rec.autos.simulators

RT Timing Sync Bug!

Eldre

RT Timing Sync Bug!

by Eldre » Sun, 04 Nov 2001 01:21:06


writes:

Hey - I *resent* that!  Yeah, that's how I move up in the standings, but I've
never demeaned those faster than me.  The list is too long...<g>

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.racesimcentral.net/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Kirk Hous

RT Timing Sync Bug!

by Kirk Hous » Sun, 04 Nov 2001 03:06:27

I agree about the talent idea, I've seen the reaction time discussions in
VROC and sure enough, the aliens have incredibly quick reflexes.







> >>And perhaps still, technical insight. If you know the parts of the car
> >>and what it's doing, things get easier to understand, and you begin to
> >>reason out WHY the car is driving like it is.
> >>Knowing how ARBs work in corners, how a Salisbury diff works, how a
> >>lower steering angle may be better than a higher steering angle in
> >>some fast corners, it all helps to understand your own racing.
> >>Still, that's not a guarantee for getting in the 1:26's. :) Talent is
> >>the required as much as anything else.

> >Good point, I only know the basics of how the cars work, and learned
> >how the car reacts by practice, not by technical insight.
> >Maybe it's time for me to study those Caroll Smith books I ordered
> >from the States but never read.. :)

> Indeed! They're probably good books (I hear a lot about them). 'Tune
> to win', right? :)

> May make a difference. Or at least help you understand why your setup
> gives you the responses that they do.

> Ruud van Gaal
> Free car sim  : http://www.marketgraph.nl/gallery/racer/
> Pencil art    : http://www.marketgraph.nl/gallery/

Jan Verschuere

RT Timing Sync Bug!

by Jan Verschuere » Sun, 04 Nov 2001 03:11:58

Which is still sickeningly rare... your 100% is a lot more solid than my
8/10ths, Malcolm.

I learned that the fast guys really were fast a long time ago... back in the
GP2 days in fact. We used to do hotseat races via E-mail in semi-real time
(i.e. receive savegame, do one's stint and send it off again). Even without
unlimited time/laps they went 5sec/lap quicker than me. Meanwhile, I've
improved, but, unfortunately, so have they!! ;-)

Jan.
=---
"Pay attention when I'm talking to you boy!" -Foghorn Leghorn.

JS

RT Timing Sync Bug!

by JS » Sun, 04 Nov 2001 03:31:44

Its confirmed and you are so right. BUT NO WAY should you compare a 2.28
2.29 with a 2.23. Thats very very wrong. And so you will discover when final
gets released. Same dudes ahead, u want to bet?. I happen to know one of the
fastest and he will be on top of any ranking in any racing game he use. Now
its time for RT! U will see... Dont close that window or throw away the rope
for your***!

To give u a hint. Forget about driving. Start looking at surroundings,
anything really. What disturbs the clean line from A to B?. And how to avoid
it? Anything goes! Thats what a mean hotlapper do and what makes him do
alien times. The time bug does NOT explain for the total amount of seconds
separating you from alien-status, trust me. If u dont want to leave the road
for a handy shortcut cause u get a better angle at the next turn (again
giving u much higher entrance speed to a long straight) then u are no alien
and u will be stuck at 2.28-2.30. If u practice some more u can do 2.26 - I
stayed on road all the way of course :) May be 2.25 low is possible, any
faster u will need alternative routing. Cant be sure but at some point u
will need it! That has nothing to do with time bug what so ever but about
playing a game better than others.

Give the hotlappers some respect. Computer-racing IS about times, exploiting
a GAME all u can. Some lovely driving schools skills are great too but who
drink the champagne and get kisses at finish? GPL, N4 races with many cars
might get screwed up due to some fast clowns that do their tricks at the
wrong place - not releated to doing a single offline time trial in a rally
game.


Don Scurlo

RT Timing Sync Bug!

by Don Scurlo » Sun, 04 Nov 2001 04:23:46






>> And I think most of us who had online races with the aliens know most
>> of them are very good and consistent drivers. To be able to drive such
>> fast laptimes requires you to understand the car and its limits to the
>> fullest.

>How could you not understand the car and it's limits to the fullest if you
>have 2,000 hours behind the wheel of the same sim and driven a few thousand
>laps around the same track?

>I think that's the point Tom is trying to make.

