rec.autos.simulators

Microsoft might be buying Sierra/Papy

Jason Moy

Microsoft might be buying Sierra/Papy

by Jason Moy » Thu, 30 Jan 2003 08:54:11

On Tue, 28 Jan 2003 21:59:14 GMT, "Steve Smith"


>Gentlemen!  You can't fight here!  This is the war room!

Steve, how many times have I told you guys that I don't want no
horsing around on the airplane?

Jason

Joe6

Microsoft might be buying Sierra/Papy

by Joe6 » Thu, 30 Jan 2003 11:03:24



Good things, like, only available on the XBox maybe? The one console
without any force-feedback steering wheel support?

Redmis

Microsoft might be buying Sierra/Papy

by Redmis » Thu, 30 Jan 2003 14:40:57

Not any more.  Thrustmaster have just released a FF Xbox controller which
looks very nice.  Most upcoming racing games are intending to support FF.

Ruud Dingeman

Microsoft might be buying Sierra/Papy

by Ruud Dingeman » Thu, 30 Jan 2003 14:56:46


>>Goy, they really wouldn't *care* about Papyrus, as a part of Vivendi.
> MS is about making money, MS understands about making money, if MS were
> to give racing sims another shot it's because they believe it's money to
> be made from it, either directly or indirectly, if money can be made
> from racing sims our hobby has a future

Yeah, but not the future we'd want to, in this case.

Problem is, they'll most likely be interested in making money, no matter
how crappy the sim. We, on the other hand, will be interested in good
Papy sims, not bad ones. But given past experiences, there's a very good
chance that's what we'll get.

In other words, MS does not care about making good sims. Just
money-making ones; and there's a profound difference - more Road Rash,
anyone?

Regards, Ruud

amp gree

Microsoft might be buying Sierra/Papy

by amp gree » Thu, 30 Jan 2003 15:02:39

where can you get info on this ff wheel ?

>>Good things, like, only available on the XBox maybe? The one console
>>without any force-feedback steering wheel support?

> Not any more.  Thrustmaster have just released a FF Xbox controller which
> looks very nice.  Most upcoming racing games are intending to support FF.

Redmis

Microsoft might be buying Sierra/Papy

by Redmis » Thu, 30 Jan 2003 15:27:49

I read about it here

www.xboxworld.com.au

Joachim Trens

Microsoft might be buying Sierra/Papy

by Joachim Trens » Thu, 30 Jan 2003 17:43:54

I'm only trying to tell everyone that I _am_ not fighting <g>

Achim


> Gentlemen!  You can't fight here!  This is the war room!




> > > lol, yes, I don't seem to get it right, no matter what I try <g>

> > That's what happens when you argue with someone who's made an art out of
> > hypocrisy!

> > Gerry

Joachim Trens

Microsoft might be buying Sierra/Papy

by Joachim Trens » Thu, 30 Jan 2003 17:45:42

Hush! Don't make him come back ;-)

Achim



...

Steve Smit

Microsoft might be buying Sierra/Papy

by Steve Smit » Thu, 30 Jan 2003 20:32:27

But of course!

--Pres. Merkin Muffley




> > Gentlemen!  You can't fight here!  This is the war room!

> Dr. Strangelove?

Steve Smit

Microsoft might be buying Sierra/Papy

by Steve Smit » Thu, 30 Jan 2003 20:39:03

If you read the p.r. carefully, you'll see that this is not anything like FF
support - it is "***" support, like the Xbox gamepads already have.
Sheesh....


David G Fishe

Microsoft might be buying Sierra/Papy

by David G Fishe » Thu, 30 Jan 2003 21:16:57

It says it has force feedback.

"Its new Force mechanism will optimize the force feedback effects generated
by Xbox games."

It gives you a choice as to what effects you want to use.

"In fact, the gamer will have the possibility to choose between Force
effects, vibration or no effect by turning the switch button."

http://www.racesimcentral.net/#1

David G Fisher


> If you read the p.r. carefully, you'll see that this is not anything like
FF
> support - it is "***" support, like the Xbox gamepads already have.
> Sheesh....



> > > where can you get info on this ff wheel ?

> > I read about it here

> > www.xboxworld.com.au

Jason Moy

Microsoft might be buying Sierra/Papy

by Jason Moy » Thu, 30 Jan 2003 21:54:20

On Wed, 29 Jan 2003 07:16:57 -0500, "David G Fisher"


>"In fact, the gamer will have the possibility to choose between Force
>effects, vibration or no effect by turning the switch button."

Huh, I was under the impression that the MS hardware didn't support
normal force feedback.

If it does, CAN YOU PLEASE PUT OUT THE GOD DAMNED PRECISION WHEELS MR
GATES, thanks.

Pity the homemade USB-->Xbox adapters don't really work or the problem
would be solved.  It would be nice to play the good version of Thunder
without the stability aid turned on.

Jason

Steve Smit

Microsoft might be buying Sierra/Papy

by Steve Smit » Thu, 30 Jan 2003 22:03:20

Considering no Xbox games generate any FF effects, where, exactly, would the
FF efects be coming from?  Or are you naiive enough to think that the
developers are going to go back and reverse-engineer FF into Rallisport,
Gotham Racing, etc.?  Remember, in consoles, there are no patches....



> It says it has force feedback.

> "Its new Force mechanism will optimize the force feedback effects
generated
> by Xbox games."

> It gives you a choice as to what effects you want to use.

> "In fact, the gamer will have the possibility to choose between Force
> effects, vibration or no effect by turning the switch button."

> http://www.racesimcentral.net/#1

> David G Fisher



> > If you read the p.r. carefully, you'll see that this is not anything
like
> FF
> > support - it is "***" support, like the Xbox gamepads already have.
> > Sheesh....



> > > > where can you get info on this ff wheel ?

> > > I read about it here

> > > www.xboxworld.com.au

Steve Smit

Microsoft might be buying Sierra/Papy

by Steve Smit » Thu, 30 Jan 2003 22:14:54

There ain't none.  At best, this might be considered "psuedo" FF for the
proprioceptically-challenged.

And considering FF has been so unsuccessful in the U.S. that Guillemot
doesn't even bother importing the promising-looking Ferrari FF wheel for the
PC, I wouldn't expect to see anything better for the Xbox than TM's
execrable NASCAR Pro Victory wheel (a truly uselsss piece of h/w) on this
side of the pond.


> On Wed, 29 Jan 2003 07:16:57 -0500, "David G Fisher"

> >"In fact, the gamer will have the possibility to choose between Force
> >effects, vibration or no effect by turning the switch button."

> Huh, I was under the impression that the MS hardware didn't support
> normal force feedback.

> If it does, CAN YOU PLEASE PUT OUT THE GOD DAMNED PRECISION WHEELS MR
> GATES, thanks.

> Pity the homemade USB-->Xbox adapters don't really work or the problem
> would be solved.  It would be nice to play the good version of Thunder
> without the stability aid turned on.

> Jason

Jason Moy

Microsoft might be buying Sierra/Papy

by Jason Moy » Thu, 30 Jan 2003 23:52:46

On Wed, 29 Jan 2003 13:03:20 GMT, "Steve Smith"


>Considering no Xbox games generate any FF effects, where, exactly, would the
>FF efects be coming from?  Or are you naiive enough to think that the
>developers are going to go back and reverse-engineer FF into Rallisport,
>Gotham Racing, etc.?  Remember, in consoles, there are no patches....

Unless it's the xbox. =)

Of course, you're right.

Jason


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