rec.autos.simulators

RT Timing Sync Bug!

Tom Pabs

RT Timing Sync Bug!

by Tom Pabs » Sat, 03 Nov 2001 06:34:06

**Rally Trophy Demo Bug Found**

For all of you who have become distrustful of your manly-hood and rally
driving skills......trying to get from a 2:28-to-2:29 range down into the
2:22-to-2:23 range where the "aliens" are running.........you've just been
vindicated!  It is unfortunate however, that many of you have already hung
yourself or jumped out of 5th story window of your office building or
apartment complex....in total frustration.  May those of you who have done
that already..........."rest in peace!"

To those of us who are left on this planet with us..........

**Take note:  A bug was found in the RT demo that invalidates any stage time
much below 2:28 or so.......maybe even hire.  Certainly, any time turned in
well below that is completely bogus!  Essentially what this means is, if you
were running your well-driven stage runs at around the 2:28 to 2:29 range or
so.......that's your real time and you are a very good rally driver (at
least in RT you are).  Those times are the same as the 2:22's and 2:23's
others were getting, but their computers were reporting those times from a
bogus coding bug.....their times really are the same as the 2:28's to 2:29's
you get!

"""""WATCH THE ALIENS SCATTER""""""

This is very important******  This applies only to the RT Demo which is
confirmed by Bugbear codeheads - THE DEMO IS NOT FINAL CODE and this bug
does not exist in the Rally Trophy Final Release code (due out in 13 days).
We can all rest assured, and wait in high-anticipation....for the final
release of RT....it will be awesome and we now know that we have a good
group of people at Bugbear (the developer) who will stand behind their code
and work with the sim community to make their product better as time goes
on.  BRAVO!  Bugbear!  I'm buying three copies of RT just to say, "thank
you."

**Related Story**

It is thought by many code-savvy techies that a similar bug exists in GPL
and has never been fixed.  It is being, however, exploited by many of the
historical "fast-guys" on VROC which have now been termed "aliens" by the
rest of us.  This "bug" is being confirmed and validated as we speak.  A
list of people known to have been exploiting this bug and taking credit for
being good sim drivers, is now in preparation for widespread distribution to
all known league officials and sim racing websites throughout the Internet.

The RT story, and so forth......just goes to show you why all this emphasis
on "hot lapping" in GPL and to a lesser extent, in N4....is such a huge
waste of time and effort.  It also leads to the phenomenon seen currently on
VROC as follows:  The new "hotlapper breed" that has been termed,
"aliens"...... races the same way as they "practice" hotlapping (funny how
your mind, and hand-eye coordination tends to do what you practice making it
do).  They crash and burn themselves and anyone around them..........9 out
of 10 races they enter.  They win one of them with a 5 lap margin (usually
because another "hotlapper-alien" has taken out the rest of the field).

Fortunately.......These people are very easy to spot and avoid.

Just ask them, "How good of a driver they are in GPL?  When they respond
with telling you their PB times at every track....avoid them like the
plague......these people are like insects with anthrax spores on their hairy
arms and legs!  Stay away from them!  I vote we change the term we use for
these "hotlappers" from **Aliens** to **Insects**  .....it fits them so much
better!  Aliens at least have an intelligence factor associated with
them....that is completely lacking from these "hotlappers".....insects do
not have any brains at all (or maybe just some green microscopic mush),
"insects" is a much better fit of a term, I think..... for these
"hotlappers!"  Don't you think?

From now on, when you ask someone on VROC or in N4 how good of a driver they
are, and they respond with telling you how they are doing in their current
"Friday Nite" league, or they tell you about a good online race they won
last night, or last weekend......and they never mention anything about their
fastest lap anywhere at any track.  Then.......that is a good guy!  You
should embrace him, get his email address, invite him to race with you and
your group.......nurture him!  If you find an "insect"........spray him with
RAID! .....RUN FROM HIM!  HE HAS ANTHRAX SPORES ALL OVER HIM!  He will kill
you......(and this sport of sim racing).

We've come all this way from the days of "Dega" pick-up races on "TEN" to
come to this?  What a sad commentary that is..... on sim racing today.  It
makes me want to cry.

