rec.autos.simulators

Do you think GPL will sell?

Marc J. Nelso

Do you think GPL will sell?

by Marc J. Nelso » Tue, 29 Sep 1998 04:00:00

I stand corrected.  Thanks John.


> >By GUI or is it necessary to edit a file?

> Both.

Cheers!

Marc

--
Marc J. Nelson
The Sim Project - http://www.racesimcentral.net/
Extinct Track Archive - http://www.racesimcentral.net/

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Marc J. Nelso

Do you think GPL will sell?

by Marc J. Nelso » Tue, 29 Sep 1998 04:00:00


> Still, gives TSP a target... :-)

Ready...Aim...Stop moving about, John!  ;)

Cheers!

Marc

--
Marc J. Nelson
The Sim Project - http://www.simproject.com/
Extinct Track Archive - http://www.simproject.com/eta/

* Switch confused.net with concentric.net to reply...Confused-yet? *

Marc J. Nelso

Do you think GPL will sell?

by Marc J. Nelso » Tue, 29 Sep 1998 04:00:00


> But after Can-Am please <g>

Can you imagine the lead-foots in a Porsche 917/30...  =P

--
Marc J. Nelson
The Sim Project - http://www.simproject.com/
Extinct Track Archive - http://www.simproject.com/eta/

* Switch confused.net with concentric.net to reply...Confused-yet? *

ymenar

Do you think GPL will sell?

by ymenar » Tue, 29 Sep 1998 04:00:00

John Wallace wrote

Actually, I know for facts that 2 person are presently hard working on it.
They have accurate map details with specification for it. Many photos from
incar and also showing the graphics they would have to do. Those 2 person
are well known as creators of some important utilities but they aren't BB&B
people.

Im about sure somebody will be able to make one, someday...

track editing is easier in each simulator from Papyrus, since it's mostly
the same track editing base for each product... so the knowledge is there...
just cross your fingers !  (it would actually be a full loop course around
the circuit, with a wall all along the frontstrech).

- Fran?ois Mnard <ymenard> Good race at the Brickyard!
- Official Mentally retarded guy of r.a.s.
- Excuse me for my English (I'm French speaking)
- Sponsored by http://www.awpss.com/ on the NROS
- "People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."--

Stuart Boo

Do you think GPL will sell?

by Stuart Boo » Tue, 29 Sep 1998 04:00:00


Personally I don't really mind what kind of racing they simulate.
They've always done a stunning job in my eyes, and I've easily had a
year of enjoyment from their every title before the next arrives.

I'll buy any of there simulations without hesitation. The thought of a
Nascar and an Indycar with this physics engine is just soooo
appealing!

Stuart

--
Stuart Booth
Somewhere in Buckinghamshire, England, UK

Note: My email address is in disguise! Remove trailing Z

ymenar

Do you think GPL will sell?

by ymenar » Tue, 29 Sep 1998 04:00:00

Todd Dry wrote

If it was a 1967 F1 sim you wouldn't race at Rouen...

*plonk* ;-)

- Fran?ois Mnard <ymenard> Good race at the Brickyard!
- Official Mentally retarded guy of r.a.s.
- Excuse me for my English (I'm French speaking)
- Sponsored by http://www.awpss.com/ on the NROS
- "People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."--

Travis Kallne

Do you think GPL will sell?

by Travis Kallne » Tue, 29 Sep 1998 04:00:00

Not only that, but you'll have people like me, and all the rest of us
***s, who will buy BOTH. And of course, the point you made with the
general audience just buying one because it looks cool. However though, I
am a little forced to agree with Francois (Oh my God, I agree with someone?
And Francois of all people. *g* Just kidding.) about the stock car fan
philosphy  where you'll have people out there who say, "Well, this is
NASCAR and I'm gonna buy it, the other one just sucks.", when really
though, they are missing out on a really good preview of the technology
that will be used in NASCAR 3. But oh well, Papyrus always seems to do
alright in the end. And fortunately, there are people in this world who are
fans of stock cars and open wheels both.
--
Travis Kallner
mknight98 on TEN
GO MATT KENSETH #17 & THE BURTON BROTHERS #22 & #99!!!
Mike Laske

Do you think GPL will sell?

by Mike Laske » Tue, 29 Sep 1998 04:00:00


>cash flowing into the coffers before the major money spinner, NASCAR 3/2000
>is released. GPL doesn't have to make a "profit" to be considered a
>commercial success.

