I don't have a specific quote for you, but everything I've read said they
used GPS for all the tracks. I don't think the grip levels are out of whack
at all, but acceleration might be.
The higher number does make a difference, but most of the complaints I've
read about N4 AI seem to revolve around them being blind to you when you are
on their side (passing low for example).
The demo had 40% traction control enabled.
I can absolutely, positively, 100% assure you :-) that F1RC does not have
too much grip. Just the opposite. The problem most people have in expert
mode is that they can't control the rear end well enough to stop it from
kicking out. Ask Andre W. Setups do help a great deal though. The grip in
F12RC is significantly less than GP3 or F1CS2000. I re-posted down below
(sorry, more re-posts from me) some of Ian Bell's comments on F1RC. Ian has
been making great setups for a number of sims in recent years and definitely
knows what he's talking about. I'm not so sure the reviewer at Gamespot is
as qualified.
> > There is a time limit on the development of EVERY sim, and when a high
Ubi Soft does have a history of punching out patches for their sims and
arcade racers, so hopefully they haven't changed.
---------------------
Ian's comments:
Hi all.
To anyone who was influenced by my earlier post regarding this game or got
second thoughts about buying it based on my gripes, I would like to say that
I was wrong!
The game gets better every minute. Aside from the crashes and blue screens,
it is close to perfect.
I worked the setups to the point where I have a car that's catchable when
oversteering and it's awesome!
Apologies to everyone I had the debate with, you were right, and I jumped in
too soon.
In my defence, all the classic sims have that 'grow on you' factor and this
ones growing like a baby.
It's the variations in handling that really sealed it for me and it's this
area that in my view lifts the game above GP3 as a sim. (Never thought I'd
say that)
You could compare GP3 to a Flight Sim 2000 where the Concorde handles like
the Cessna, a bit of a cop out. This is what a sim is all about - exploring
the nuances of each car, learning it's foibles and strengths. It's what GPL
does and it adds almost infinte variety to the game.
For those who tried F1RC and tossed it away early, I suggest you give it
some time, it's ***y excellent. This SIM is very similar
to GPL in the manner in which it feeds back information regarding stepping
over the edge. In GPL, if the tyres aren't screaming you generally aren't
going fast enough. So when the rear gives way you see it through the visual
change in the angle of attack of the tub to the road and in the suspension
movements. You had the tyre screaching before it gave way, so it's not that.
Now, in F1RC, the tyres don't screach until you have passed the limit. The
screach could be a bit louder, and they seem not to squeel until they are
*** out precariously and almost uncatchable. So like GPL, the feedback I
take the cue from is the angle of the monocoque to the road. Unlike GPL,
this happens in an instant and you must react much more quickly. Also the
suspension arms don't move much.
Changing the setups helped a lot, I'll be posting them to Jure soon and in
the meantime I'll just post the Setups with my record laps (assuming I get
any more ) so they will be necessarily a little precarious.
OK, CRUX OF THE SOLUTION: The snap oversteer which is almost uncontrollable
is caused by some of the default setups riding the packers in the fast
turns. As soonas the car rides them it snaps into almost uncontrollable
oversteer. Very Realistic, a bit like turn 5 at Brazil in GP3 if you touch
the left curbing.
In the slow stuff, the oversteer is caused by 2 factors:
1: As above, the gear ratios can be tweaked to move the power band out of
the slow stuff, and/or you can change to another gear.
2: The stock setups have a very soft front end and a stiff rear (a recipe
for oversteer)
Finally, just to reiterate, this SIM is amazing, the Mclaren has better
handling in the fast stuff due to superior aerodynamics (Well, they do have
Newey in the team ) and the Ferrari has more mechanical grip which shows
itself in the slow stuff. You can brake a little later in the Mclaren. The
Ferrari needs a higher rideheight, etc etc, absolutely excellent.
Sorry to go on.
Ian Bell
GPLRank -16.8
Gonna learn The Ring and Silverstone soon
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David G Fisher