> Norbert,
> At present GP2 has not equivelent processor to run with full detail AND
> full frame rate. A iP200, mmx-200, 686-200 or AMD-200 whould give you full
> detail with 16/17fps (which most people are very happy with) or you could
> drop some detail levels, such as the sky and one or two mirror options and
> have a higher frame rate. One must always strike a balance between the
> two. The choice is always with the user.
> Best Regards,
> Mark Rich/MicroProse-Europe
I just remember all the glamours words, network play and Weather changes
during race.
And i had the AVI movie from the game, you could hear all the sounds.
But the real game nothing.
I got a Ppro 200Mhz with a hercules dynamite 128/video, 32 MB ram, an i
still cant run it on full detail.
I play it in SVGA with all the plots in the mirror off and no sky, then
i get 25fpm, but still i have to but it on 17fpm, du save my self from
the slow motion, when i meet the back markers..
And when i come into a spin and there is smoke.... then Zooooooooom it
is flying up in the 300% area!!!
What kind og a computer was this game designed for?????
I even read at Crammonds home page (when it was there that is) that the
game was going to go realy smooth
on a P90 with all the details on in SVGA.
What happend to this product???? did you guys give it up, and shiped it
so you could earn in the loss on the project???
And that "state of the art" 3D enginge that Crammond used, well it is
realy nice looking with all the sun effect in the paint an stuff, but a
state of the art 3D engine sould run very good on a normal consumer
computer that peopel use. (p120 to p166)
Are you at MP going to do a litle remodling on the game to get it to run
faster, and give us the promisses you made before the game was shiped?
A patch for the most common 3D cards would have been realy nice.
BTW, what is crammond up to now?? did he quit MP, or what???
And if he did quit, did all the info on the game go with him?
Frode Dufey