Tom Pabst - Insect Hunter
Pabst-Racing

David Butte

RT Timing Sync Bug!

by David Butte » Sat, 03 Nov 2001 07:02:23


<snip>
<snip>

Interesting. I hope we all get to find out what the level is. Not that
I care much, as I'm never going to get to that level in any case.

It does seem a little bit odd that no-one's noticed, though - after
all, there are plenty of "alien" replays around - has no-one ever
checked them with a stopwatch?

And let's not pretend that laptimes mean nothing at all - if I ever get
below 8:20 at the ring I'm damn well going to shout about it.... :-)

--
Sceptical scrutiny is the means, in both science and religion, by which
deep insights can be winnowed from deep nonsense -- Carl Sagan

The GPL Scrapyard returns (slowly): http://www.hillclimbfan.f2s.com

Andre Warring

RT Timing Sync Bug!

by Andre Warring » Sat, 03 Nov 2001 09:06:55



What a poor excuse for your 1:33 laptimes at Monza :)
But seriously, this is very interesting. First thing that strikes me
is you say 'it is THOUGHT..that a similar bug exists' and then you
continue with 'it is BEING .. exploited'. Hmm..

And how can one exploit a timing bug on purpose, and even more, how
can the techies you mention detect -who- exploits this on purpose?
Very weird post Tom, more details please..

Anyway, you say it's being confirmed and validated. Please keep us
informed with any concrete results.

Andre

PS Somehow I think this is the troll of all troll posts, but I
consider you too professional for a cheap prank like this.

Ian

RT Timing Sync Bug!

by Ian » Sat, 03 Nov 2001 09:34:17

I think he's just trying to make excuses for his 1:33 lap times at Monza <G>

It seems many of the people who have to luck into a good finishing position
by others dropping out are trying to demean those of us who are faster than
they :)

--

Ian P (who USED to be quite good at GPL ;) )
<email invalid due to spam>




> >It is thought by many code-savvy techies that a similar bug exists in GPL
> >and has never been fixed.  It is being, however, exploited by many of the
> >historical "fast-guys" on VROC which have now been termed "aliens" by the
> >rest of us.  This "bug" is being confirmed and validated as we speak.  A
> >list of people known to have been exploiting this bug and taking credit
for
> >being good sim drivers, is now in preparation for widespread distribution
to
> >all known league officials and sim racing websites throughout the
Internet.

> What a poor excuse for your 1:33 laptimes at Monza :)
> But seriously, this is very interesting. First thing that strikes me
> is you say 'it is THOUGHT..that a similar bug exists' and then you
> continue with 'it is BEING .. exploited'. Hmm..

Jaspe

RT Timing Sync Bug!

by Jaspe » Sat, 03 Nov 2001 09:43:39

Nice you have the money to do that, but isnt it a bit misdirected, it seems
you will be giving more money to the distributors and shops rather than to
the developers. Why not buy one copy and send a cheque for the other 2
direct to Bugbear, or even better to charity.

As for the rest of your post, how and why do you think you have the right to
tell people how to play their sims, if someone gets fun out of a game by
hotlapping what is wrong with that, I didnt notice any rules on the box of
GPL saying no hotlapping and no telling anyone your best lap times. Seems to
me you are just jealous of the fast guys lap times and you just want them
all removed so you can claim to be the fastest. I suggest just relaxing and
letting people do what they want.

Alex Camero

RT Timing Sync Bug!

by Alex Camero » Sat, 03 Nov 2001 13:24:55

Oh my god, some people are just so insecure.... Tom I have raced side by
side with some of these aliens/insects in N4 and GPL, and to call them bad
drivers and cheats is just wrong. All of the very quick drivers I've raced
against are very clean racers and very nice people. Allot of the top GPL
drivers for example Andy Wilke do LAN events and I've heard they do much the
same laptimes that the do on their own PC's. They do not cheat they are just
fast. I'm not as fast as them I can accept that and enjoy driving at my
level without accusing anyone that is better of cheating, or trying to patch
up my fragile ego by thinking they can't really drive in races like "I" can,
why can't people like you get a life and do the same?