>--
>David G Fisher

You think so David? Tom claims to have driven GPL since it's been out and still
can't break 33s at Monza. I've introduced people to GPL that have done better
in a single day. Either Toms a total bullshitter or a complete ***er behind
the wheel, and judging from his claim to never having lost a Monza race I'd
lean towards the former.

--
Don Scurlock
Vancouver,B.C.

GPLRank      -15.04
MonsterRank  91.57

Come see how you rank, at the GPLRank site
http://www.racesimcentral.net/

Ian

RT Timing Sync Bug!

by Ian » Sun, 04 Nov 2001 08:35:17

Sorry Eldred, I wasn't aiming my comments at the people who aren't
exceptionally fast. The thing I was annoyed by is more the way Tom comes
here and states that the "alien" hotlappers are not good racers, well he's
wrong.
Of all the hotlappers I know over 90% of them can run lap after lap within a
fraction of a second of their best times.
I was reasonably fast in GPL (GPL rank -44 and 2nd place in UKGPL
championship season 1) for a while but I moved onto other sims, but the
"aliens" would constantly blow me away in a race. At the end of the day,
IMO, it all comes down to two things, practice and raw talent. The aliens
eg. Greger Huttu seem to have plenty of the raw talent so don't need much
practice. Others, can set a reasonably quick time quite soon after having a
sim but need a lot of practice to become good and may never reach the level
of the Huttus of this world, the reason is lack of the raw talent.

So once again, sorry if I caused any offence, it wasn't meant that way.

--

Ian P
<email invalid due to spam>



Gerry Aitke

RT Timing Sync Bug!

by Gerry Aitke » Sun, 04 Nov 2001 16:41:25


> It is thought by many code-savvy techies that a similar bug exists in GPL
> and has never been fixed.  It is being, however, exploited by many of the
> historical "fast-guys" on VROC which have now been termed "aliens" by the
> rest of us.  This "bug" is being confirmed and validated as we speak.  A
> list of people known to have been exploiting this bug and taking credit for
> being good sim drivers, is now in preparation for widespread distribution to
> all known league officials and sim racing websites throughout the Internet.

Todd

Bollox, everyone knows it's all done with the secret grip patch. Here's
how it works.

1. Start GPL.

2. Hold down both ctrl keys while it loads.

3. Type 'more grip' while still holding the left ctrl key at the front
screen.

And there you go!

A guy at papy told me that one, he said to keep it a secret though, so
don't tell anyone.

Gerry

Tom Pabs

RT Timing Sync Bug!

by Tom Pabs » Mon, 05 Nov 2001 01:57:43

Lol....perfect Gerry......maybe you are the only one who truly understands
"what and why" I made that post.  ROFLMAO.....such a perfect post/reply.

Thanks,

Tom



> > It is thought by many code-savvy techies that a similar bug exists in
GPL
> > and has never been fixed.  It is being, however, exploited by many of
the
> > historical "fast-guys" on VROC which have now been termed "aliens" by
the
> > rest of us.  This "bug" is being confirmed and validated as we speak.  A
> > list of people known to have been exploiting this bug and taking credit
for
> > being good sim drivers, is now in preparation for widespread
distribution to
> > all known league officials and sim racing websites throughout the
Internet.

> Todd

> Bollox, everyone knows it's all done with the secret grip patch. Here's
> how it works.

> 1. Start GPL.

> 2. Hold down both ctrl keys while it loads.

> 3. Type 'more grip' while still holding the left ctrl key at the front
> screen.

> And there you go!

> A guy at papy told me that one, he said to keep it a secret though, so
> don't tell anyone.

> Gerry

Tom Pabs

RT Timing Sync Bug!

by Tom Pabs » Mon, 05 Nov 2001 03:20:54

"Thank you" to everyone who posted comments below.......

Before addressing some specific issues raised below, let me explain that the
RT Demo real-time clock, physics-clock "bug" was/is real.  The GPL "bug" was
a "bug light" - turned on to attract the "insects."  Some of you might call
this a "troll"....I have learned that's a bad word in newsgroups.  Who
cares.  You can place any labels you want on my efforts to improve the
quality of online racing....I will not stop this effort as long as "insects"
exist in online racing.  The vast majority of drivers in the sim community
support my effort to eliminate or completely de-emphasize "hotlapping"
because it ruins online racing as an enjoyable and competitive form of motor
racing.  This "majority" simply don't make posts on r.a.s, many of whom
never even come to this newsgroup.  They are the "silent majority" in this
online racing community.

