works.

> http://groups.google.com/group/rec.autos.simulators/browse_thread/thr...

> Of course where was nothing wrong with GPL's net code and when that became
> apparent, he just switched his attack to a different angle.



> > Hmmmmm
> > Not sure quite what to say other than to comment on how it seems that
> > no-one will answer the question.
> > (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) --
> > Everyone else provides "fluff" responses IMHO

> > "The system is far more complicated than a single question like "How
> > many
> > can race at once"
> > -- this sounds like a Bush statement -- it has ZERO information or
> > facts,
> > but lovely propaganda.

> > "The lower series (which they all are right now) have smaller fields
> > (and
> > shorter races in some cases). The top-tiers will be full tracks. :)"
> > -- this again really tells me (us) nothing at all. Zero facts. Or should
> > one assume a "full track" is 14 drivers (see above)?

> > iRacing must be very complicated if no-one can, or will, admit to the
> > MAXIMUM NUMBER of drivers online at once.

> > I am asking what would appear to me to be a simple enough question. I've
> > worked in the computer industry for 25 years.... I would feel pretty
> > uncomfortable using the answers provided here to present my software to
> > anyone.
> > "It's complicated"
> > "It's gets bigger and better later"

> > It looks like .... "smoke and mirrors".

> > Please ~~ anyone ~~ that can answer a simple question. Please do so.

> > It would seem clear enough to me that BETA testers would have actually
> > tested how many users/drivers the sim can support online at once. Am I
> > crazy? Wasn't this tested ?? If not.... who and what WAS tested?

> > Call me frustrated..

> > -==-





> >> > What kind of numbers online Larry?

> >> > Will it support 50+ 60+ ?? drivers in a race?
> >> > Has that been tested? What's the highest number you have been online
> >> > with?

> >> > Thanks in advance

> >> Earlier on (about last year)iRacingheld some fun races with 40+
> >> drivers which seemed to work out fine, in the current format the
> >> maximum number of racers is limited to 12-14 I believe, depending on
> >> the series and kind of track being run (roadie or oval). A larger
> >> field will automatically be split on to several race servers (say you
> >> have 16 peeps registered for a 12 max race, you'll end up on a server
> >> with 8 racers each).

> >> Cheers, uwe

> >> --

> > The lower series (which they all are right now) have smaller fields
> > (and shorter races in some cases). The top-tiers will be full
> > tracks. :)- Hide quoted text -

> - Show quoted text -

Sorry tiny, but you are wrong.

BTW, I was one of a very, very small group who were chosen to beta
test VROC by one of it's main developers. That same developer gave me
beta testing duties when he moved on to another company afterwards.
Think about that for a moment. Feeling as stupid as your nickname?

DGF

iRacing preview up at InsideSimRacing

by DGF » Thu, 12 Jun 2008 03:05:30


> Hahaha, your <====> header has now been compared with an email you sent, so
> we know it's you, Dave. Now you won't be able to post anonymously from your
> usual email client. You're have to go a create another web base account,
> like you did for this post.

> Like you weren't going to attack iRacing on behalf of you r2r master on this
> front!

> You lose, you loser. HAHAHAHAHAH LOL!

> We are legion

> PS, Thanks for coming out and denying it so quickly. That remove any element
> of doubt from our minds that it was you.




> > I think you're being a bit dim. 12 to 14 closely matched cars and drivers
> > is
> > plenty to race against.

> > Some of the beta testers have stated that they've raced with big grids. I
> > think the number 30 was mentioned.

> > This sounds just like the kind of stuff David G Fisher used to come out
> > with
> > when GPL first arrived.

> > Here's a reminder from ten years hence:

> > >GPL is not the first racing sim/game to offer TCP/IP racing. It's far
> > >from
> > >it. Yet, even though it has the advantage of being the most recent
> > >release,
> > >it's performance on the net is disappointing. I'm at the point now with
> > >GPL
> > >online that I don't even care what the reasons are for performance
> > >problems. If too much info is being sent, then they should of cut back on
> > >the unnecessary info and just sent the essential. They should of simply
> > >copied whatever other sim developers did that works.