Aha!  You see the light!! <g>

(even if NASCAR isn't my particular cup of tea)

Mike.

Mike Laske

Do you think GPL will sell?

by Mike Laske » Tue, 29 Sep 1998 04:00:00


>FWIW, I'm not the one who wrote the snippet you responded to, although
>I aggree with what was said.  I also feel that if it came down to the
>two you indicate, save-game vs. realistic physics, that I would opt for
>Papyrus to concentrate on the latter (Bruce!<g>).

Yeah, physics, you bet. :-)

Hmmmm, don't like it!

Mike.

Bruce Kennewel

Do you think GPL will sell?

by Bruce Kennewel » Wed, 30 Sep 1998 04:00:00

Roger, over and out! :o)


> On Mon, 28 Sep 1998 07:30:49 +1000, Bruce Kennewell

> >By GUI or is it necessary to edit a file?

> Both.

> Cheers!
> John

--
Regards,
Bruce.
----------
The GP Legends Historic Motor Racing Club  is located at:-
http://www.netspeed.com.au/brucek/legends/
Bruce Kennewel

Do you think GPL will sell?

by Bruce Kennewel » Wed, 30 Sep 1998 04:00:00

This is where Papyrus have failed badly. Whilst the dedicated,
enthusiastic hard-core "test team" member considers internet *** to
be extremely desirable, Papyrus have overlooked a very, very important
fact:  the vast bulk of the software-buying Joe Publics DO NOT GAME ON
THE INTERNET!!!

It is *these* people who will economically make or break a product.  It
is *these* people who ask the storekeeper "Can I save my game?" It is
*these* people who put the box back on the shelf when told "Sorry, but
no!" and then look for something else. Believe me, I have seen this
happen every day.

It's all very well for a company to be guided by the responses, requests
and comments from a team of enthusiasts. Such input is extremely
important.  But it is also important to gauge the market place:  they
***ed it up with the initial release of NASCAR 2 and they are going
to lose customers now with GPL.

Now I don't give a toss about how difficult it is to retain accuracy and
physics and whether Mars is in conjunction with Uranus.......a SAVE
facility should have been developed.


> FWIW, I don't remember anybody on the test team lobbying strongly
> for a save game feature.  I guess we could have done, but instead chose to
> hammer home to Papyrus just how important the internet aspect of *** is.

--
Regards,
Bruce.
----------
The GP Legends Historic Motor Racing Club  is located at:-
http://www.racesimcentral.net/
Todd D

Do you think GPL will sell?

by Todd D » Wed, 30 Sep 1998 04:00:00


>No problem with a nit-pick, as long at is isn't used to construct a
>"Joe Public" argument. I personally would have loved to see Monza
>banking, but I know that a very small percentage would have cared and
>it wouldn't have justified the time it took. Plus, given that the
>banking may be torn down soon, there could be a licensing issue with
>Monza not wanting to publicise it, who knows?

>Still, gives TSP a target... :-)

>Cheers!
>John

If there were Monza banking then it wouldn't be a 1967 F1 sim would it?
Byron Forbe

Do you think GPL will sell?

by Byron Forbe » Wed, 30 Sep 1998 04:00:00

And, Monza is a little dull and this may spruce it up a little. Dull in comparison to
most other tracks anyway. It will be much used for casual online racing however and
probably the best starting point for most people.


> Todd Dry wrote
> >If there were Monza banking then it wouldn't be a 1967 F1 sim would it?

> If it was a 1967 F1 sim you wouldn't race at Rouen...

> *plonk* ;-)

> - Fran?ois Mnard <ymenard> Good race at the Brickyard!
> - Official Mentally retarded guy of r.a.s.
> - Excuse me for my English (I'm French speaking)
> - Sponsored by http://www.awpss.com/ on the NROS
> - "People think it must be fun to be a super genius, but they don't realise
> how hard it is to put up with all the idiots in the world."--

--
 Byron Forbes
 Captain of Team Lightning Bolt

 http://members.tripod.com/~HOSHUMUNGUS

    and

 http://www.frontiernet.net/~godsoe/bolt/home.htm

Byron Forbe

Do you think GPL will sell?

