> > >SODA!
> > >> NASCAR!
> > >> Dacid G Fisher
> > >> > You're an ass.
> > PEPSI!
> COKE!
> > >SODA!
> > >> NASCAR!
> > >> Dacid G Fisher
> > >> > You're an ass.
> > PEPSI!
> COKE!
| CRACK!
---
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RS finished 4th. JM finished eighth. At least 30 seconds behind RS. Nice
pass by JM on Panis BTW. For some reason the rookie
rookie rookie rookie rookie Raikkonen finished higher than JM.
David G Fisher
Thanks,
Alex
David G Fisher <davegfnos...@home.com> wrote in message
news:z%Ee7.106698$EP6.27795629@news1.rdc2.pa.home.com...
> "Jan Verschueren" <jan.no-spam.verschue...@pandora.be> wrote in message
> news:tnlvovnr3e7r4b@news.supernews.com...
> > "David G Fisher" wrote...
> > > For those who go on and on and on and on and on and on
> > > about which sim is so realistic compared to all others,
> > > here's a little shot of perspective.
> > Sorry to burst your bubble and not meaning any disrespect to the soon to
> be
> > quadruple (or is it quintuple already?) F1 World Champion,but without
> > knowing which sims he's talking about, under which circumstance and how
> long
> > he's played them and which equipment he used to do so, his comments are
> next
> > to worthless
> > He *is* an F1 driver, for crying out loud!! -Of course he won't relate
to
> a
> > simulation on his first try. His body and mind are expecting G-loads in
> > response to his control actions and are not getting them, alienating him
> > from the experience. It takes time to train the brain into translating
the
> > visual and audio cues into (mock) sensations about the simulated car.
> > Otherwise everyone would be able to drive simulated cars more or less
> > competently from the word go. Put any non-simracer in front of your PC
and
> > it'll take him 15 minutes to complete a lap at Monza.
> You don't think that a 32 year old man who had a privileged upbringing in
> Germany, and loves auto racing, knows what driving sims/games are, and
what
> it would take to evaluate them? I knew these things before I was even that
> interested in driving sims because they're so obvious. Racing games are
> hardly recent inventions.
> > Couple of seasons ago RTL (German satellite TV station) used to invite
> ex-GP
> > drivers to watch the GP's along with a moderator and a studio audience,
> > momentarily commenting on events in the live coverage as the race
> unfolded.
> > At the end of the show they put them in a simulator (F1 chassis mock-up)
> and
> > had them drive a lap of Hockenheim (using MGPRS2, I think) adding the
> result
> > to a fastest lap list. Without exception, they embarassed themselves.
> > Why? -Because it takes a lot of practise to perceive the world of the
> > simulator as real, plain and simple. If ex-F1 drivers can't do it, what
> > chance has your cousin got?
> I've seen kids sit down in front of driving games and drive them with
ease,
> including GPL. Your making the same mistake a lot of adult sim racers
make,
> which is to take these things so seriously that we "talk" ourselves into
> believing they are more difficult than they really are, sometimes in order
> to justify our (what many people would call childish) hobby to ourselves
and
> others.
> All he's saying, is that without the physical effects of driving a race
car,
> most of the simulation is gone. Driving a car (sim or real) isn't that
hard.
> Everybody does it. Simulating a real F1 car without the physical effects
is
> like simulating sex. Will any computer program ever come within a million
> miles of satisfying you in the same way real sex with Cameron Diaz would?
> All I'm saying is let's not take this stuff so damn seriously that we
> actually think we could mimic what we do on screen if we were "just given
> the chance". Let's not put down real life drivers because we think we know
> "what it takes". How about not ripping the shit out of one sim, and
praising
> another as if it's our religion? Perspective.
> > When I say GPL is more realistic than Rally Championship that's because
> if I
> > drive a car in GPL over an upset in such a way and at such a speed that,
> > IMO, it shouldn't roll, it doesn't. Whereas in Rally Championship, it
> does.