**To the "Insects" who posted below:

1.  The rest of this post I will be talking down to you.  I am stating that
fact up front so there's no misunderstanding on your part that I do not
respect you as a sim driver, nor do I respect your ability to drive your sim
car at 90-100% max performance and occasionally, pull off a lucky lap in
which you do not crash - then rush to various "Insect Websites" and post
your feat!  I wouldn't care what you did with your computer and the sim
racing software you purchased....if you did it offline and did not join
online races....therefore your actions and stupidity would not effect me or
the majority of sim drivers who simply want to race online in a realistic
manner.  If all of you would agree to do your "gaming" stuff offline, then
you will never hear another word from me about this topic.  Can you all do
that, please?

2.  Exceptions to a rule always exist and do not negate the rule.

3.  The skills required to drive a race car very fast are not hard to learn,
vast numbers of the general population contain reasonable hand-eye
coordination and with a little instruction they can learn to drive a race
car, any race car ....very fast.  Every driver in real-world racing at any
level understands this fact (certainly at the top pro levels of racing) and
they also know that the difference between successful winners and the rest
of the pack....is NOT the fact that the successful drivers contain unique
driving skills not possessed by every other driver.  That simply does not
exist in racing....anywhere .....and sim racing is no exception to this
rule!

4.  There is a very small number of real-world drivers in the annals of
racing history in which I direct you to refer to number #2 above.

5.  I will explain what you are doing to hurt sim racing (for at least the
one millionth time in the last five years):  When you run lap after lap at
90-100% max, in search of that illusive fastest ever lap (defined anyway you
want to define it), what you do is train your subconscious mind's hand-eye
coordination and micro-second decision making ability, to "race" at that
same level.  Since there is no driver ever (anywhere, any time, none...not
one)......who can maintain 90-100% max performance race driving for more
than a few laps without crashing or breaking their race car.....your are
therefore training your self to crash!  Is that clear?  I can't think of how
much clearer I can make it.  When you (the Insects) are allowed so much
prominence and public exposure within this sim community, without somebody
speaking up and reminding everyone that you are nothing but a "gamer" if you
hotlap all the time, then new drivers to this sim community begin to follow
false leaders.....the entire community suffers since the quality of online
sim "racing" (notice I said "racing" not online sim "driving") declines.

6.  A question for the Insects:  If we could somehow introduce the ultimate
reality into sim racing......defined as creating culpability for hotlapping
crashes (or any crash).......defined as physical injury and/or cost of
repair to your race car....how much interest would you continue to have in
this "gaming activity" you engage in with a racing sim?  This is easy to do.
We could put a program on your boot drive that kicks in every time you crash
your GPL race car (or any other sim car you drive)....it will automatically
shut down your computer.  Upon reboot, you will be required to enter a
credit card number, and $200 will be charged to your credit card....then
your computer will boot up back to the desktop and you can go run some more
hot laps!  How does that sound?  Not very good, you say?  Well....real-world
racing has a similar "boot/crash" program.....its just not called the same
thing, you know?

7.  In the face of crashing culpability as stated in number #6 above, if an
"insect" continued this hotlapping activity, how long would it take for
everyone who knew him to call him an idiot!  "Running up thousands and
thousands of dollars on his credit card so he could lower is PB at Monza by
a 10th of a second".......that would not be considered sane and rational
behavior for any human being.  So....let me ask all the "insects" this
question:  "Is it the fact that you don't have to pay for all your
crashes.....is that your argument for saying that what you are doing is sane
and rational?"  I just want to make sure I understand your position on this.
Because I want to remind you that although you don't have to pay for all
your crashes......"but we do" when you crash us out of an online race
because that's the only way you have practiced to race online.....you
practice crashing all the time, guess what:  You are going to crash all the
time!  Duh!  WE ARE NOT GOING TO TAKE THIS ANY LONGER!  Please get offline,
go away, stop doing what you are doing....or find another "gaming
activity"....PLEASE!

**To all the rest of us....the non-Insects.............

1.  Can you guys imagine how good these guys would really be as sim drivers
if they spent all that time they now spend learning to crash......on
learning race strategy, how to drive their cars in control and avoid
sticking their nose in the wrong place at the wrong time, how to "think
their way" to the podium and how to work on their setups to achieve car
stability in even the most "out of shape" situations that every race puts us
into at one time or another?  Can you imagine how hard they might be to beat
at Monza (for example) if they spent several hundred laps practicing driving
completely out of the racing line there (which is where we all find
ourselves for about 30% of every race we run....at any track)?  Can you
imagine how good these guys would be with all that practice?  Wow!  Isn't it
a shame we don't have these people to race against......that would be great,
wouldn't it?