by Byron Forbe » Wed, 30 Sep 1998 04:00:00

I would much prefer to see a save game function that saves all the intervals between the
cars at the time and then restarts like a rally ie cars are held at the line and take off
at a set time. I think the player should be able to pause, select save, and then when the
lead car completes that lap, the game begines to save intervals. As the player crosses the
S/F line, the game goes to accelerated time to finish that lap for the rest of the AI and
there's your saved game. I see no reason for current AI behaviors to be saved because the
game can simply update them when the racesave resumes.
   Come to think of it, if tyre wear/temps, fuel load, engine wear, etc were also saved,
then I think the best solution would be to have the last part of the players lap saved so
that when you resume from the racesave, the players car is on auto pilot for about, say,
200 metres from the S/F line and as soon as it crosses the S/F line the player is once
again in control, much like GP2 same machine multi. Same deal for the computer cars.


> Hi Mike,

> FWIW, I'm not the one who wrote the snippet you responded to, although
> I aggree with what was said.  I also feel that if it came down to the
> two you indicate, save-game vs. realistic physics, that I would opt for
> Papyrus to concentrate on the latter (Bruce!<g>).

> However, the save-game need not place each driver in their respective
> places as before, rather simply a save-race via "red-flag"...all cars
> back to the line!

> Cheers!

> Marc


> > Hi Marc,

> > The save game feature isn't implemented mostly due to the incredible amount
> > of dynamic data constantly on the move at 300 times per second.  I'm not if
> > it was originally planned or not (doubtful since it proved difficult with
> > the much simpler N2).  Restoring each cars positional data is easy -
> > restoring precisely their AI short term and longer term "goals", suspension
> > positions, trajectories in 3d space, is a nightmare you can only dream
> > about.  FWIW, I don't remember anybody on the test team lobbying strongly
> > for a save game feature.  I guess we could have done, but instead chose to
> > hammer home to Papyrus just how important the internet aspect of *** is.
> > We probably wouldn't have either if it weren't due to the test team and the
> > dedication/overtime of a couple of the engineers.  At least we have internet
> > play.  If you would have been willing to wait until April, perhaps a save
> > game feature would have been incorporated.  Personally, I don't think it's
> > all that important.  I'd just like to add that when the new CART sim is
> > developed, if I'm on the test team for that (unknown due to personal
> > reasons), I won't be lobbying for a save game feature for that either.  I'll
> > be concentrating on the physics and AI again, since these are the areas of a
> > sim that are most important to me.  Each to his own, I guess.

> --
> Marc J. Nelson
> The Sim Project - http://www.racesimcentral.net/
> Extinct Track Archive - http://www.racesimcentral.net/

> * Switch confused.net with concentric.net to reply...Confused-yet? *

--
 Byron Forbes
 Captain of Team Lightning Bolt

 http://www.racesimcentral.net/~HOSHUMUNGUS

    and

 http://www.racesimcentral.net/~godsoe/bolt/home.htm

Byron Forbe

Do you think GPL will sell?

by Byron Forbe » Wed, 30 Sep 1998 04:00:00

Most importantly, the NASCAR ***s will miss their chance to unwind on the clockwise
tracks of GPL! :) Not that this physics engine is wasted on any sim, but I can't imagine
how much you'd be missing out by only experiencing it in a sim based on ovals!


> Not only that, but you'll have people like me, and all the rest of us
> ***s, who will buy BOTH. And of course, the point you made with the
> general audience just buying one because it looks cool. However though, I
> am a little forced to agree with Francois (Oh my God, I agree with someone?
> And Francois of all people. *g* Just kidding.) about the stock car fan
> philosphy  where you'll have people out there who say, "Well, this is
> NASCAR and I'm gonna buy it, the other one just sucks.", when really
> though, they are missing out on a really good preview of the technology
> that will be used in NASCAR 3. But oh well, Papyrus always seems to do
> alright in the end. And fortunately, there are people in this world who are
> fans of stock cars and open wheels both.
> --
> Travis Kallner
> mknight98 on TEN
> GO MATT KENSETH #17 & THE BURTON BROTHERS #22 & #99!!!

--
 Byron Forbes
 Captain of Team Lightning Bolt

 http://www.racesimcentral.net/~HOSHUMUNGUS

    and

 http://www.racesimcentral.net/~godsoe/bolt/home.htm


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