> >http://groups.google.com/group/rec.autos.simulators/browse_thread/thr...

> > Of course where was nothing wrong with GPL's net code and when that became
> > apparent, he just switched his attack to a different angle.



> > > Hmmmmm
> > > Not sure quite what to say other than to comment on how it seems that
> > > no-one will answer the question.
> > > (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) --
> > > Everyone else provides "fluff" responses IMHO

> > > "The system is far more complicated than a single question like "How
> > > many
> > > can race at once"
> > > -- this sounds like a Bush statement -- it has ZERO information or
> > > facts,
> > > but lovely propaganda.

> > > "The lower series (which they all are right now) have smaller fields
> > > (and
> > > shorter races in some cases). The top-tiers will be full tracks. :)"
> > > -- this again really tells me (us) nothing at all. Zero facts. Or should
> > > one assume a "full track" is 14 drivers (see above)?

> > > iRacing must be very complicated if no-one can, or will, admit to the
> > > MAXIMUM NUMBER of drivers online at once.

> > > I am asking what would appear to me to be a simple enough question. I've
> > > worked in the computer industry for 25 years.... I would feel pretty
> > > uncomfortable using the answers provided here to present my software to
> > > anyone.
> > > "It's complicated"
> > > "It's gets bigger and better later"

> > > It looks like .... "smoke and mirrors".

> > > Please ~~ anyone ~~ that can answer a simple question. Please do so.

> > > It would seem clear enough to me that BETA testers would have actually
> > > tested how many users/drivers the sim can support online at once. Am I
> > > crazy? Wasn't this tested ?? If not.... who and what WAS tested?

> > > Call me frustrated..

> > > -==-





> > >> > What kind of numbers online Larry?

> > >> > Will it support 50+ 60+ ?? drivers in a race?
> > >> > Has that been tested? What's the highest number you have been online
> > >> > with?

> > >> > Thanks in advance

> > >> Earlier on (about last year)iRacingheld some fun races with 40+
> > >> drivers which seemed to work out fine, in the current format the
> > >> maximum number of racers is limited to 12-14 I believe, depending on
> > >> the series and kind of track being run (roadie or oval). A larger
> > >> field will automatically be split on to several race servers (say you
> > >> have 16 peeps registered for a 12 max race, you'll end up on a server
> > >> with 8 racers each).

> > >> Cheers, uwe

> > >> --

> > > The lower series (which they all are right now) have smaller fields
> > > (and shorter races in some cases). The top-tiers will be full
> > > tracks. :)- Hide quoted text -

> > - Show quoted text -

> Sorry tiny, but you are wrong.

> BTW, I was one of a very, very small group who were chosen to beta
> test VROC by one of it's main developers. That same developer gave me
> beta testing duties when he moved on to another company afterwards.
> Think about that for a moment. Feeling as stupid as your nickname?- Hide quoted text -

> - Show quoted text -

Now you've resorted to complete and total lies about e-mails/headers.
Pathetic.
<==-==>

iRacing preview up at InsideSimRacing

by <==-==> » Thu, 12 Jun 2008 05:53:20

Thanks Uwe

Yes, that is what I interpreted from your message already - not a tech issue
but a manement issue - I did get that.

That's fine with me.... however I would still like to get an idea of
"potential full grid" numbers''
iRacing does oval racing and there is likely to be a lim it to how many
possible drivers.
Don't know if iRacing will ever do Endurance type races or not.....  but I
am only wondering (a loud) how many "potential" drivers could be hosted in
say a simulated Le Mans style race.

Again thanks Uwe

*-* -*-*-*-
for anyone that thinks otherwise ----

I am not bashing or complaining or trying to be disparaging..... I am only
trying to get the answer to the question "Will iRacing be able to host MORE
THAN (or equal to) 50 drivers at a time."
If you question my motivation that is fine.  There appears to be some limits
within rFactor that seems to create problems when you have OVER 50 drivers
at once.  Don't know if the problem is code; bandwidth; server (hardware)
limits; or otherwise.  But the "wall" is still there.  I am curious as to
whether iRacing has managed to overcome this wall.  End of story.