2.  Two days ago, a very prominent member of VROC and the GPL online racing
community wrote an email to me in response to a question I asked him about
how he practices in GPL.  His name is "Mac"....I'm sure many of you know
him.  Here is his response......

    My goals in a GPL race (league race or pick up race....they are all the
same to me....both equally important):

        1.  Avoid car contact with another competitor at all costs.
        2.  Finish the race (or in a no-damage race = finish without going
off track).
        3.  Practice hard between races so I can make it to the podium
without violating the goals in #1 and #2 above.

3.  If you want to improve online sim racing, stop bitching about it in
private chat rooms and email, and start speaking up against all this
prominence on hotlapping in this community.......publicly!  I know you don't
like doing that, most of you are conservative guys that shy away from public
limelight.  But, heck.....if you don't speak up......you are only hurting
yourself in the end.  I'm challenging you to end your silence and speak up
about this issue when ever you have the chance.

Regards, (except to the Insects)

Tom Pabst

"Tom Pabst" <tmpa...@home.com> wrote in message

news:idjE7.9555$wj5.3531635@news1.rdc1.sfba.home.com...
> **Rally Trophy Demo Bug Found**

> For all of you who have become distrustful of your manly-hood and rally
> driving skills......trying to get from a 2:28-to-2:29 range down into the
> 2:22-to-2:23 range where the "aliens" are running.........you've just been
> vindicated!  It is unfortunate however, that many of you have already hung
> yourself or jumped out of 5th story window of your office building or
> apartment complex....in total frustration.  May those of you who have done
> that already..........."rest in peace!"

> To those of us who are left on this planet with us..........

> **Take note:  A bug was found in the RT demo that invalidates any stage
time
> much below 2:28 or so.......maybe even hire.  Certainly, any time turned
in
> well below that is completely bogus!  Essentially what this means is, if
you
> were running your well-driven stage runs at around the 2:28 to 2:29 range
or
> so.......that's your real time and you are a very good rally driver (at
> least in RT you are).  Those times are the same as the 2:22's and 2:23's
> others were getting, but their computers were reporting those times from a
> bogus coding bug.....their times really are the same as the 2:28's to
2:29's
> you get!

> """""WATCH THE ALIENS SCATTER""""""

> This is very important******  This applies only to the RT Demo which is
> confirmed by Bugbear codeheads - THE DEMO IS NOT FINAL CODE and this bug
> does not exist in the Rally Trophy Final Release code (due out in 13
days).
> We can all rest assured, and wait in high-anticipation....for the final
> release of RT....it will be awesome and we now know that we have a good
> group of people at Bugbear (the developer) who will stand behind their
code
> and work with the sim community to make their product better as time goes
> on.  BRAVO!  Bugbear!  I'm buying three copies of RT just to say, "thank
> you."

> **Related Story**

> It is thought by many code-savvy

...

read more »

DAVID J ROBINSO

RT Timing Sync Bug!

by DAVID J ROBINSO » Mon, 05 Nov 2001 04:17:17


Tom,

What about this insects that can do those unreal feats lap after lap day
after day.  Having raced against a couple in GPL, N4 and other games I can
say there are some hotlappers who are just flat out fast lap after lap.

Go insect hunting if you like Tom, but from the last time we raced online
you need a bit bigger gun to take on some of these insects you talk about.

Dave

Gerry Aitke

RT Timing Sync Bug!

by Gerry Aitke » Mon, 05 Nov 2001 04:47:16




> Tom,

> What about this insects that can do those unreal feats lap after lap day
> after day.  Having raced against a couple in GPL, N4 and other games I can
> say there are some hotlappers who are just flat out fast lap after lap.

> Go insect hunting if you like Tom, but from the last time we raced online
> you need a bit bigger gun to take on some of these insects you talk about.

> Dave

Hi Dave

I wonder if, in the future then sim racing technology has evolved to
near reality, the top teams will make their drivers do marathon
simulated hotlap sessions?

***y right they will! :)

Gerry

Gerry

Alex Camero

RT Timing Sync Bug!

by Alex Camero » Mon, 05 Nov 2001 05:27:55

From what I've read from and about you on r.a.s I thought you were a little
strange. Now I'm convinced you need some psychiatric help, maybe you and DGF
could get together for a group session.