Alex Cameron


dc

RT Timing Sync Bug!

by dc » Sat, 03 Nov 2001 15:31:47

I'm pretty sure if the problem existed in GPL it would be evident in the
replay analyser.  Plus, you can view a replay in GPL exactly as if you were
driving and just literally see where they are better than you.  Rally
Trophy's physics clock problem is that apparently some people end up
covering a shorter distance in the same period of time (ie some people's
track "length" is shorter than others, as the real time clock is accurate, 3
minute is 3 minutes for everyone).  If it were the same in GPL it would
probably be pretty evident.  Actually, it is; use the replay analyser to
combine a lap of yours with a hotlapper's, they sync up perfectly every
time, unlike the ghost car in RT.

dc

Andre Warrin

RT Timing Sync Bug!

by Andre Warrin » Sat, 03 Nov 2001 18:38:46

<snip>

I can confirm that, we had 3 GPL lan parties here in Holland and Andy
for example visited 2 of them (he was ill during one of the lans) and
he won them both. Well deserved I might add, the guy is so ***y fast
AND consistent, amazing to watch. Same goes for all the other ALIENS
who were there..
Roland Ernhstrom for example. We were driving in these hyperstims.
Great equipment, but it takes some serious time to get used to them.
Normally I can run '27s on Monza, now I could barely do '30s. Later
that day when I got used to the hyper, I got back to my normal
laptimes. Roland however, jumped into the hyper for the first time of
his life and after a couple of laps he allready drove laps faster than
my pb..

And I think most of us who had online races with the aliens know most
of them are very good and consistent drivers. To be able to drive such
fast laptimes requires you to understand the car and its limits to the
fullest.
Man, I rather have a race with 19 aliens online than with 19 people
who barely can drive 1:33 laps at monza.

Andre

David G Fishe

RT Timing Sync Bug!

by David G Fishe » Sat, 03 Nov 2001 20:03:44



> And I think most of us who had online races with the aliens know most
> of them are very good and consistent drivers. To be able to drive such
> fast laptimes requires you to understand the car and its limits to the
> fullest.

How could you not understand the car and it's limits to the fullest if you
have 2,000 hours behind the wheel of the same sim and driven a few thousand
laps around the same track?

I think that's the point Tom is trying to make.

--
David G Fisher

Andre Warrin

RT Timing Sync Bug!

by Andre Warrin » Sat, 03 Nov 2001 20:18:17

On Fri, 02 Nov 2001 11:03:44 GMT, "David G Fisher"


>How could you not understand the car and it's limits to the fullest if you
>have 2,000 hours behind the wheel of the same sim and driven a few thousand
>laps around the same track?

>I think that's the point Tom is trying to make.

>--
>David G Fisher

Because practice is not enough. I still can't do 1:26 laps on Monza
after three years. Theoretically I know how to take every corner
perfect, but still I never manage to take every corner perfect in a
single lap. What the aliens have which I don't is called talent baby.

Andre

Maxx

RT Timing Sync Bug!

by Maxx » Sat, 03 Nov 2001 21:03:12


>Oh my god, some people are just so insecure.... Tom I have raced side by
>side with some of these aliens/insects in N4 and GPL, and to call them bad
>drivers and cheats is just wrong. All of the very quick drivers I've raced
>against are very clean racers and very nice people. Allot of the top GPL
>drivers for example Andy Wilke do LAN events and I've heard they do much the
>same laptimes that the do on their own PC's. They do not cheat they are just
>fast. I'm not as fast as them I can accept that and enjoy driving at my
>level without accusing anyone that is better of cheating, or trying to patch
>up my fragile ego by thinking they can't really drive in races like "I" can,

Well said Alex,

I do appreciate some of what Tom says and his description of "Johnny
fast but last" is certainly true of some but not the majority.

I'll happily quite my PB to someone if they ask, in the knowledge that
I could run 5 laps within a couple of 10ths of it and in all likelyood
match or beat it in a qual/race situation.

I probably wouldn't make too much fuss about it though if I did. But
if I'd run most of the race within a few 10ths of it (allowing for
fuel early on) and gotten a sub .5 consistency rating in GPLRA
then I am likely to remark on it and be particularly proud of it.

I'm not mentally able to race at 95%, hence the nickname. If I
could I'd probaly acheive this more often. I therefore accept the
fact that I stand more chance of having an incident in a race.

It is MUCH more difficult IMO to run consistent FAST laps in GPL
than in real-life. I can (or have in the past) run a dozen laps within
2-3 10ths of each other.