-==-

I am really just wanting to know how many drivers "could" be racing online


>> 12 is seriously NOT enough.  I would quit a league that only had 12
>> competitors per race.

> That's only a limitation of racing in the rookie classes, I
> believe. I've read of larger "fun" events being run on the forums, but
> never mamaged to participate in one because of the silly time zone
> differences, so I cannot really comment on how many were able to race
> without problems.

> I'm certain that the fixed maximum number of drivers per race in the
> rookie classes is not of a technical nature, but a regulatory one
> chosen by iRacing to put a limit on the number or crashes and
> incidents that can occur (less cars == less chance of big pile-ups).

> All the best, Uwe

> --

Tony

iRacing preview up at InsideSimRacing

by Tony » Thu, 12 Jun 2008 06:23:12


> I am not bashing or complaining or trying to be disparaging..... I am only
> trying to get the answer to the question "Will iRacing be able to host MORE
> THAN (or equal to) 50 drivers at a time."

Most of the new intake of beta testers (like me) just won't know as we
are running in relatively small fields which form the Rookie series.
Some of the longer term guys may have done some test races in the past?

For road racing (my preference) grids of that size sound more like a
commuting run simulation :)

I just don't think possibly anyone on here knows rather than being coy.

Cheers
Tony

<==-==>

iRacing preview up at InsideSimRacing

by <==-==> » Thu, 12 Jun 2008 07:08:58

Cheers and thanks Tony - appreciate the info.

What can I say.... I LIKE the traffic !!!  LOL

Check this video out;
http://www.youtube.com/watch?v=8uR5-O5PXY8&feature=related

Yeah - traffic!  Lots of it!
LMP1, LMP2, GT1, GT2  - I call it lots of competition! (some would say lots
of traffic I guess ;)   LOL

-==-==-



>> I am not bashing or complaining or trying to be disparaging..... I am
>> only trying to get the answer to the question "Will iRacing be able to
>> host MORE THAN (or equal to) 50 drivers at a time."

> Most of the new intake of beta testers (like me) just won't know as we are
> running in relatively small fields which form the Rookie series. Some of
> the longer term guys may have done some test races in the past?

> For road racing (my preference) grids of that size sound more like a
> commuting run simulation :)

> I just don't think possibly anyone on here knows rather than being coy.

> Cheers
> Tony

<==-==>

iRacing preview up at InsideSimRacing

by <==-==> » Thu, 12 Jun 2008 07:19:52

Hi David

Sorry to have somehow? gotten you involved in this.    Apparently you have a
stalker!?  He CANNOT read email headers obviously - but that does not seem
to stop his claims of knowledge - LOL

A few laughs at him initially... but then it just plain gets stupid and
boring...  he doesn't know what the hell he is talking about nor what he is
claiming.  He's nothing but a loud-mouthed little shitwad.

I suggest you plonk and/or otherwise ignore him as "feeding" the brainless
*** only makes him hang around more.

Again, apologies that the mindless reject focused his limited attention to
you.... but you can imagine that I never would have expected that or saw it
coming.

Perhaps we (you and I) could offer to drop by the losers home and let him
see we are not one and the same... but of course that won't happen as this
"type" is most often nothing but a wannabe person - not worth thinking
about - and certainly not going to step up to another man.   He is probably
a huge coward and that is why he enjoys this "safe way" of insulting,
provoking and otherwise annoying people.

Regards
0-0-0-0-0-0



> Hahaha, your <====> header has now been compared with an email you sent,
> so
> we know it's you, Dave. Now you won't be able to post anonymously from
> your
> usual email client. You're have to go a create another web base account,
> like you did for this post.

> Like you weren't going to attack iRacing on behalf of you r2r master on
> this
> front!

> You lose, you loser. HAHAHAHAHAH LOL!

> We are legion

> PS, Thanks for coming out and denying it so quickly. That remove any
> element
> of doubt from our minds that it was you.




> > I think you're being a bit dim. 12 to 14 closely matched cars and
> > drivers
> > is
> > plenty to race against.

> > Some of the beta testers have stated that they've raced with big grids.
> > I
> > think the number 30 was mentioned.

