That is not uncommon but also completely avoidable. It has to do with
the rather non-logical way that ISI does their controller settings, and
also the very inconvenient arrangement of the menus. I think most
people are setting "Speed Sensitivity" thinking that it is "Steering
Sensitivity", but it's not. Speed Sensitivity is like the steering hack
in Papyrus games, if you want full linear steering you should turn it
off. Except in Papyrus games the steering hack affects the low speed
steering ratio, leaving the high speed ratio unchanged, whereas in ISI
games the Speed Sensitivity setting affects the high speed steering
ratio and leaves the low speed ratio unchanged. The higher the number,
the more it reduces the steering response at high speeds. It has been
this way with all ISI games going all the way back to SCGT.
Unfortunately it's just not logical to most people, and again the menus
are not well arranged.
With my wheel I am using an X Axis Sensitivity of 20%, X Axis Deadzone
of 0, Speed Sensitivity of 10%, and in the garage menu I usually set the
car to around 20 degrees of steering lock. Normally I would use fully
linear sensitivity, but in F1 2001 I keep a little speed sensitivity on
because it helps settle the steering down at high speed. Any more than
10% though and I find myself constantly missing turns. To set Steering
Sensitivity you have to click through to the advanced screen for your
controller (controller 1, 2, etc.) and set the Axis Sensitivity
(normally X) for that controller. Generally the more Speed Sensitivity
you use the more X axis (steering) sensitivity you will have to use in
order to maintain some sensitivity at speed.
HTH,
Hal
> it's impossible to keep the car going straight to start with
> > It might help a little if people would say what problems they are
having
> > instead of just coming in here and ***ing. I'm still not sure
what
> > some people are complaining about. I have tried it with a
Sidewinder
> > Precision 2 joystick, a Logitech Rumblepad, and two different
Logitech
> > FF GP wheels and have not had any problems. None. The only thing I
can
> > think of is that the menu setup for the controllers is confusing,
and
> > that is preventing a lot of people from finding settings that they
like.
> > Exactly what problem are you having anyway?
> > > There are many great games out there, and I'm often amazed at how
it's
> > > possible to 'make' stuff like that. It's just unbelievable to me,
> > maybe
> > > you've had this feeling as well. It's like the mystery of the
> > lightbulb,
> > > multiplied by one hundred. And I don't necessarily *want* to know
how
> > it's
> > > all done, I'm quite happy being in the dark about this. I grew up
with
> > > videogames, and I've basically seen it all: from Pong to Porsche
> > Unleashed
> > > (so to speak), and I take my hat of to all the creative geniuses
that
> > made
> > > it all happen. But here's what I don't get: if you're so damn'
smart
> > that
> > > you can create a racing game like eeeeuhm... well F1 2001 for
> > instance (why
> > > not), how come you***up the controller settings big time! In
my
> > mind,
> > > fixing such a problem ought to be infinitely more simple to create
the
> > game
> > > itself. And if they are aware of the problem - and I'm sure they
are -
> > why
> > > don't they ***y fix it then!!! In my opinion, there's no excuse
for
> > this.
> > > People pay good money for their stuff, they'd better make sure it
> > works
> > > properly.
> > > Had to get that of my chest...
> > > Happy racing,
> > > Ice D