<snip>
% >I think that the game will definately sell better overseas then it will in
% >North America, but that can probably be expected seeing that it's a F1 sim.
% Well, I'm in Italy, and also here only the real F1 and F1 sims fans
% will buy it. Other people think it's too difficult to handle.
If the "unexperienced" start with the easier cars and use some of the
aids, I feel that GPL will not be too difficult for them to handle. It
will still offer a challenge to them. If they like it and get hooked,
they may find themselves moving up to the more "difficult to handle"
cars and enjoy it that much more. Even if they stay with the
"underpowered" cars and use the aids, there should be a enough staying
power in the simulation to keep them hooked. Especially if they ever
try racing on-line.
I think "we" are judging GPL being "difficult to handle" because we are
too far superior to try the "easy" cars. I mean we are men here not
the boys, right? [Whoops, should say, "We are men & WOMEN here, not
boys and girls, right?"] We won't mess around with quiche when we can
have steak!
Try taking a look at GPL from a less-die-hard-racing-simmer point a view
and use the GP2 or GP3 cars.
% That's the point. For many people it's too difficult to drive compared
% with today's car sims. They don't think that this is obvious, since
% the cars are from 1967 so they are very different from today's.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
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