rec.autos.simulators

GPL + GeForce4 MX440 = screen corruption?

David Mocna

GPL + GeForce4 MX440 = screen corruption?

by David Mocna » Sun, 22 Sep 2002 12:57:08

Hi Guys,
I have recently got myself a new PC (Athlon 2000 Pro + GeForce4 MX440) so
for GPL now I'd using the D3D rasterizer. Game runs absolutely awesome but
there are a couple of things that are annoying me ... maybe one of you has
seen this and can help?

a) First problem is that the 'text' in the black header/footer of the screen
gets corrupted ... almost like it's loosing definition/resolution and over
time you can't read it at all. By header/footer I mean the areas that shows
the framerate in the 'race' and position, laptime, best laptime etc in
'replay'. Also, I've notice the 'text' on the screen that shows all your
laptimes/positions getting corrupted. Any idea how to 'fix' this?

b) Second problem is that when I exit GPL and come back to the my Windows
(98) desktop, all my Windows are moved as if my windows resolution was
turned down. This is not really a problem but it is annoying. Any idea how
to stop it doing this?

ps. I'm running Windows at 1280x 1024 resolution while GPL as 1027x768.

Thanks for any/all the helps and tips in advance.

--

Regards,
David Mocnay

Sid Chappl

GPL + GeForce4 MX440 = screen corruption?

by Sid Chappl » Sun, 22 Sep 2002 15:35:57

Can't help you sorry. I have the same problem in GPL but i have a AMD Athlon
XP 1600+ and a GF2 GTS vid card with v29.80 drivers, i've changed the
drivers but it doesn't fix it. I'm running Windows98se at 1024 x 768 and GPL
at 1152 x 864.
Sid.


straito

GPL + GeForce4 MX440 = screen corruption?

by straito » Sun, 22 Sep 2002 16:15:46

problem a) isnt that to do with 4xFSAA in windows geforce props or something


Mark Robert

GPL + GeForce4 MX440 = screen corruption?

by Mark Robert » Sun, 22 Sep 2002 23:24:45

I have problem a) as well with my geforce card, & I think that it had
something to do with the high-res skins for the GPLEA cars that I installed
into GPL.  I chose to stick with the pretty cars and live with the corrupted
text.  You could also try running in OpenGL which (supposedly) doesn't have
this problem.

Mark


> problem a) isnt that to do with 4xFSAA in windows geforce props or
something



> > Hi Guys,
> > I have recently got myself a new PC (Athlon 2000 Pro + GeForce4 MX440)
so
> > for GPL now I'd using the D3D rasterizer. Game runs absolutely awesome
but
> > there are a couple of things that are annoying me ... maybe one of you
has
> > seen this and can help?

> > a) First problem is that the 'text' in the black header/footer of the
> screen
> > gets corrupted ... almost like it's loosing definition/resolution and
over
> > time you can't read it at all. By header/footer I mean the areas that
> shows
> > the framerate in the 'race' and position, laptime, best laptime etc in
> > 'replay'. Also, I've notice the 'text' on the screen that shows all your
> > laptimes/positions getting corrupted. Any idea how to 'fix' this?

> > b) Second problem is that when I exit GPL and come back to the my
Windows
> > (98) desktop, all my Windows are moved as if my windows resolution was
> > turned down. This is not really a problem but it is annoying. Any idea
how
> > to stop it doing this?

> > ps. I'm running Windows at 1280x 1024 resolution while GPL as 1027x768.

> > Thanks for any/all the helps and tips in advance.

> > --

> > Regards,
> > David Mocnay

Cong

GPL + GeForce4 MX440 = screen corruption?

by Cong » Mon, 23 Sep 2002 00:18:42

Once you mod the game that becomes an issue, so live with it or run openGL
which is much much more stable with a Gforce then d3d, the only dowside is
that you lose the hi-res in the mirrors... Your other option would be to run
a Voodoo 5 but that has its own set of issues.

So all in all with GPL its all about compromise...and don't count on Papyrus
to release an update on a four year old game :(


> I have problem a) as well with my geforce card, & I think that it had
> something to do with the high-res skins for the GPLEA cars that I
installed
> into GPL.  I chose to stick with the pretty cars and live with the
corrupted
> text.  You could also try running in OpenGL which (supposedly) doesn't
have
> this problem.

> Mark



> > problem a) isnt that to do with 4xFSAA in windows geforce props or
> something



> > > Hi Guys,
> > > I have recently got myself a new PC (Athlon 2000 Pro + GeForce4 MX440)
> so
> > > for GPL now I'd using the D3D rasterizer. Game runs absolutely awesome
> but
> > > there are a couple of things that are annoying me ... maybe one of you
> has
> > > seen this and can help?

> > > a) First problem is that the 'text' in the black header/footer of the
> > screen
> > > gets corrupted ... almost like it's loosing definition/resolution and
> over
> > > time you can't read it at all. By header/footer I mean the areas that
> > shows
> > > the framerate in the 'race' and position, laptime, best laptime etc in
> > > 'replay'. Also, I've notice the 'text' on the screen that shows all
your
> > > laptimes/positions getting corrupted. Any idea how to 'fix' this?

> > > b) Second problem is that when I exit GPL and come back to the my
> Windows
> > > (98) desktop, all my Windows are moved as if my windows resolution was
> > > turned down. This is not really a problem but it is annoying. Any idea
> how
> > > to stop it doing this?

> > > ps. I'm running Windows at 1280x 1024 resolution while GPL as
1027x768.