<snip>

Gerry Aitke

RT Timing Sync Bug!

by Gerry Aitke » Mon, 05 Nov 2001 06:01:12


> Lol....perfect Gerry......maybe you are the only one who truly understands
> "what and why" I made that post.  ROFLMAO.....such a perfect post/reply.

What an incredibly low humour threshold you have.

Gerry

Dan Leac

RT Timing Sync Bug!

by Dan Leac » Mon, 05 Nov 2001 07:22:44

What an amazing post ... ive never heard from anyone with less idea about
racing ever. You seem to be jumping up and down and ranting at the world
about your own lack of talent. Maybe you should try hotlapping, you might
enjoy it :)
    Also, can you please explain why the fastest hotlappers are also,
invariably, the best drivers (anyone who doesnt believe me download and SRM
or MOG league race).
  dan
"Tom Pabst" <tmpa...@home.com> wrote in message

news:aAWE7.17000$wj5.8018816@news1.rdc1.sfba.home.com...
> "Thank you" to everyone who posted comments below.......

> Before addressing some specific issues raised below, let me explain that
the
> RT Demo real-time clock, physics-clock "bug" was/is real.  The GPL "bug"
was
> a "bug light" - turned on to attract the "insects."  Some of you might
call
> this a "troll"....I have learned that's a bad word in newsgroups.  Who
> cares.  You can place any labels you want on my efforts to improve the
> quality of online racing....I will not stop this effort as long as
"insects"
> exist in online racing.  The vast majority of drivers in the sim community
> support my effort to eliminate or completely de-emphasize "hotlapping"
> because it ruins online racing as an enjoyable and competitive form of
motor
> racing.  This "majority" simply don't make posts on r.a.s, many of whom
> never even come to this newsgroup.  They are the "silent majority" in this
> online racing community.

> **To the "Insects" who posted below:

> 1.  The rest of this post I will be talking down to you.  I am stating
that
> fact up front so there's no misunderstanding on your part that I do not
> respect you as a sim driver, nor do I respect your ability to drive your
sim
> car at 90-100% max performance and occasionally, pull off a lucky lap in
> which you do not crash - then rush to various "Insect Websites" and post
> your feat!  I wouldn't care what you did with your computer and the sim
> racing software you purchased....if you did it offline and did not join
> online races....therefore your actions and stupidity would not effect me
or
> the majority of sim drivers who simply want to race online in a realistic
> manner.  If all of you would agree to do your "gaming" stuff offline, then
> you will never hear another word from me about this topic.  Can you all do
> that, please?

> 2.  Exceptions to a rule always exist and do not negate the rule.

> 3.  The skills required to drive a race car very fast are not hard to
learn,
> vast numbers of the general population contain reasonable hand-eye
> coordination and with a little instruction they can learn to drive a race
> car, any race car ....very fast.  Every driver in real-world racing at any
> level understands this fact (certainly at the top pro levels of racing)
and
> they also know that the difference between successful winners and the rest
> of the pack....is NOT the fact that the successful drivers contain unique
> driving skills not possessed by every other driver.  That simply does not
> exist in racing....anywhere .....and sim racing is no exception to this
> rule!

> 4.  There is a very small number of real-world drivers in the annals of
> racing history in which I direct you to refer to number #2 above.

> 5.  I will explain what you are doing to hurt sim racing (for at least the
> one millionth time in the last five years):  When you run lap after lap at
> 90-100% max, in search of that illusive fastest ever lap (defined anyway
you
> want to define it), what you do is train your subconscious mind's hand-eye
> coordination and micro-second decision making ability, to "race" at that
> same level.  Since there is no driver ever (anywhere, any time, none...not
> one)......who can maintain 90-100% max performance race driving for more
> than a few laps without crashing or breaking their race car.....your are
> therefore training your self to crash!  Is that clear?  I can't think of
how
> much clearer I can make it.  When you (the Insects) are allowed so much
> prominence and public exposure within this sim community, without somebody
> speaking up and reminding everyone that you are nothing but a "gamer" if
you
> hotlap all the time, then new drivers to this sim community begin to
follow
> false leaders.....the entire community suffers since the quality of online
> sim "racing" (notice I said "racing" not online sim "driving") declines.