> I rarely EVER rolled the cars in RC. It was never an issue with me or many
> other people who drove RC. Real rally cars actually do roll fairly easily
> though. You should know that. How do you explain the different experiences
> that some had? There is only one answer and that is that some people drove
> them correctly, and kept them on a part of the track which wouldn't cause
> the car to roll over in real life. Some people drove them at realisitic
> speeds, while others had no idea what their speed was as they were going
> around a sharp turn. I saw so many replays of people rolling or crashing
> their car, and blaming the game. They had no idea how fast they were
going,
> or what they hit. They simply blamed the game. As for GPL, the reason I
lost
> interest in it was because IT did things that the real life footage showed
> was not accurate. Mainly, the excess sliding and drifting. Good, practiced
> drivers criss-crossing the driving line all the way around the track. They
> looked nothing like the AI or the real life footage.
> > There is an in-car lap of Nick Heidfeld in the Sauber at Sepang I
> downloaded
> > from "that F1 video site I can't remember nor find the URL of right
now".
> As
> > I watched it I found myself really agreeing with his approach, so I
loaded
> > up GP3 to "try it for myself". Couldn't do it, no matter how many
> liberties
> > I took with setup and driving model... the car in the simulation simply
> > wouldn't go there. Recently, using F1RC, I can do it with the standard
> > setup. Not as quickly as Nick, of course, but I can drive around the
track
> > in the same way (same more less goes for all tracks, but this is a
rather
> > poingant example). Therefore, as a simulation, F1RC is more realistic to
> me
> > than GP3. The behaviour of the cars conforms more to my notion of how
> these
> > cars *should* behave. If you know what I mean.
> I'm glad to hear you noticed this about F1RC, but unfortunately, this
group
> which is supposedly the most knowlegeable collection of sim racers on the
> planet has spent little time discussing F1RC's excellent simulation of an
F1
> car's behavior, and more time bickering over a bunch of bullshit.
> > I'm willing to go along with Shu in as far as we don't have the level
of
> > control precision reality has to offer. This, of course, is a nescessary
> > evil... if the controls had quasi infinate precision as they do in real
> > life, there wouldn't be time to calculate the model and present the
> graphics
> > on-screen.
> > > He also responds to the whiners who say F1 is all technology,
> > > and little about the actual drivers.
> > He doesn't respond to it, he presents the same argument in a different
> way.
> > <quote>
> > I see it like this: You are able to be more constantly at the limit [of
> the
> > car] with it [better electronics] and you don't have to take care of any
> > power peaks of the engine. It gives us more freedom to drive a bit
faster.
> > </quote>
> > Exactly Michael. However, in the technology whiner's (sic) point of
view,
> > the "us" part is the offensive bit. In "our" view, it should only be the
> > Schumachers, Sennas, Prosts and Mansells of this world who are in a
> position
> > to drive a given car at the very limit consistently.
> Without the electronics, no driver would be able to drive those cars near
> their limit. 18,000rpm. 850 hp. Advances in aerodynamics. Grooved tires.
> Incredible braking power. Technology has now made a car which outpaces the
> abilities of a human driver, and that's why the electronic aids exist. I
> want to see what the cars are truly capable of, and the aids make that
> possible. There's the limit, and then there's *the limit*. The true limit
is
> still only reached by the best drivers, so nothing has really changed. The
> driver who reaches that true limit the most consistently, lap after lap
and
> race after race is MS. MS always outperforms his teammates. RS outperforms
> JPM. MH is still probably a bit faster than DC. Zanardi dominated CART and
> his teammate, but couldn't do much in F1. Within a team, there is usually
> one driver who is consistently faster than another. Aids don't prevent
that
> fact from showing through.
> David G Fisher
BTW, how's your rally driving going with your dad? We used to chat a bit on
ICQ back when I was beta testing RC2000.
David G Fisher
> Thanks,
> Alex
> David G Fisher <davegfnos...@home.com> wrote in message
> news:z%Ee7.106698$EP6.27795629@news1.rdc2.pa.home.com...
> > "Jan Verschueren" <jan.no-spam.verschue...@pandora.be> wrote in message
> > news:tnlvovnr3e7r4b@news.supernews.com...
> > > "David G Fisher" wrote...
> > > > For those who go on and on and on and on and on and on
> > > > about which sim is so realistic compared to all others,
> > > > here's a little shot of perspective.
