>If there were Monza banking then it wouldn't be a 1967 F1 sim would it?
Cheers!
John
Cheers!
John
> I would much prefer to see a save game function that saves all the intervals between the
> cars at the time and then restarts like a rally ie cars are held at the line and take off................
--
Regards,
Bruce.
----------
The GP Legends Historic Motor Racing Club is located at:-
http://www.netspeed.com.au/brucek/legends/
This is quite a disapointment. I much rather do full length races at a
single sitting when I can. I don't go in for much for free practice
sessions or hotlaps etc. The race is the thing as far as my enjoyment
goes. I like the fatigue factors that start to set in after an hour
or so. The slightly blurry eyes, the mind wandering a little ( or a
lot ), etc.
The problem is that these days I rarely have the time to do a full
lenght race in one go. I don't like to break a race up but that's just
the way it is. I feel its a real pity if I can't save a game when I
need to. Else I'll be restricted to only about one full length race a
fortnight or so. Rats !
I wouldn't care if it took 5mbs and 5 mins to do a save. I rather have
one than not.
Phillip McNelley
Mike.
> Hmmmm, don't like it!
Cheers!
Marc
--
Marc J. Nelson
The Sim Project - http://www.simproject.com/
Extinct Track Archive - http://www.simproject.com/eta/
* Switch confused.net with concentric.net to reply...Confused-yet? *
> However, GPL is aimed much more at the sim market than the gamer (whether
> folks like that or not is irrelevant).
Cheers!
Marc
--
Marc J. Nelson
The Sim Project - http://www.simproject.com/
Extinct Track Archive - http://www.simproject.com/eta/
* Switch confused.net with concentric.net to reply...Confused-yet? *
A long time ago, in a galaxy far, far away, I sat in a meeting with
some (Sierra/Cendant) business/marketing/sales folks and asked them
the following: "We know damn well exactly what channel a large number
of computer-owning NASCAR fans that have never even heard of Papyrus
are watching on a Sunday afternoon. Why don't we advertise to them?"
The response was that they'd rather spend the money and buy more
end-caps and windows in computer game stores. My point is that not
everyone who loves NASCAR and has a capable computer GOES INTO a
computer game store so you can buy ALL THE DAMN END-CAPS YOU WANT AND
STILL LOSE THAT SALE... That seemed to be lost on some... :-)
Granted, TV time is very expensive, and hard to justify for the "less
well known" Papy products. But, Papy's still alive and kicking
strongly, so they're doing something right I guess...
---Jim
On the contrary; I think it matters a TON. Sure, you could probably
sell NASCAR-labelled dog-***as fast as you could box it up and ship
it, but NASCAR with the GPL engine will be unbelievably enjoyable to
the hacks and the purists, IMO.
I mean, how many of us have watched our favorite redneck friend sit
down with N2, showed them how to spin the tires and watched them do
that for 10 minutes on end? Now, make that wheel spin realistic, and
leave donut marks, and you've got a winner right there. Nevermind that
there's a whole bunch of tracks included... :-)
Then, the purists can have fun sliding the cars off turn four at
Martinsville, etc...
As tricky as the GPL cars are, the NASCAR vehicle parameters WILL make
the game more accessible to Joe Six-Pack. Granted, if he wouldn't have
bought N1 or N2, he probably won't buy N3. But if he does buy it and
has the machine to run it, I betcha it stays bought. :-)
---Jim
Clark
>> However, GPL is aimed much more at the sim market than the gamer (whether
>> folks like that or not is irrelevant).
>However, GPL will be purchased more by the general/gamer market, rather
>than the dye_in_the_wool sim-heads (whether the folks at Papyrus realize
>that is irrelevant). ;)
>Cheers!
>Marc
>--
>Marc J. Nelson
>The Sim Project - http://www.simproject.com/
>Extinct Track Archive - http://www.simproject.com/eta/
>* Switch confused.net with concentric.net to reply...Confused-yet? *
Or show them to do an 180 on the start, head on the opposite way of the
traffic and create giant crashes at Talladega on the backstrech...
Im just already drooling about seeing that in Nascar Racing 3 compared to
N2...
Or a power-slide out of T3a at Sears Point !
- Fran?ois Mnard <ymenard> Good race at the Brickyard!
- Official Mentally retarded guy of r.a.s.
- Excuse me for my English (I'm French speaking)
- Sponsored by http://www.awpss.com/ on the NROS
- "People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."--
> Man, you guys must really be bent on having a save game feature. I
> don't really see the point of it myself. Why would you want to save a
> race in the middle and come back to it later. Wouldn't it be better
> to just run a shorter race?
> Clark
> >> However, GPL is aimed much more at the sim market than the gamer (whether
> >> folks like that or not is irrelevant).
> >However, GPL will be purchased more by the general/gamer market, rather
> >than the dye_in_the_wool sim-heads (whether the folks at Papyrus realize
> >that is irrelevant). ;)
> >Cheers!
> >Marc
> >--
> >Marc J. Nelson
> >The Sim Project - http://www.simproject.com/
> >Extinct Track Archive - http://www.simproject.com/eta/
> >* Switch confused.net with concentric.net to reply...Confused-yet? *
http://members.tripod.com/~HOSHUMUNGUS
and
http://www.frontiernet.net/~godsoe/bolt/home.htm
eg I build up a 10 sec lead in a race with 10 laps to go. I save it. When I resume, I
make a mistake for whatever reason and finish 8 sec behind 1st. Get the idea? If your
gunna do a racesave in a crude save system as you suggest would be adequate, then you are
going to be cheating either the AI or yourself. Same old story Bruce - If your gunna do
it, do it properly!
> Byron, you are missing the point entirely: the average buyer of racing
> sims doesn't give a damn about any of the quasi-techo gibberish that has
> to be taken into account with a "SAVE"!!
> He wouldn't give a flying fenangle if the cars all restarted line astern
> in the pits....just so long as the race positions were saved and there
> were X laps to the end of the race!
> > I would much prefer to see a save game function that saves all the intervals between the
> > cars at the time and then restarts like a rally ie cars are held at the line and take off................
> etecetera
> --
> Regards,
> Bruce.
> ----------
> The GP Legends Historic Motor Racing Club is located at:-
> http://www.netspeed.com.au/brucek/legends/
http://members.tripod.com/~HOSHUMUNGUS
and
http://www.frontiernet.net/~godsoe/bolt/home.htm
>> Man, you guys must really be bent on having a save game feature. I
>> don't really see the point of it myself. Why would you want to save a
>> race in the middle and come back to it later. Wouldn't it be better
>> to just run a shorter race?
Z.
Aye, it's a lovely old cliche, but not too apposite when you consider
that including a save may well have impacted heavily on what is
already in there. Without knowing what we would have lost I think we
can't state the above with any degree of confidence.
Cheers!
John
Mmm, and since when can you save NFS3 in mid-race?
Let's keep things in perspective here. Long races are run with full
damage - any casual gamer who picks up GPL and needs a save function
within the three corners he will last must have a VERY short attention
span. It's not going to happen.
People are going to use the Novice, Inter and eventually Pro levels,
and races at all of those levels can be completed within a reasonable
length of time, certainly not long enough to require a save.
Cheers!
John