The demo is a single 2-lap race on the Route Adonf track, against three
other cars. There is no front-end to the demo, only controller, graphics
and HUD configuration from the pause menu.
(Note: you must hit ESC to bring up the pause menu in order to configure
your controller!) You can view a reply of the race.
I love the new damage meters which the PSX version lacked, as well as the
deformable bodies. Graphics are decent on my 400MHz K6-III, 64MB RAM with a
32MB Rage Fury. All graphics are options were set to maximum. The frame
rate was very good, so it seems this problem has been solved from the PSX
version.
One thing I was interested in was the driving model. NFS4 PSX is more of a
sim than previous efforts, and I felt the driving model in that game was
very good, although the two Ferrari's weren't quite right. I was
disappointed with NFS3 PC; it was like driving a wet sponge. Well, the
model in the demo seems to be OK, but I still think I need to do some more
adjusting to the wheel.
One thing that has always bugged me about the NFS series on the PC are the
"vacuum walls". This phenomenon occurs in external views. If you get too
close to a wall, it will suck you in, and the camera view will be shifted
slightly. How annoying. The PSX versions have never done this.
I just hope the rest of the game is as good as the PSX version. (I still
think NFS3 on the PSX is better than the PC version)
I wondering which of the old tracks are gonna be included? I've read that
Empire City is one. I'd also like to see the first four from NFS3, the
Canada and Germany track from 2 and Autumn Woods from 1.
BTW, I could only manage 1.8kb/sec from the avault site, so it took quite
awhile to download. I think Gamecenter.com has it as well.
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