I just upgraded from a Virtual Pilot pro to a T2 and I have been playing
around with the linear or non-linear setting. This is what I have
gathered so far. Please tell me if your experiences concur and what
setting you use. BTW, I'm talking about ICR2 here.
I tried the manuel suggested linear and found it was not realistic.
The most I ever had to turn the wheel was about 40 deg. I have seen
enough in-car view of ICR racing to know that this is completely
unrealistic. In some of the races I have seen the drivers have to turn
their arms untill their forarms almost touch. This is about 160 deg.
Obviously this difference greatly hurst the realism.
Having to only turn 40 deg at most means maknig a slight turn almost
impossible. This is espically a problem when cars are all around me at
Michigan. The slightest move of the wheel jerks me to the side cauding
a 20 car crash.
Then I tried the Non linear setting and found it to be much more
realistic. for slow, sharp hairpins sutch as the final turn at LB I had
to turn the wheel as much as 120 deg.
The down side here is that despite the realism I was performing quite
poorly. This might just be because I am used to the Virtual Pilot Pro
which has a max turning radius of about 40 deg. Perhaps I will be much
better after I get used to a larger turning radius.
Please post your reply.