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Rec.Autos.Simulators Archive
Developers / Game developers and publishers

Image Space Incorporated (ISI)

discussed in 1,599 posts, 1998-2012 · overall tone mixed

Sports Car GT 1999 F1 2000 2000 F1 Championship Season 2000 2000 F1 2001 2001 F1 2002 2002 NASCAR Thunder 2003 2002 F1 Challenge '99-'02 2003 NASCAR Thunder 2004 2003 rFactor 2005 rFactor-based: ARCA Sim Racing 2008 rFactor 2 2012

Posts per month

10 posts10 posts2 posts1999: 2 posts19992 posts43 posts13 posts18 posts5 posts2 posts4 posts0 posts2 posts6 posts3 posts2000: 16 posts200020 posts62 posts33 posts23 posts25 posts15 posts15 posts6 posts5 posts5 posts24 posts2001: 6 posts20018 posts0 posts0 posts5 posts6 posts2 posts8 posts6 posts29 posts23 posts16 posts2002: 11 posts200215 posts12 posts8 posts17 posts60 posts29 posts7 posts14 posts30 posts13 posts25 posts2003: 25 posts200317 posts4 posts9 posts12 posts41 posts31 posts7 posts8 posts12 posts18 posts7 posts2004: 6 posts200418 posts14 posts12 posts30 posts9 posts13 posts7 posts9 posts4 posts45 posts20 posts2005: 33 posts200542 posts17 posts9 posts11 posts5 posts21 posts24 posts86 posts22 posts28 posts6 posts2006: 10 posts200613 posts12 posts3 posts4 posts6 posts6 posts10 posts10 posts2 posts2 posts32 posts2007: 3 posts20072 posts9 posts1 posts1 posts3 posts5 posts2 posts1 posts0 posts5 posts1 posts2008: 3 posts20080 posts11 posts5 posts2 posts6 posts3 posts1 posts8 posts1 posts0 posts0 posts2009: 0 posts20090 posts0 posts0 posts1 posts0 posts2 posts0 posts1 posts1 posts0 posts0 posts2010: 0 posts20100 posts0 posts2 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts2011: 0 posts20110 posts2 posts2 posts1 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts2012: 1 posts2012

How the mood changed

Starts at zero. Every post that spoke well of them moves the line up, every critical post moves it down (weighted −2 to +2).

1998: +71999: +232000: +592001: +762002: +542003: +722004: +902005: +822006: +842007: +832008: +692009: +692010: +692011: +712012: +7019982012

