I haven't been able to get the GPL demo to work for me (something about
a missing svapi.dll file or some such that i haven't been able to figure
out). However, I've always found the perception of speed and depth to
be a real problem with the other Papy simms that I've played with. I
eventually gave up on NASCAR and SODA because I just couldn't get a very
good sensation of how fast I was approaching corners so I keep clipping
corners or spinning out. (The papy simms that I've tried are also
pretty weak at sound, so I keep blowing my engines just to add to the
frustration.) I tend to drive by ear and by speed cues.. so engine
sounds and a good perception of speed are rather crucial for me.
This doesn't really make much sense... Why should a power slide affect
one's speed perception? I don't know if you've ever played with
Europress' IRC, but it manages to do an excellent job of speed
perception and it's modeling of powerslides also pretty good (judging by
watching in-car shots of rally car drivers powersliding through
corners). I can assure you that it doesn't feel anything like taking
the corner at 10mph while actually trying to take it at 90. :)
--
Hai Pham