> 6.  A question for the Insects:  If we could somehow introduce the
ultimate
> reality into sim racing......defined as creating culpability for
hotlapping
> crashes (or any crash).......defined as physical injury and/or cost of
> repair to your race car....how much interest would you continue to have in
> this "gaming activity" you engage in with a racing sim?  This is easy to
do.
> We could put a program on your boot drive that kicks in every time you
crash
> your GPL race car (or any other sim car you drive)....it will
automatically
> shut down your computer.  Upon reboot, you will be required to enter a
> credit card number, and $200 will be charged to your credit card....then
> your computer will boot up back to the desktop and you can go run some
more
> hot laps!  How does that sound?  Not very good, you say?
Well....real-world
> racing has a similar "boot/crash" program.....its just not called the same
> thing, you know?

> 7.  In the face of crashing culpability as stated in number #6 above, if
an
> "insect" continued this hotlapping activity, how long would it take for
> everyone who knew him to call him an idiot!  "Running up thousands and
> thousands of dollars on his credit card so he could lower is PB at Monza
by
> a 10th of a second".......that would not be considered sane and rational
> behavior for any human being.  So....let me ask all the "insects" this
> question:  "Is it the fact that you don't have to pay for all your
> crashes.....is that your argument for saying that what you are doing is
sane
> and rational?"  I just want to make sure I understand your position on
this.
> Because I want to remind you that although you don't have to pay for all
> your crashes......"but we do" when you crash us out of an online race
> because that's the only way you have practiced to race online.....you
> practice crashing all the time, guess what:  You are going to crash all
the
> time!  Duh!  WE ARE NOT GOING TO TAKE THIS ANY LONGER!  Please get
offline,
> go away, stop doing what you are doing....or find another "gaming
> activity"....PLEASE!

> **To all the rest of us....the non-Insects.............

> 1.  Can you guys imagine how good these guys would really be as sim
drivers
> if they spent all that time they now spend learning to crash......on
> learning race strategy, how to drive their cars in control and avoid
> sticking their nose in the wrong place at the wrong time, how to "think
> their way" to the podium and how to work on their setups to achieve car
> stability in even the most "out of shape" situations that every race puts
us
> into at one time or another?  Can you imagine how hard they might be to
beat
> at Monza (for example) if they spent several hundred laps practicing
driving
> completely out of the racing line there (which is where we all find
> ourselves for about 30% of every race we run....at any track)?  Can you
> imagine how good these guys would be with all that practice?  Wow!  Isn't
it
> a shame we don't have these people to race against......that would be
great,
> wouldn't it?

> 2.  Two days ago, a very prominent member of VROC and the GPL online
racing
> community wrote an email to me in response to a question I asked him about
> how he practices in GPL.  His name is "Mac"....I'm sure many of you know
> him.  Here is his response......

>     My goals in a GPL race (league race or pick up race....they are all
the
> same to me....both equally important):

>         1.  Avoid car contact with another competitor at all costs.
>         2.  Finish the race (or in a no-damage race = finish without going
> off track).
>         3.  Practice hard between races so I can make it to the podium
> without violating the goals in #1 and #2 above.

> 3.  If you want to improve online sim racing, stop bitching about it in
> private chat rooms and email, and start speaking up against all this
> prominence on hotlapping in this community.......publicly!  I know you
don't
> like doing that, most of you are conservative guys that shy away from
public
> limelight.  But, heck.....if you don't speak up......you are only hurting
> yourself in the end.  I'm challenging you to end your silence and speak up
> about this issue when ever you have the chance.

> Regards, (except to the Insects)

> Tom Pabst

> "Tom Pabst" <tmpa...@home.com> wrote in message
> news:idjE7.9555$wj5.3531635@news1.rdc1.sfba.home.com...
> > **Rally Trophy Demo Bug Found**

> > For all of you who have become distrustful of your manly-hood and rally
> > driving skills......trying to get from a 2:28-to-2:29 range down into
the
> > 2:22-to-2:23 range where the "aliens" are running.........you've just
been
> > vindicated!  It is unfortunate however, that many of you have already
hung
> > yourself or jumped out of 5th story window of your office building or
> > apartment complex....in total frustration.  May those of you who have
done
> > that already..........."rest in peace!"

> > To those of us who are left on this planet with us..........

