Adam...
Apart from making all the pre*** settings available from a single
screen (the Race Central tab), here's a sampling of the things that GPaL
will do, from the interface, for the offline racer:
-Allow for simple adjustment of the AI speed...down for the beginner or up
for the expert!
- Allow for the simple adjustment of AI field speed diversity. Want a wide
range of speeds in the field or prefer a wild tightly-bunched field?
- Increase or decrease the probability that AI drivers will make driving
errors
- Enable or disable the inherent random modifiers that affect AI performance
- Allow you to conduct a spec race in which you and all the AI drive the
same car
- Randomly reassign AI drivers to different teams
- Specify a starting grid that may better suit your needs
- Select a car type (Novice, Advanced Trainer, or Pro) in Single Race mode
from the GPaL Race Central screen
- Specify a race length independent of Level (Novice, Intermediate, or Pro)
- Select the full range of GPL force feedback settings from the screen
All fields in GPaL provide easy point-and-click adjustment as well as
full-keyboard support for keyboard fans. In addition to click adjustments,
numeric field values can be increased or decreased with Up/Dn, +/-,
PgUp/PgDn, etc. Take your pick! :)
Just a taste. And there's more in the pipeline! :)
Get a preview of GPaL at www.RaceLive.com/GPaL.
Enjoy!
Jack Rambo
www.RaceLive.com/GPaL
So basically, Not Much for the offline GPL user w/o a FF wheel?
> >Since I live in Australia, like the arse end of the world to some but a
> >great place to live, playing multiplayer racing games is "Like forget
it".
> >So what will the "Play alone" GPL fan get out of the upgrade apart from
> >sweet F____ all? Better graphics, faster performance and so on etc etc?
> >I know it's all a bit hush hush and so trendy to be "In the know" But
it's
> >not like MI5 for christ's sake it's a game so enlightenment would be
hugely
> >appreciated.
> I can tell you, but you know I've to shoot you after....Ah well, you
> asked for it:
> Inclusion of Force Feedback.
> Some (minor) bug fixes.
> A lot of Multiplayer stuff, like unattendent server, max latency,
> allowed car types, maximum players.
> And rumour is, they include Giant Nuclear Chickens. Yippie!
> Remco