rec.autos.simulators

FF spikes in GPL?

Haqsa

FF spikes in GPL?

by Haqsa » Thu, 26 Jul 2001 09:56:11

Okay I finally got GPL, I wrote a letter to my relatives informing that
I wouldn't be seeing them for a while, and I sat down to play.  I have
installed the 1.2 patch, the D3D patch, and have added the necessary
lines to core.ini to enable force feedback.  Using the example values in
core.ini.sample, I found that I was getting spikes every once in a while
on long straights.  I searched around, and found that most people
advised setting the values to much higher numbers.  I didn't go up into
the thousands but I did try using up to 600 for damping and about 300
for torque.  Spikes are still there.  Rather than spend all evening
tweaking it can anyone tell me what settings to use to eliminate spikes?
I am using a Logitech FF GP wheel.

Thanks,
Hal

Alex Kihuran

FF spikes in GPL?

by Alex Kihuran » Thu, 26 Jul 2001 11:34:24

GPL is weird :) torque is actually damping and damping is actually torque,
so increase torque and test that. Go to http://www.slottweak.com he has the
best advice

Thanks,
Alex

Darren Taylo

FF spikes in GPL?

by Darren Taylo » Thu, 26 Jul 2001 16:34:20

are you using windows 2k?


> GPL is weird :) torque is actually damping and damping is actually torque,
> so increase torque and test that. Go to http://www.slottweak.com he has
the
> best advice

> Thanks,
> Alex


> > Okay I finally got GPL, I wrote a letter to my relatives informing that
> > I wouldn't be seeing them for a while, and I sat down to play.  I have
> > installed the 1.2 patch, the D3D patch, and have added the necessary
> > lines to core.ini to enable force feedback.  Using the example values in
> > core.ini.sample, I found that I was getting spikes every once in a while
> > on long straights.  I searched around, and found that most people
> > advised setting the values to much higher numbers.  I didn't go up into
> > the thousands but I did try using up to 600 for damping and about 300
> > for torque.  Spikes are still there.  Rather than spend all evening
> > tweaking it can anyone tell me what settings to use to eliminate spikes?
> > I am using a Logitech FF GP wheel.

> > Thanks,
> > Hal

bill jone

FF spikes in GPL?

by bill jone » Thu, 26 Jul 2001 20:58:15

What are spikes? I'm running windows 98 and am having problems with the
force feed letting go (no ability to steer and the throttle locking open)
until I hit something, then it comes back. I'm running NASCAR3. Is this the
same thing and is there any suggestions on what causes this?

> are you using windows 2k?



> > GPL is weird :) torque is actually damping and damping is actually
torque,
> > so increase torque and test that. Go to http://www.slottweak.com he has
> the
> > best advice

> > Thanks,
> > Alex


> > > Okay I finally got GPL, I wrote a letter to my relatives informing
that
> > > I wouldn't be seeing them for a while, and I sat down to play.  I have
> > > installed the 1.2 patch, the D3D patch, and have added the necessary
> > > lines to core.ini to enable force feedback.  Using the example values
in
> > > core.ini.sample, I found that I was getting spikes every once in a
while
> > > on long straights.  I searched around, and found that most people
> > > advised setting the values to much higher numbers.  I didn't go up
into
> > > the thousands but I did try using up to 600 for damping and about 300
> > > for torque.  Spikes are still there.  Rather than spend all evening
> > > tweaking it can anyone tell me what settings to use to eliminate
spikes?
> > > I am using a Logitech FF GP wheel.

> > > Thanks,
> > > Hal

Alex Kihuran

FF spikes in GPL?

by Alex Kihuran » Thu, 26 Jul 2001 23:31:26

I am not

Thanks,
Alex

> are you using windows 2k?