> > This sounds just like the kind of stuff David G Fisher used to come out
> > with
> > when GPL first arrived.

> > Here's a reminder from ten years hence:

> > >GPL is not the first racing sim/game to offer TCP/IP racing. It's far
> > >from
> > >it. Yet, even though it has the advantage of being the most recent
> > >release,
> > >it's performance on the net is disappointing. I'm at the point now with
> > >GPL
> > >online that I don't even care what the reasons are for performance
> > >problems. If too much info is being sent, then they should of cut back
> > >on
> > >the unnecessary info and just sent the essential. They should of simply
> > >copied whatever other sim developers did that works.

> >http://www.racesimcentral.net/

> > Of course where was nothing wrong with GPL's net code and when that
> > became
> > apparent, he just switched his attack to a different angle.



> > > Hmmmmm
> > > Not sure quite what to say other than to comment on how it seems that
> > > no-one will answer the question.
> > > (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) --
> > > Everyone else provides "fluff" responses IMHO

> > > "The system is far more complicated than a single question like "How
> > > many
> > > can race at once"
> > > -- this sounds like a Bush statement -- it has ZERO information or
> > > facts,
> > > but lovely propaganda.

> > > "The lower series (which they all are right now) have smaller fields
> > > (and
> > > shorter races in some cases). The top-tiers will be full tracks. :)"
> > > -- this again really tells me (us) nothing at all. Zero facts. Or
> > > should
> > > one assume a "full track" is 14 drivers (see above)?

> > > iRacing must be very complicated if no-one can, or will, admit to the
> > > MAXIMUM NUMBER of drivers online at once.

> > > I am asking what would appear to me to be a simple enough question.
> > > I've
> > > worked in the computer industry for 25 years.... I would feel pretty
> > > uncomfortable using the answers provided here to present my software
> > > to
> > > anyone.
> > > "It's complicated"
> > > "It's gets bigger and better later"

> > > It looks like .... "smoke and mirrors".

> > > Please ~~ anyone ~~ that can answer a simple question. Please do so.

> > > It would seem clear enough to me that BETA testers would have actually
> > > tested how many users/drivers the sim can support online at once. Am I
> > > crazy? Wasn't this tested ?? If not.... who and what WAS tested?

> > > Call me frustrated..

> > > -==-





> > >> > What kind of numbers online Larry?

> > >> > Will it support 50+ 60+ ?? drivers in a race?
> > >> > Has that been tested? What's the highest number you have been
> > >> > online
> > >> > with?

> > >> > Thanks in advance

> > >> Earlier on (about last year)iRacingheld some fun races with 40+
> > >> drivers which seemed to work out fine, in the current format the
> > >> maximum number of racers is limited to 12-14 I believe, depending on
> > >> the series and kind of track being run (roadie or oval). A larger
> > >> field will automatically be split on to several race servers (say you
> > >> have 16 peeps registered for a 12 max race, you'll end up on a server
> > >> with 8 racers each).

> > >> Cheers, uwe

> > >> --

> > > The lower series (which they all are right now) have smaller fields
> > > (and shorter races in some cases). The top-tiers will be full
> > > tracks. :)- Hide quoted text -

> > - Show quoted text -

> Sorry tiny, but you are wrong.

> BTW, I was one of a very, very small group who were chosen to beta
> test VROC by one of it's main developers. That same developer gave me
> beta testing duties when he moved on to another company afterwards.
> Think about that for a moment. Feeling as stupid as your nickname?- Hide
> quoted text -

> - Show quoted text -

Now you've resorted to complete and total lies about e-mails/headers.
Pathetic.
Mario Petrinovic

iRacing preview up at InsideSimRacing

by Mario Petrinovic » Sat, 14 Jun 2008 00:30:03

<==-==>:

        40.
http://www.iracing.com/technology/race.php?lc=3
 -- Mario Petrinovich

0-0-0-0-

iRacing preview up at InsideSimRacing

by 0-0-0-0- » Sat, 14 Jun 2008 06:09:36

Thank You very much Mario !!!!
--
"the iRacing.com team has developed software that now allows full fields of
40 cars "
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(Surprising how hard it was to get that number!?)

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