> > > Thanks for any/all the helps and tips in advance.

> > > --

> > > Regards,
> > > David Mocnay

Biz

GPL + GeForce4 MX440 = screen corruption?

by Biz » Mon, 23 Sep 2002 02:06:02


Turn off anti-aliasing

Hanven't seen that problem on mine.  Since there was a fix to the OpenGL rasterizer posted at
racesimcentral a few months back, I use it and never looked back.  In almost every case, if I can
use OpenGL for a game, I do since I'm using a Geforce card.

David Mocna

GPL + GeForce4 MX440 = screen corruption?

by David Mocna » Tue, 24 Sep 2002 11:48:27

Thanks guys, so it seems likem the openGL rasterizer could fix 'this'
problem. Though, last time I had a look at it (years ago), it did not run
that well. What's the perfrormance like in GPL compared to the Direct3D
one?

--
Regards,
David Mocnay

Dave Henri

GPL + GeForce4 MX440 = screen corruption?

by Dave Henri » Tue, 24 Sep 2002 13:09:26


  I ran the opengl fix the other day and it seemed to be faster.  ANd it
seem to work, and the mirrors seemed to be ok.  (just some recon laps so I
can't say for sure...)  But give it a go....use the fixed opengl file and
you should be good to go.

(sooner or later I gotta start practicing for my DTM league)
dave henrie

Biz

GPL + GeForce4 MX440 = screen corruption?

by Biz » Tue, 24 Sep 2002 14:00:36

You have to use the patched OpenGL rasterizer posted at racesimcentral's forum.  The neat trick for
the
mirrors is to take the mirror.mip and make it 256x256 using winmip or whatever you prefer.  It
doubles the mirror resolution.  As always, make a copy of your original mirror.mip first in case you
have trouble.
--
Biz

"Don't touch that please, your primitive intellect wouldn't understand
alloys and compositions and,......things with molecular structures,....and
the....." - Ash


Sid Chappl

GPL + GeForce4 MX440 = screen corruption?

by Sid Chappl » Thu, 26 Sep 2002 17:48:33

Sounds good, where can i download the fixed opengl file ?
Sid.




> > Thanks guys, so it seems likem the openGL rasterizer could fix 'this'
> > problem. Though, last time I had a look at it (years ago), it did not
run
> > that well. What's the perfrormance like in GPL compared to the Direct3D
> > one?

> > --
> > Regards,
> > David Mocnay
>   I ran the opengl fix the other day and it seemed to be faster.  ANd it
> seem to work, and the mirrors seemed to be ok.  (just some recon laps so I
> can't say for sure...)  But give it a go....use the fixed opengl file and
> you should be good to go.

> (sooner or later I gotta start practicing for my DTM league)
> dave henrie

Biz

GPL + GeForce4 MX440 = screen corruption?

by Biz » Fri, 27 Sep 2002 01:46:40

The forum at racesimcentral
--
Biz

"Don't touch that please, your primitive intellect wouldn't understand
alloys and compositions and,......things with molecular structures,....and
the....." - Ash


> Sounds good, where can i download the fixed opengl file ?
> Sid.





> > > Thanks guys, so it seems likem the openGL rasterizer could fix 'this'
> > > problem. Though, last time I had a look at it (years ago), it did not
> run
> > > that well. What's the perfrormance like in GPL compared to the Direct3D
> > > one?

> > > --
> > > Regards,
> > > David Mocnay
> >   I ran the opengl fix the other day and it seemed to be faster.  ANd it
> > seem to work, and the mirrors seemed to be ok.  (just some recon laps so I
> > can't say for sure...)  But give it a go....use the fixed opengl file and
> > you should be good to go.

> > (sooner or later I gotta start practicing for my DTM league)
> > dave henrie

David Mocna

GPL + GeForce4 MX440 = screen corruption?

by David Mocna » Fri, 27 Sep 2002 22:25:51

-------------------------------------------------------------
You have to use the patched OpenGL rasterizer posted at racesimcentral's
forum
-------------------------------------------------------------

Thanks, I'll give it a go. Though, can you point me to the patch (ie. a
link) as I don't see anything in the forum. Not only that but I saw the
thead that talks about this but no link to a patch. Can I download it from
anywhere else?

Thanks.
--

Regards,
David Mocnay

Biz

GPL + GeForce4 MX440 = screen corruption?

by Biz » Sat, 28 Sep 2002 02:04:12

http://forum.racesimcentral.com/showthread.php?s=&threadid=37496
Must have been hiding in plain sight.......
--
Biz

"Don't touch that please, your primitive intellect wouldn't understand
alloys and compositions and,......things with molecular structures,....and
the....." - Ash


David Mocna

GPL + GeForce4 MX440 = screen corruption?

by David Mocna » Sat, 28 Sep 2002 13:11:36

---------------------------------------------
---------------------------------------------

Thanks again, but this link takes me to a thread discussing the 'patch'
in the Racesimcentral forum (thread is called "Last time OGL ?"). I don't
see the patch (or link to it) anywhere.

If this link does have the 'patch' somewhere then where do I find it and
how do I download it.

Sorry for not 'getting this' but I just cannot see anything I can
download.

--
Regards,
David Mocnay

Dave Henri

GPL + GeForce4 MX440 = screen corruption?

by Dave Henri » Sat, 28 Sep 2002 13:57:46


    :)  it's right there at the bottom of the first message of that thread.
an attachment called rastogl.zip.  all you do is click on that and it should
dload...look at the bottom of the first message.
dave henrie


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