> > > Sorry to burst your bubble and not meaning any disrespect to the soon
to
> > be
> > > quadruple (or is it quintuple already?) F1 World Champion,but without
> > > knowing which sims he's talking about, under which circumstance and
how
> > long
> > > he's played them and which equipment he used to do so, his comments
are
> > next
> > > to worthless
> > > He *is* an F1 driver, for crying out loud!! -Of course he won't relate
> to
> > a
> > > simulation on his first try. His body and mind are expecting G-loads
in
> > > response to his control actions and are not getting them, alienating
him
> > > from the experience. It takes time to train the brain into translating
> the
> > > visual and audio cues into (mock) sensations about the simulated car.
> > > Otherwise everyone would be able to drive simulated cars more or less
> > > competently from the word go. Put any non-simracer in front of your PC
> and
> > > it'll take him 15 minutes to complete a lap at Monza.
> > You don't think that a 32 year old man who had a privileged upbringing
in
> > Germany, and loves auto racing, knows what driving sims/games are, and
> what
> > it would take to evaluate them? I knew these things before I was even
that
> > interested in driving sims because they're so obvious. Racing games are
> > hardly recent inventions.
> > > Couple of seasons ago RTL (German satellite TV station) used to invite
> > ex-GP
> > > drivers to watch the GP's along with a moderator and a studio
audience,
> > > momentarily commenting on events in the live coverage as the race
> > unfolded.
> > > At the end of the show they put them in a simulator (F1 chassis
mock-up)
> > and
> > > had them drive a lap of Hockenheim (using MGPRS2, I think) adding the
> > result
> > > to a fastest lap list. Without exception, they embarassed themselves.
> > > Why? -Because it takes a lot of practise to perceive the world of the
> > > simulator as real, plain and simple. If ex-F1 drivers can't do it,
what
> > > chance has your cousin got?
> > I've seen kids sit down in front of driving games and drive them with
> ease,
> > including GPL. Your making the same mistake a lot of adult sim racers
> make,
> > which is to take these things so seriously that we "talk" ourselves into
> > believing they are more difficult than they really are, sometimes in
order
> > to justify our (what many people would call childish) hobby to ourselves
> and
> > others.
> > All he's saying, is that without the physical effects of driving a race
> car,
> > most of the simulation is gone. Driving a car (sim or real) isn't that
> hard.
> > Everybody does it. Simulating a real F1 car without the physical effects
> is
> > like simulating sex. Will any computer program ever come within a
million
> > miles of satisfying you in the same way real sex with Cameron Diaz
would?
> > All I'm saying is let's not take this stuff so damn seriously that we
> > actually think we could mimic what we do on screen if we were "just
given
> > the chance". Let's not put down real life drivers because we think we
know
> > "what it takes". How about not ripping the shit out of one sim, and
> praising
> > another as if it's our religion? Perspective.
> > > When I say GPL is more realistic than Rally Championship that's
because
> > if I
> > > drive a car in GPL over an upset in such a way and at such a speed
that,
> > > IMO, it shouldn't roll, it doesn't. Whereas in Rally Championship, it
> > does.
> > I rarely EVER rolled the cars in RC. It was never an issue with me or
many
> > other people who drove RC. Real rally cars actually do roll fairly
easily
> > though. You should know that. How do you explain the different
experiences
> > that some had? There is only one answer and that is that some people
drove
> > them correctly, and kept them on a part of the track which wouldn't
cause
> > the car to roll over in real life. Some people drove them at realisitic
> > speeds, while others had no idea what their speed was as they were going
> > around a sharp turn. I saw so many replays of people rolling or crashing
> > their car, and blaming the game. They had no idea how fast they were
> going,
> > or what they hit. They simply blamed the game. As for GPL, the reason I
> lost
> > interest in it was because IT did things that the real life footage
showed
> > was not accurate. Mainly, the excess sliding and drifting. Good,
practiced
> > drivers criss-crossing the driving line all the way around the track.
They
> > looked nothing like the AI or the real life footage.
> > > There is an in-car lap of Nick Heidfeld in the Sauber at Sepang I
> > downloaded
> > > from "that F1 video site I can't remember nor find the URL of right
> now".
> > As
> > > I watched it I found myself really agreeing with his approach, so I
> loaded
> > > up GP3 to "try it for myself". Couldn't do it, no matter how many
> > liberties
> > > I took with setup and driving model... the car in the simulation
simply
> > > wouldn't go there. Recently, using F1RC, I can do it with the standard
> > > setup. Not as quickly as Nick, of course, but I can drive around the
> track
> > > in the same way (same more less goes for all tracks, but this is a
> rather
> > > poingant example). Therefore, as a simulation, F1RC is more realistic
to
> > me
> > > than GP3. The behaviour of the cars conforms more to my notion of how
> > these
> > > cars *should* behave. If you know what I mean.