> > GPL is weird :) torque is actually damping and damping is actually
torque,
> > so increase torque and test that. Go to http://www.slottweak.com he has
> the
> > best advice

> > Thanks,
> > Alex


> > > Okay I finally got GPL, I wrote a letter to my relatives informing
that
> > > I wouldn't be seeing them for a while, and I sat down to play.  I have
> > > installed the 1.2 patch, the D3D patch, and have added the necessary
> > > lines to core.ini to enable force feedback.  Using the example values
in
> > > core.ini.sample, I found that I was getting spikes every once in a
while
> > > on long straights.  I searched around, and found that most people
> > > advised setting the values to much higher numbers.  I didn't go up
into
> > > the thousands but I did try using up to 600 for damping and about 300
> > > for torque.  Spikes are still there.  Rather than spend all evening
> > > tweaking it can anyone tell me what settings to use to eliminate
spikes?
> > > I am using a Logitech FF GP wheel.

> > > Thanks,
> > > Hal

Bill and Ben, the flower pot men

FF spikes in GPL?

by Bill and Ben, the flower pot men » Fri, 27 Jul 2001 01:51:27



I had the same problem on that wheel, but not on a MSFF wheel. Try
turning down the FF strength in Windows.

Haqsa

FF spikes in GPL?

by Haqsa » Fri, 27 Jul 2001 07:47:39

No, Windows 98.


> are you using windows 2k?



> > GPL is weird :) torque is actually damping and damping is actually
torque,
> > so increase torque and test that. Go to http://www.slottweak.com he
has
> the
> > best advice

> > Thanks,
> > Alex


> > > Okay I finally got GPL, I wrote a letter to my relatives informing
that
> > > I wouldn't be seeing them for a while, and I sat down to play.  I
have
> > > installed the 1.2 patch, the D3D patch, and have added the
necessary
> > > lines to core.ini to enable force feedback.  Using the example
values in
> > > core.ini.sample, I found that I was getting spikes every once in a
while
> > > on long straights.  I searched around, and found that most people
> > > advised setting the values to much higher numbers.  I didn't go up
into
> > > the thousands but I did try using up to 600 for damping and about
300
> > > for torque.  Spikes are still there.  Rather than spend all
evening
> > > tweaking it can anyone tell me what settings to use to eliminate
spikes?
> > > I am using a Logitech FF GP wheel.

> > > Thanks,
> > > Hal

Haqsa

FF spikes in GPL?

by Haqsa » Fri, 27 Jul 2001 07:49:39

What I am calling spikes are when the wheel jerks to one side and then
comes immediately right back again, for no particular reason.  I don't
think it is the same problem you are having.


> What are spikes? I'm running windows 98 and am having problems with
the
> force feed letting go (no ability to steer and the throttle locking
open)
> until I hit something, then it comes back. I'm running NASCAR3. Is
this the
> same thing and is there any suggestions on what causes this?


> > are you using windows 2k?



> > > GPL is weird :) torque is actually damping and damping is actually
> torque,
> > > so increase torque and test that. Go to http://www.slottweak.com
he has
> > the
> > > best advice

> > > Thanks,
> > > Alex


> > > > Okay I finally got GPL, I wrote a letter to my relatives
informing
> that
> > > > I wouldn't be seeing them for a while, and I sat down to play.
I have
> > > > installed the 1.2 patch, the D3D patch, and have added the
necessary
> > > > lines to core.ini to enable force feedback.  Using the example
values
> in
> > > > core.ini.sample, I found that I was getting spikes every once in
a
> while
> > > > on long straights.  I searched around, and found that most
people
> > > > advised setting the values to much higher numbers.  I didn't go
up
> into
> > > > the thousands but I did try using up to 600 for damping and
about 300
> > > > for torque.  Spikes are still there.  Rather than spend all
evening
> > > > tweaking it can anyone tell me what settings to use to eliminate
> spikes?
> > > > I am using a Logitech FF GP wheel.