I think Tom sees all hot-lappers (which would include anyone
who has an account at GPLRank) as people who would go to
any lengths and try to drive way above themselves, crashing
more often than not to get an extra few 10ths off their times.

The number that appears on the pitboard to me is a measure
of how well I've driven. If I compare my new PB with the old
I can see it is usually smoother, more under control, with
better track usage, nearer the apex's, using more of the track
on entry and exit.

Once I've done a 1:40 at a track I know I can then run 1:40s
to 1:40.5s pretty consistently.

I do recognise that in earlier days when I was still getting to
grips with GPL I would come up with those odd lucky laps
that beat prev PBs by a large margin and which I could never
expect to get near again without similar luck. Thats just the
learning curve of GPL. Now, my new PBs are based on
better driving.

I would finally say however that beyond a certain level GPL becomes
very much a "game" and to be good at a game you need to fully
exploit it. I think 1:28s at Monza can be achieved by simple good
technical driving, but to get 1:26s you need to do other things
(techniques) that exploit the GPL physics engine. Once learnt they
can be used anywhere/anytime in so-called hot-lapping or racing.

I have great respect for the top drivers in GPLRank because
they are exceptionally good at the game of GPL. I have much more
respect for the guy who's replay I may watch and he is driving
smoothly, using all the track, hitting his apex's etc. often however
these are the same guys ...

Maxx

Ruud van Ga

RT Timing Sync Bug!

by Ruud van Ga » Sat, 03 Nov 2001 23:49:43



>On Fri, 02 Nov 2001 11:03:44 GMT, "David G Fisher"

>>How could you not understand the car and it's limits to the fullest if you
>>have 2,000 hours behind the wheel of the same sim and driven a few thousand
>>laps around the same track?

>>I think that's the point Tom is trying to make.

>>--
>>David G Fisher

>Because practice is not enough. I still can't do 1:26 laps on Monza
>after three years. Theoretically I know how to take every corner
>perfect, but still I never manage to take every corner perfect in a
>single lap. What the aliens have which I don't is called talent baby.

And perhaps still, technical insight. If you know the parts of the car
and what it's doing, things get easier to understand, and you begin to
reason out WHY the car is driving like it is.
Knowing how ARBs work in corners, how a Salisbury diff works, how a
lower steering angle may be better than a higher steering angle in
some fast corners, it all helps to understand your own racing.
Still, that's not a guarantee for getting in the 1:26's. :) Talent is
the required as much as anything else.

Ruud van Gaal
Free car sim  : http://www.marketgraph.nl/gallery/racer/
Pencil art    : http://www.marketgraph.nl/gallery/

Andre Warrin

RT Timing Sync Bug!

by Andre Warrin » Sun, 04 Nov 2001 00:22:03



Good point, I only know the basics of how the cars work, and learned
how the car reacts by practice, not by technical insight.
Maybe it's time for me to study those Caroll Smith books I ordered
from the States but never read.. :)

Andre

Thom j

RT Timing Sync Bug!

by Thom j » Sun, 04 Nov 2001 00:43:24

Buy one for me too Tom, Will ya?? I'll send you my address via
personal email! hahaha


 I'm buying three copies of RT just to say, "thank
| you."
| Tom Pabst - Insect Hunter
| Pabst-Racing

Ruud van Ga

RT Timing Sync Bug!

by Ruud van Ga » Sun, 04 Nov 2001 01:18:39





>>And perhaps still, technical insight. If you know the parts of the car
>>and what it's doing, things get easier to understand, and you begin to
>>reason out WHY the car is driving like it is.
>>Knowing how ARBs work in corners, how a Salisbury diff works, how a
>>lower steering angle may be better than a higher steering angle in
>>some fast corners, it all helps to understand your own racing.
>>Still, that's not a guarantee for getting in the 1:26's. :) Talent is
>>the required as much as anything else.

>Good point, I only know the basics of how the cars work, and learned
>how the car reacts by practice, not by technical insight.
>Maybe it's time for me to study those Caroll Smith books I ordered
>from the States but never read.. :)

Indeed! They're probably good books (I hear a lot about them). 'Tune
to win', right? :)

May make a difference. Or at least help you understand why your setup
gives you the responses that they do.

Ruud van Gaal
Free car sim  : http://www.marketgraph.nl/gallery/racer/
Pencil art    : http://www.marketgraph.nl/gallery/


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