> > I'm glad to hear you noticed this about F1RC, but unfortunately, this
> group
> > which is supposedly the most knowlegeable collection of sim racers on
the
> > planet has spent little time discussing F1RC's excellent simulation of
an
> F1
> > car's behavior, and more time bickering over a bunch of bullshit.
> > > I'm willing to go along with Shu in as far as we don't have the level
> of
> > > control precision reality has to offer. This, of course, is a
nescessary
> > > evil... if the controls had quasi infinate precision as they do in
real
> > > life, there wouldn't be time to calculate the model and present the
> > graphics
> > > on-screen.
> > > > He also responds to the whiners who say F1 is all technology,
> > > > and little about the actual drivers.
> > > He doesn't respond to it, he presents the same argument in a different
> > way.
> > > <quote>
> > > I see it like this: You are able to be more constantly at the limit
[of
> > the
> > > car] with it [better electronics] and you don't have to take care of
any
> > > power peaks of the engine. It gives us more freedom to drive a bit
> faster.
> > > </quote>
> > > Exactly Michael. However, in the technology whiner's (sic) point of
> view,
> > > the "us" part is the offensive bit. In "our" view, it should only be
the
> > > Schumachers, Sennas, Prosts and Mansells of this world who are in a
> > position
> > > to drive a given car at the very limit consistently.
> > Without the electronics, no driver would be able to drive those cars
near
> > their limit. 18,000rpm. 850 hp. Advances in aerodynamics. Grooved tires.
> > Incredible braking power. Technology has now made a car which outpaces
the
> > abilities of a human driver, and that's why the electronic aids exist. I
> > want to see what the cars are truly capable of, and the aids make that
> > possible. There's the limit, and then there's *the limit*. The true
limit
> is
> > still only reached by the best drivers, so nothing has really changed.
The
> > driver who reaches that true limit the most consistently, lap after lap
> and
> > race after race is MS. MS always outperforms his teammates. RS
outperforms
> > JPM. MH is still probably a bit faster than DC. Zanardi dominated CART
and
> > his teammate, but couldn't do much in F1. Within a team, there is
usually
> > one driver who is consistently faster than another. Aids don't prevent
> that
> > fact from showing through.
> > David G Fisher
<SNIP>
Back in the killfile, there's a good lad. When I'm bored I'll let you
out again and you can do a little toll dance for me.
>"David G Fisher" wrote...
>> > I'm not talking about the 60's or 70's at all.. all I'm saying is that
>> all
>> > these aid's have runied the sport. They have undoubtly made F1
>easier...
>> > take Kimi Raikonen for instance.. his 23rd *ever* car race and he
>scores
>> a
>> > point in F1???
>> It's called young, natural talent. Guys his age and with his experience
>> dominate in all sports. Tiger Woods puts men with 20 years more of pro
>> experience to shame.
>Err, Tiger Woods has been playing golf since he was three AFAIK. He's
>played
>s l i g h t l y more than 23 rounds.
As to the reasons behind your statement, the jury is still out on this
one for me as this year is the first time I have seen KR, although he is
undoubtedly talented though, to what level I'm not sure. He is already
matching Heidfeld - they both seem really close times-wise and in the
races - but how good IS Heidfeld? Being able to determine how good KR
is really does depend on how good you rate H and although it looks as
though KR has the potential to be better than H, I'm not sure of H's
ability when compared to other F1 drivers. I suspect that Heidfeld will
turn out to be a reasonable but not exceptional F1 racer - somewhere
near but below the Frentzen level perhaps at best - though this is
really just a gut instinct about him at the mo'.
--
Peter Ives
Remove ALL_STRESS before replying via email
If you know what's good for you, don't listen to me
GPLRank Joystick -50.63 Wheel -21.77
David G Fisher
Shush David, you know that Schumacher had no privileged background, so every
kid in Germany must have been racing karts at age five. Doesn't make him
that special after all ;o)
cheers
John
Monaco and where else?
Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +16.36...Monster +366.59...
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Rafe Mc