Has anyone been able to get the pedals to work on a separate axis?
When I set them up on my Logitech FF wheel, it detects both the gas
and brake as an "up" arrow.
I also set the paddles for shifting, it accepts them, then when I play
the game they control the views.
The demo is stunning. It may be an arcade game, but the graphics and
sound are really nice. Fireworks at night, hot air balloons in the
day, bird sounds when you go through the forest.
I was also pleasantly surprised when I landed my 911 upside down on
the side of the road... I was put back on the track with the passenger
side roof smashed flat! Wish EOA could have got the permission to do
that with SCGT.
I've only played it a few times, and the controls seem real twitchy to
me. I'll have to fiddle around with dead-zones, etc.
I really hope split axis is supported in the release, if not the demo.
Tim