> > > > Thanks,
> > > > Hal

Thom j

FF spikes in GPL?

by Thom j » Fri, 27 Jul 2001 07:55:37

Isnt this called "wheel jerks to one side and then comes
immediately right back again??" :) just curious...

| What I am calling spikes are when the wheel jerks to one side and then
| comes immediately right back again, for no particular reason.  I don't
| think it is the same problem you are having.
|

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Haqsa

FF spikes in GPL?

by Haqsa » Fri, 27 Jul 2001 07:59:50

I will try that, but I am starting to think that the real problem is
latency.  I did a little more reading after posting that message last
night, and found out that the latency setting is used by GPL to
determine how much to predict ahead when calculating the forces.  IF you
have high latency in the FF system, the game has to predict ahead,
otherwise it can't make the force happen at the same time that you see
it on screen. But the farther it predicts ahead, the more likely it is
to make a mistake which will have to be immediately corrected on the
next frame, thus a spike. The reason I think it is a prediction error is
that I noticed that when a spike occurs it also shows the wheel on
screen turn sideways, and then it immediately goes back to the straight
ahead position on the next frame. So my thinking is this: we know that
FF requires a fair amount of CPU overhead because most games run more
slowly when you use FF, therefore much of the latency of FF is in the
software, therefore the faster PC's that we all have now should not
require as much latency correction as the ones that GPL was designed
for.  I tried turning the latency down from the default 0.085 to 0.020,
and it seemed to reduce, though it did not totally eliminate, the
spikes. I'm going to try some lower settings, and maybe even 0, tonight
to see what happens.  I will also try your suggestion.

Thanks,
Hal


> GPL is weird :) torque is actually damping and damping is actually
torque,
> so increase torque and test that. Go to http://www.slottweak.com he
has the
> best advice

> Thanks,
> Alex


> > Okay I finally got GPL, I wrote a letter to my relatives informing
that
> > I wouldn't be seeing them for a while, and I sat down to play.  I
have
> > installed the 1.2 patch, the D3D patch, and have added the necessary
> > lines to core.ini to enable force feedback.  Using the example
values in
> > core.ini.sample, I found that I was getting spikes every once in a
while
> > on long straights.  I searched around, and found that most people
> > advised setting the values to much higher numbers.  I didn't go up
into
> > the thousands but I did try using up to 600 for damping and about
300
> > for torque.  Spikes are still there.  Rather than spend all evening
> > tweaking it can anyone tell me what settings to use to eliminate
spikes?
> > I am using a Logitech FF GP wheel.

> > Thanks,
> > Hal

+G2

FF spikes in GPL?

by +G2 » Fri, 27 Jul 2001 10:41:57

[ Joy ]
allow_force_feedback = 1
force_feedback_damping = 55
force_feedback_latency = 0.05
max_steering_torque = 250

I use these settings in the core.ini file.  I also have a Logitech FF GP.
No more spikes.

Haqsa

FF spikes in GPL?

by Haqsa » Fri, 27 Jul 2001 11:21:26

<groan>

;o)


> Isnt this called "wheel jerks to one side and then comes
> immediately right back again??" :) just curious...


> | What I am calling spikes are when the wheel jerks to one side and
then
> | comes immediately right back again, for no particular reason.  I
don't
> | think it is the same problem you are having.
> |

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> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.265 / Virus Database: 137 - Release Date: 7/18/2001

Haqsa

FF spikes in GPL?

by Haqsa » Fri, 27 Jul 2001 11:26:58

I guess I will try that tomorrow.  Tonight I tried:

[ Joy ]
allow_force_feedback = 1
force_feedback_damping = 400
force_feedback_latency = 0.005
max_steering_torque = 400

With those settings I only had one spike, on the back straight at
Mosport going full throttle up the hill.  Other than that it was well
behaved.  I still need to try zero latency, and I will also try your
suggestion when I get a chance.

Thanks,
Hal


Digital Lattic

FF spikes in GPL?

by Digital Lattic » Fri, 27 Jul 2001 12:06:51


I use latency of 0 on a fast computer and I'll still see these spikes (one
or two over say, 10 laps).

It's followed me through two different wheels, three computers and two
operating systems.  I've never seen a resolution to this problem.

Dale.

Thom j

FF spikes in GPL?

by Thom j » Fri, 27 Jul 2001 12:14:57

Sorry "Haqsau" :( Bad day...lol

| <groan>
|
| ;o)
|
| > Isnt this called "wheel jerks to one side and then comes
| > immediately right back again??" :) just curious...
|

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