rec.autos.simulators

2nd N4 screenshot!

Chris Bloo

2nd N4 screenshot!

by Chris Bloo » Wed, 03 May 2000 04:00:00

I think this one went off topic at the second message!!  And
it's been through others since then:)

Chris




>Dont' worry about it Tim... any thread gets off topic once you
go 3 levels
>deep. Besides, I just love locking horns with people here. ;-)

>Jan.
>=---

>> I don't feel sorry anymore, this has got to be one of the
largest threads
>I
>> started. :)

>> <snip>

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Eldre

2nd N4 screenshot!

by Eldre » Thu, 04 May 2000 04:00:00



>Well when I can afford a wheel I will consider it:)

>BTW how does it (joyswitch) work?  Is it just a physical
>switch?  Surely you would have to chnge your controller in the
>control panel aswell?

>I was planning to put my wheel on a USB port (when I get it
>eventually!) and leave the stick on my games port.

>Come to think of it I will also need a new table (for the wheel)
>as this one is too low!!

>Hmmm!!  Think I will stick with the stick a bit longer!

>Chris

Yes, it's a physical switch(rotary).  As for changing in the control panel,
you'll have to do that also.  At least, I haven't figured out how to get win95
to recognize joystick #2...

Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends?  Goto  http://gpl.gamestats.com/vroc

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Chris Bloo

2nd N4 screenshot!

by Chris Bloo » Thu, 04 May 2000 04:00:00



>  I've already covered this...but here goes again.  The EYE
CANDY isn't
>the big feature...The fact that the pit lanes are straight
means that
>the ANCIENT ICR2/N2/N99/N3 code has been retired.

Sorry for maybe being a little bit ignorant but what do straight
pit lanes have to do with the physics engine?

Chris

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Chris Bloo

2nd N4 screenshot!

by Chris Bloo » Thu, 04 May 2000 04:00:00

I wonder what system we will need to race N4?  With all that eye-
candy, "New" physics engine plus 43 or so cars it is gonna be
pretty demanding on the ol' CPU.

Chris



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Cliff Roma

2nd N4 screenshot!

by Cliff Roma » Thu, 04 May 2000 04:00:00

Its not so much the physics engine, but the base game engine itself.

Papy has always said that they could not put in straight pit roads because
it was a limitation of the game engine. The pit roads were always limited to
the curvature of the actual race track.

Well now you are seeing straight pit roads. This means that they are using a
different game engine than the one they used for all the past Nascar games.




> >  I've already covered this...but here goes again.  The EYE
> CANDY isn't
> >the big feature...The fact that the pit lanes are straight
> means that
> >the ANCIENT ICR2/N2/N99/N3 code has been retired.

> Sorry for maybe being a little bit ignorant but what do straight
> pit lanes have to do with the physics engine?

> Chris

> * Sent from RemarQ http://www.remarq.com The Internet's Discussion Network
*
> The fastest and easiest way to search and participate in Usenet - Free!

Chris Bloo

2nd N4 screenshot!

by Chris Bloo » Thu, 04 May 2000 04:00:00

What are you saying Eldred?  You can't get it to work?
Hmmm...if so i will make sure I steer clear of it.

Chris



>Yes, it's a physical switch(rotary).  As for changing in the
control panel,
>you'll have to do that also.  At least, I haven't figured out
how to get win95
>to recognize joystick #2...

>Eldred
>--
>Tiger Stadium R.I.P. 1912-1999
>Own Grand Prix Legends?  Goto  http://gpl.gamestats.com/vroc

>Never argue with an idiot.  He brings you down to his level,
then beats you
>with experience...
>Remove SPAM-OFF to reply.

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Andre Warring

2nd N4 screenshot!

by Andre Warring » Thu, 04 May 2000 04:00:00

On Wed, 03 May 2000 10:50:16 -0700, Chris Bloom




>>  I've already covered this...but here goes again.  The EYE
>CANDY isn't
>>the big feature...The fact that the pit lanes are straight
>means that
>>the ANCIENT ICR2/N2/N99/N3 code has been retired.

>Sorry for maybe being a little bit ignorant but what do straight
>pit lanes have to do with the physics engine?

Nothing, but straight pit lanes were not possible in N3, so at least
they updated the track code.

Andre

Eldre

2nd N4 screenshot!

by Eldre » Fri, 05 May 2000 04:00:00



>What are you saying Eldred?  You can't get it to work?
>Hmmm...if so i will make sure I steer clear of it.

>Chris



>>Yes, it's a physical switch(rotary).  As for changing in the
>control panel,
>>you'll have to do that also.  At least, I haven't figured out
>how to get win95
>>to recognize joystick #2...

No - the Joyswitch works FINE.  It's win95 that needs the current controller to
be #1.  That just means you have to re-load the config for the device you're
using.  If you have them saved, it's mot much of a hassle.  And, you don't have
to keep unplugging and re-plugging various controllers...

Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends?  Goto  http://gpl.gamestats.com/vroc

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Peter Ive

2nd N4 screenshot!

by Peter Ive » Sat, 06 May 2000 04:00:00



Indeed Tracey.  I love GPL.  I have spent more hours on this game in the
last year than on all other games put together and that is enough for
me.  If someone wants to put down GPL on here with a one-off post like
this guy did then that's fine by me.  I just move on to the next post.
As someone else stated here.  Would his post have dissuaded any
potential GPL buyer from doing so considering the amount of pro-GPL
posts that are made here?  I too do seriously doubt it.

