David G Fisher
> >> Evidence at last that you are superhuman! You can floor it in any gear
at
> >> Interlagos and never spin - wow!! Please tell me your technique
> >I can't say, Iike I wrote I must be missing that secret realism level.
Both
> >sliders are at 0% help, everything is fully realistic. This is not
recent,
> >every beta build suffered from the same thing. Of course, I have my
pedals
> >setup for that (not linear). I can floor it and it won't spin, and my
> >laptimes are great.
> Weird, I -can't- floor the throttle at every corner at Brazil Ym.. Au
> contraire (ok, my french sucks), my problem with f1rc is that the car
> snaps without any warning.
> I know f1 cars spin very sudden, but I do think a driver would feel
> (more or less) how close to the limit he's driving.
> On a pc we need other signs for this: good use of sound, good force
> feedback and movement of the***pit. None of these are there in f1rc
> unfortunately.
> I want to do those full steering lock manouvres like Montoya did
> yesterday in a current F1 sim..
> Are you sure your pedals are working correctly in f1rc?
> >And that***pit, OMG my eyes still hurt how ugly and blocky it is.
> It's ugly, but while racing you hardly notice, and the moving hands is
> a very nice detail..
> PS is it normal that I can't switch to a lower gear without braking?
> Because I can't..
> Andre
> >--
> >-- Fran?ois Mnard <ymenard>
> >-- May the Downforce be with you...
> >-- http://www.racesimcentral.net/
> >-- This announcement is brought to you by the Shimato Dominguez
> >Corporation - helping America into the New World...
> >It's not unrealistic, they just chose to model the latter part of the
> >season.
> Hi Mr. "I kicked Andre's ***at the Monza GP yesterday" Bjornstad,
Yes.
Oops. Well, I only tried the demo briefly. I'll shut up now.
--
-asbjxrn Consultant, n.:
An ordinary man a long way from home.
> >It's not unrealistic, they just chose to model the latter part of the
> >season.
> >--
> > -asbjxrn Consultant, n.:
> > An ordinary man a long way from home.
> Hi Mr. "I kicked Andre's ***at the Monza GP yesterday" Bjornstad,
> You are talking about the current season and the traction control that
> will be allowed later this season?
> F1RC simulates the 1999 season. Or was there something later in the
> '99 season which helped the drivers?
> Andre
That's because the wheels are actually touching the ground in GP3.
-Gregor
> All I can say is that GP3 feels like you are driving in glue compared to
> F1RC. I honestly don't know what is going on with ymenard.
> David G Fisher
> > > All I can say is that GP3 feels like you are driving in glue compared
to
> > > F1RC. I honestly don't know what is going on with ymenard.
> > > David G Fisher
I just filled in the blanks my way. ;)
Prior to the release of F1RC, I too spent months on F1CS (and F12K before
it) from the day they were released and there was no doubt in my mind that
it was a great experience - undoubtedly the best modern F1 sim out there. I
have defended both EA titles many times in this group over the last year or
so.
However, compared with F1RC I think F1CS doesn't quite cut it anymore. What
is interesting is how I can say that the kerbs in F1RC have height (where
they are supposed to) and are very unforgiving in terms of losing control
(again in the right places), and in F1CS I now believe that they are all
flat and can be rolled over as much as you like without losing grip! You,
however, have almost the opposite view which is rather interesting. We
can't both be right! I guess that's why we have RAS, eh!
If you watch real drivers on Imola (or any circuit) they know what margins
they have at each individual kerb on the circuit as some are more severe
than others, and that is what F1RC has that F1CS doesn't in my view.
On the 'hovercraft' issue, this is something I don't really understand
either. I can only assume that you must be referring to the fact that the
view in F1RC is somewhat higher than F1CS and you see more of the track
giving the 'hovering' impression. I hadn't noticed that difference until I
went back to F1CS. I suspect that it's not important if you only use F1RC
and not jump back and fore - I certainly had no problem with this 'issue'.
Iain
Andre
> >It's very interesting how people can have very different opinions
especially
> >considering that we are all probably after the same thing - as close to
the
> >real thing as you can get on a PC.
> Could be big difference be that some people use F1CS' chassis patch
> and some people don't? The chassis patch makes a BIG difference, F1CS
> becomes much harder (and much more enjoyable :)
> Andre
I think if everyone tried driving F1CS with the chassis patch they would
have a different opinion on the driving on rails feeling as well as thinking
the cars are easy to drive.
For the past 3 weeks I have been trying to really like F1RC because of all
the post from people saying it's the best. I put in about an hour or so a
night driving the car and working on a good setup. I just can't seem to like
it, the cars feel so dead of feedback as to the state of the car compared to
F1CS Patched. I also don't get the immersion factor with all the silly
arcade displays on the screen that I can't seem to turn off an the steering
wheels just don't look right. The view for the***pit is too high and I
don't feel like I am tucked in low like the real drivers. I think even F1CS
is a little to high but not as bad as F1RC
I really don't know how to explain it but when I drive F1RC I feel like I am
playing a game and don't really feel like I am in a simulation of an F1 Car.
Just my thought on this, not trying to change anyone's opinion. As long as
you enjoy your favorite it doesn't matter what other people think.
----------
Murchman
It's still ***y faster then real-life times of 1999. Something is wrong,
verrrrrryyy wrong...
Oh wait, you said F1RC had excellent multiplayer. Case closed.
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.racesimcentral.net/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...
"1:12's are about four seconds off the lap record at the Blackhole
Motorsports hot lap page. That's probably why you're not fighting the car."
Yep, I just go in an easy mood of normal laps without even pushing the car
at all, not fighting in any corner (anyway the car really has no sense of
power exiting the corners like a real F1). Compare those times to the ones
in 1999 at Interlagos. There is severe flaws. I'm close to stop playing
it, it's a waste of time.
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...