> > **Take note:  A bug was found in the RT demo that invalidates any stage
> time
> > much below 2:28 or so.......maybe even hire.  Certainly, any time turned
> in
> > well below that is completely bogus!  Essentially what this means is, if
> you
> > were running your well-driven stage runs at around the 2:28 to 2:29
range
> or
> > so.......that's your real time and you are a very good rally driver (at
> > least in RT you are).  Those times are the same as the 2:22's and 2:23's
> > others were getting, but their computers were reporting those

...

read more »

Marc Kasai-Roya

RT Timing Sync Bug!

by Marc Kasai-Roya » Mon, 05 Nov 2001 07:45:24

Ok now let me see, so I as a BRD owner, who paid about 750 for my Pro
Classic and BRD Game Frame Pro plus had my old wheel brought up to spec so I
had a backup to fall back on just incase, and am in the top20 in the World
for GPL am a cheater??  GO FUCK YOURSELF YOU STUPID ARROGANT LITTLE SHIT!!!!
I am far from fucking impressed and am actually utterly livid that you
should have the front (as BRD supplier for USA AFAIK) to imply what you are
implying, you are a fuckwit of the highest order and I hope your gentials
rot a hole through to your arsehole so you can disappear firmly up it
forever you total and utter cock of a man.

Thank you for your time.

"Tom Pabst" <tmpa...@home.com> wrote in message

news:aAWE7.17000$wj5.8018816@news1.rdc1.sfba.home.com...
> "Thank you" to everyone who posted comments below.......

> Before addressing some specific issues raised below, let me explain that
the
> RT Demo real-time clock, physics-clock "bug" was/is real.  The GPL "bug"
was
> a "bug light" - turned on to attract the "insects."  Some of you might
call
> this a "troll"....I have learned that's a bad word in newsgroups.  Who
> cares.  You can place any labels you want on my efforts to improve the
> quality of online racing....I will not stop this effort as long as
"insects"
> exist in online racing.  The vast majority of drivers in the sim community
> support my effort to eliminate or completely de-emphasize "hotlapping"
> because it ruins online racing as an enjoyable and competitive form of
motor
> racing.  This "majority" simply don't make posts on r.a.s, many of whom
> never even come to this newsgroup.  They are the "silent majority" in this
> online racing community.

> **To the "Insects" who posted below:

> 1.  The rest of this post I will be talking down to you.  I am stating
that
> fact up front so there's no misunderstanding on your part that I do not
> respect you as a sim driver, nor do I respect your ability to drive your
sim
> car at 90-100% max performance and occasionally, pull off a lucky lap in
> which you do not crash - then rush to various "Insect Websites" and post
> your feat!  I wouldn't care what you did with your computer and the sim
> racing software you purchased....if you did it offline and did not join
> online races....therefore your actions and stupidity would not effect me
or
> the majority of sim drivers who simply want to race online in a realistic
> manner.  If all of you would agree to do your "gaming" stuff offline, then
> you will never hear another word from me about this topic.  Can you all do
> that, please?

> 2.  Exceptions to a rule always exist and do not negate the rule.

> 3.  The skills required to drive a race car very fast are not hard to
learn,
> vast numbers of the general population contain reasonable hand-eye
> coordination and with a little instruction they can learn to drive a race
> car, any race car ....very fast.  Every driver in real-world racing at any
> level understands this fact (certainly at the top pro levels of racing)
and
> they also know that the difference between successful winners and the rest
> of the pack....is NOT the fact that the successful drivers contain unique
> driving skills not possessed by every other driver.  That simply does not
> exist in racing....anywhere .....and sim racing is no exception to this
> rule!

> 4.  There is a very small number of real-world drivers in the annals of
> racing history in which I direct you to refer to number #2 above.

> 5.  I will explain what you are doing to hurt sim racing (for at least the
> one millionth time in the last five years):  When you run lap after lap at
> 90-100% max, in search of that illusive fastest ever lap (defined anyway
you
> want to define it), what you do is train your subconscious mind's hand-eye
> coordination and micro-second decision making ability, to "race" at that
> same level.  Since there is no driver ever (anywhere, any time, none...not
> one)......who can maintain 90-100% max performance race driving for more
> than a few laps without crashing or breaking their race car.....your are
> therefore training your self to crash!  Is that clear?  I can't think of
how
> much clearer I can make it.  When you (the Insects) are allowed so much
> prominence and public exposure within this sim community, without somebody
> speaking up and reminding everyone that you are nothing but a "gamer" if
you
> hotlap all the time, then new drivers to this sim community begin to
follow
> false leaders.....the entire community suffers since the quality of online
> sim "racing" (notice I said "racing" not online sim "driving") declines.