One other thing.  Perhaps when he referred to the 'pile of junk' he
really meant the car he was driving after 5 minutes and 10 wrecks. :)

By the way _3_4, if you ever do feel compelled to give it one more try -
which happened to me on numerous occasions until it suddenly all fell
into place - check your frame rate ALT-F and make sure its up near the
36 mark.  Also make sure you are not driving one of the lesser powered
cars.  They can seem rather slow and do spin more easily I feel.

<snip>
--
Peter Ives - (AKA Ivington)

Ex member of the Spanish Inquisition

No person's opinions can be said to be
more correct than another's, because each is
the sole judge of his or her own experience.

Peter Ive

2nd N4 screenshot!

by Peter Ive » Sat, 06 May 2000 04:00:00




>Bloom

>>Well when I can afford a wheel I will consider it:)

>>BTW how does it (joyswitch) work?  Is it just a physical
>>switch?  Surely you would have to chnge your controller in the
>>control panel aswell?

>>I was planning to put my wheel on a USB port (when I get it
>>eventually!) and leave the stick on my games port.

>>Come to think of it I will also need a new table (for the wheel)
>>as this one is too low!!

>>Hmmm!!  Think I will stick with the stick a bit longer!

>>Chris

>Yes, it's a physical switch(rotary).  As for changing in the control panel,
>you'll have to do that also.  At least, I haven't figured out how to get win95
>to recognize joystick #2...

>Eldred

It's all in the ID assignments Eldred, I think.  I have actually managed
in the past to be able to have more than one joystick profile in
controllers on win95 without getting that miserable 'not connected'
status for one of them.  Try changing both IDs away from #1 and then put
the one you want back to #1 and see if it works.  Then when you want to
go back to the other try doing the same again, but this time put the
other back to #1.  I'm not sure that it always works, but it's worth a
try. :)
--
Peter Ives - (AKA Ivington)

No person's opinions can be said to be
more correct than another's, because each is
the sole judge of his or her own experience.

Martyn Danb

2nd N4 screenshot!

by Martyn Danb » Tue, 09 May 2000 04:00:00

I use a TM super sport on the gameport of an AWE64, and a sw prec pro
stick on the USB

Works fine in GPL, in SBK i can use the stick to steer and the pedals ,
however in some flight sims i have to remove the wheel

Md





> >Bloom

> >>Well when I can afford a wheel I will consider it:)

> >>BTW how does it (joyswitch) work?  Is it just a physical
> >>switch?  Surely you would have to chnge your controller in the
> >>control panel aswell?

> >>I was planning to put my wheel on a USB port (when I get it
> >>eventually!) and leave the stick on my games port.

> >>Come to think of it I will also need a new table (for the wheel)
> >>as this one is too low!!

> >>Hmmm!!  Think I will stick with the stick a bit longer!

> >>Chris

> >Yes, it's a physical switch(rotary).  As for changing in the control panel,
> >you'll have to do that also.  At least, I haven't figured out how to get win95
> >to recognize joystick #2...

> >Eldred

> It's all in the ID assignments Eldred, I think.  I have actually managed
> in the past to be able to have more than one joystick profile in
> controllers on win95 without getting that miserable 'not connected'
> status for one of them.  Try changing both IDs away from #1 and then put
> the one you want back to #1 and see if it works.  Then when you want to
> go back to the other try doing the same again, but this time put the
> other back to #1.  I'm not sure that it always works, but it's worth a
> try. :)
> --
> Peter Ives - (AKA Ivington)

> No person's opinions can be said to be
> more correct than another's, because each is
> the sole judge of his or her own experience.

Chris Bloo

2nd N4 screenshot!

by Chris Bloo » Tue, 09 May 2000 04:00:00

If I remember correctly curved pitlanes were not possible in
GP2.  I would have thought curved pit lanes would be more
difficult than straight ones.

Chris



>On Wed, 03 May 2000 10:50:16 -0700, Chris Bloom



>>>  I've already covered this...but here goes again.  The EYE
>>CANDY isn't
>>>the big feature...The fact that the pit lanes are straight
>>means that
>>>the ANCIENT ICR2/N2/N99/N3 code has been retired.

>>Sorry for maybe being a little bit ignorant but what do
straight
>>pit lanes have to do with the physics engine?

>Nothing, but straight pit lanes were not possible in N3, so at
least
>they updated the track code.

>Andre

>>Chris

>>* Sent from RemarQ http://www.remarq.com The Internet's

Discussion Network *

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Ian Hil

2nd N4 screenshot!

by Ian Hil » Tue, 09 May 2000 04:00:00


The pitlane at Monaco is curved in GP2.

regards
--

http://ianhill.tripod.com
Please visit www.thehungersite.com today!

Chris Bloo

2nd N4 screenshot!

by Chris Bloo » Tue, 09 May 2000 04:00:00

looks like I didn't remember correctly then:)

Chris



>The pitlane at Monaco is curved in GP2.

>regards
>--

>http://ianhill.tripod.com
>Please visit www.thehungersite.com today!

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Eldre

2nd N4 screenshot!

by Eldre » Fri, 12 May 2000 04:00:00



>It's all in the ID assignments Eldred, I think.  I have actually managed
>in the past to be able to have more than one joystick profile in
>controllers on win95 without getting that miserable 'not connected'
>status for one of them.  Try changing both IDs away from #1 and then put
>the one you want back to #1 and see if it works.  Then when you want to
>go back to the other try doing the same again, but this time put the
>other back to #1.  I'm not sure that it always works, but it's worth a
>try. :)
>--

Ok, thanks Peter
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends?  Goto  http://gpl.gamestats.com/vroc

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.


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