Key threads

  • Top five racing sims to buy with a G25 2006-12-01 · 86 posts
    A real-world dirt racer asked for the best five sims for a co-worker buying a Logitech G25. Recommendations included GT Legends, GTR2, rFactor, Richard Burns Rally, NR2003, Grand Prix Legends and Live for Speed, with RACE also mentioned. A long dispute followed over whether ISI-engine cars feel like driving on ice, with David G Fisher insisting it was down to setup and others disagreeing.
  • GTR tracks converted to rFactor spark legality row 2005-11-10 · 47 posts
    A poster reported that Menu dei Motori had posted GTR tracks converted to rFactor, a topic banned at RSC because Simbin forbade it; the links quickly went dead. Alan Bernardo criticised ISI and Simbin for being restrictive, while others pointed out the conversions were illegal and that track licences prevented sharing. Byron Forbes again attacked Simbin over GTR multiplayer, and the exchanges grew personal.
  • Debating GTR and rFactor physics against Papyrus 2004-11-12 · 65 posts
    Byron Forbes provocatively compared GTR unfavourably with NR2003's TA mod without having played it. The ensuing debate covered whether ISI-engine sims lack feel compared with Papyrus, with Tony Rickard and Mark Davison finding rFactor a step forward, Jan Verschueren insisting the physics engine was unchanged and only the car data differed, and David G Fisher stressing steering-lock settings.
  • Future of Papyrus NASCAR sims and Papyrus versus ISI physics 2003-11-03 · 86 posts
    Rich worried about rumours that EA might take over NASCAR sims on PC and asked whether NR2003 would remain the best ever. Posters debated Papyrus's physics against ISI's engine used in EA's titles, with Jason Moyer and Ashley McConnell explaining the difference between Papyrus's surface-based track model and polygon-based track collision. Others noted Doug Arnao had tuned EA's car parameters, and the thread later drifted into car talk and insults.
  • EA's F1 Career Challenge announced 2003-02-19 · 41 posts
    Jason Moyer asked whether EA's new F1 sim using its 1999 to 2002 licences was a new ISI product. It turned out to be F1 Career Challenge, planned for consoles and PC in April 2003, with ISI handling the PC version. Douglas Ellison mocked ISI's engine, leading to an insult exchange with Joe Saxon and others, including a side argument over the Racing Legends project.
  • rFactor matchmaker outages and ISI's response 2005-09-18 · 33 posts
    Users could not find the RAS-Factor servers because rFactor's online server list was unreliable. Alan Bernardo argued that LFS's online infrastructure was far better. ISI's Joe (Scoob Droolins) replied that it was unfair to compare a two-week-old release with LFS and said ISI was working to fix it. Others shared ini tweaks to show more servers and praised ISI's community engagement.
  • rFactor controller support struggles with reversed axes 2005-09-01 · 35 posts
    Remco Moedt said rFactor could not handle his wheel's reversed steering axis and produced phantom inputs, a long-standing ISI weakness. Others offered controller.ini tips, said negative FF strength fixes Logitech wheels, and said Microsoft FF wheels need low effects. Several defended ISI and blamed the hardware.
  • Will iRacing ever make a PC sim? Plus Crammond debate 2005-09-08 · 92 posts
    A poster noticed that iRacing's revamped website seemed to target commercial simulators and asked whether Dave Kaemmer's company would still release a PC sim. Jason Moyer was confident it would lead the field, while others noted that the competition was now stronger. The thread turned into a long argument about whether Geoff Crammond's Grand Prix series were real sims and about force feedback.
  • ISI patches rFactor demo Trymedia date-change lockout bug 2004-12-21 · 24 posts
    A user said the rFactor MP test demo stopped working after he changed his PC's date, because of its Trymedia copy protection. Joe of Image Space Incorporated replied in the group that a fix was coming and later posted an updated build, but users reported that it did not cure the lockout. ISI apologised and then released a build without the Trymedia protection, which fixed the problem.
  • NASCAR SimRacing controller setup: ISI versus Papyrus 2005-01-31 · 23 posts
    Early users of EA's NASCAR SimRacing said the car felt like a boat and would not track straight. Others explained that the ISI-style controller settings for speed sensitivity and linearity had to be adjusted. A debate followed over whether ISI's controller system was more flexible than Papyrus's or just harder to use. Neil Charlton and Asgeir Nesoen gave examples of multi-device setups that it could not handle.
  • Is rFactor an LFS killer? 2004-11-11 · 51 posts
    Steve Simpson praised rFactor's graphics and physics and noted its AI in multiplayer. Others debated texture quality, hefty hardware demands and multiplayer smoothness, with temporary placeholder cars used to avoid join freezes. ISI's Joe Campana explained most multiplayer problems came from servers exceeding upload bandwidth and said a headless dedicated server was coming. Some also criticised LFS's product activation.
  • Project Wildfire Trans-Am mod release and realism debate 2004-02-29 · 192 posts
    Following the release of Project Wildfire's long-awaited Trans-Am mod for NR2003, users asked how it differed from TPTCC, since both used Papyrus's Trans-Am physics. It became a long debate: Jan Verschueren and Mitch_A criticised the stock-car basis and argued ISI's sims had better physics, while JnPrather and FCYTravis explained that real Trans-Am cars are tube-frame cars close to stock cars and defended NR2003's online play. The thread later grew personal between some posters.
  • Early impressions of F1 Challenge 99-02 2003-06-23 · 44 posts
    Early players reported that F1 Challenge 99-02 had much better netcode than F1 2002, though joining players still paused sessions. Most of the thread argued over the inaccuracy of ISI's track models, with Jason Moyer posting comparisons with Grand Prix 4 and claims that EA would not let ISI redo them. Copyright limits on converting tracks from other games were also discussed.
  • Is F1 2002 worth buying? 2002-06-11 · 93 posts
    Asked whether F1 2002 was worth buying, many praised its handling and AI, some calling it as good as GPL, while others said it was little more than an update to F1 2001. A long debate followed over whether inaccurate tracks disqualify a sim, with track conversions from GPL mentioned. The thread later argued about frame rates and physics rates.
  • Should EA Tiburon be embarrassed by NSR next to GTR? 2005-02-18 · 33 posts
    Mitch_A asked whether EA Tiburon should be embarrassed that SimBin's GTR, built by former modders, outclassed NSR. An anonymous poster kept calling NSR the definitive NASCAR sim, while others listed its flaws. Posters noted that its suspension files carried over from NASCAR Thunder 2004. Steve Blankenship and Joachim Trensz then had a detailed discussion of NSR's tyre slip curves and differential.

Sentiment by year

YearPostsPositiveNegativeTone
19982260positive (+0.32)
1999100199mixed (+0.16)
20002497446mixed (+0.14)
20011093224mixed (+0.16)
20022415375mixed (-0.09)
20031916149mixed (+0.09)
20041875033mixed (+0.10)
20053047682mixed (-0.03)
20061102731mixed (+0.02)
20073367mixed (-0.03)
200840517negative (-0.35)
2009500mixed (+0.00)
2010211mixed (+0.00)
2011520positive (+0.40)
2012101very negative (-1.00)

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