> 6.  A question for the Insects:  If we could somehow introduce the
ultimate
> reality into sim racing......defined as creating culpability for
hotlapping
> crashes (or any crash).......defined as physical injury and/or cost of
> repair to your race car....how much interest would you continue to have in
> this "gaming activity" you engage in with a racing sim?  This is easy to
do.
> We could put a program on your boot drive that kicks in every time you
crash
> your GPL race car (or any other sim car you drive)....it will
automatically
> shut down your computer.  Upon reboot, you will be required to enter a
> credit card number, and $200 will be charged to your credit card....then
> your computer will boot up back to the desktop and you can go run some
more
> hot laps!  How does that sound?  Not very good, you say?
Well....real-world
> racing has a similar "boot/crash" program.....its just not called the same
> thing, you know?

> 7.  In the face of crashing culpability as stated in number #6 above, if
an
> "insect" continued this hotlapping activity, how long would it take for
> everyone who knew him to call him an idiot!  "Running up thousands and
> thousands of dollars on his credit card so he could lower is PB at Monza
by
> a 10th of a second".......that would not be considered sane and rational
> behavior for any human being.  So....let me ask all the "insects" this
> question:  "Is it the fact that you don't have to pay for all your
> crashes.....is that your argument for saying that what you are doing is
sane
> and rational?"  I just want to make sure I understand your position on
this.
> Because I want to remind you that although you don't have to pay for all
> your crashes......"but we do" when you crash us out of an online race
> because that's the only way you have practiced to race online.....you
> practice crashing all the time, guess what:  You are going to crash all
the
> time!  Duh!  WE ARE NOT GOING TO TAKE THIS ANY LONGER!  Please get
offline,
> go away, stop doing what you are doing....or find another "gaming
> activity"....PLEASE!

> **To all the rest of us....the non-Insects.............

> 1.  Can you guys imagine how good these guys would really be as sim
drivers
> if they spent all that time they now spend learning to crash......on
> learning race strategy, how to drive their cars in control and avoid
> sticking their nose in the wrong place at the wrong time, how to "think
> their way" to the podium and how to work on their setups to achieve car
> stability in even the most "out of shape" situations that every race puts
us
> into at one time or another?  Can you imagine how hard they might be to
beat
> at Monza (for example) if they spent several hundred laps practicing
driving
> completely out of the racing line there (which is where we all find
> ourselves for about 30% of every race we run....at any track)?  Can you
> imagine how good these guys would be with all that practice?  Wow!  Isn't
it
> a shame we don't have these people to race against......that would be
great,
> wouldn't it?

> 2.  Two days ago, a very prominent member of VROC and the GPL online
racing
> community wrote an email to me in response to a question I asked him about
> how he practices in GPL.  His name is "Mac"....I'm sure many of you know
> him.  Here is his response......

>     My goals in a GPL race (league race or pick up race....they are all
the
> same to me....both equally important):

>         1.  Avoid car contact with another competitor at all costs.
>         2.  Finish the race (or in a no-damage race = finish without going
> off track).
>         3.  Practice hard between races so I can make it to the podium
> without violating the goals in #1 and #2 above.

> 3.  If you want to improve online sim racing, stop bitching about it in
> private chat rooms and email, and start speaking up against all this
> prominence on hotlapping in this community.......publicly!  I know you
don't
> like doing that, most of you are conservative guys that shy away from
public
> limelight.  But, heck.....if you don't speak up......you are only hurting
> yourself in the end.  I'm challenging you to end your silence and speak up
> about this issue when ever you have the chance.

> Regards, (except to the Insects)

> Tom Pabst

> "Tom Pabst" <tmpa...@home.com> wrote in message
> news:idjE7.9555$wj5.3531635@news1.rdc1.sfba.home.com...
> > **Rally Trophy Demo Bug Found**

> > For all of you who have become distrustful of your manly-hood and rally
> > driving skills......trying to get from a 2:28-to-2:29 range down into
the
> > 2:22-to-2:23 range where the "aliens" are running.........you've just
been
> > vindicated!  It is unfortunate however, that many of you have already
hung
> > yourself or jumped out of 5th story window of your office building or
> > apartment complex....in total frustration.  May those of you who have
done
> > that already..........."rest in peace!"

> > To those of us who are left on this planet with us..........

> > **Take note:  A bug was found in the RT demo that invalidates any stage
> time
> > much below 2:28 or so.......maybe even hire.  Certainly, any time turned
> in
> > well below that is completely bogus!  Essentially what this means is, if
> you
> > were running your well-driven stage runs

...

read more »


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