last weekend, maybe this is a solution to that rapidly growing problem -
make REAL realistic damage...
After I was destroyed by being punted straight into a wall and killing my
engine at about 160mph, I watched these two work. Glancing blows to both the
front and back did little real damage. Watching them get broadsided by a car
at full steam just spun them around. When the car was too bad to drive, a
tow truck ride, repair and they were back out. To finish the carnage.
Realistic damage should be that - front and rear end damage making the car
almost if not at all immovable. Real engine damage by hard impacts ( cooling
system or the like? ), a car that roll and flipped 20 times not being able
to be driven away...
This seems to be the only way to halt it. I have had some great pick up
racing on Sierra, but it seems every race has a child in it. And it usually
starts on the warm-up lap, with a guy in back racing to the front and
knocking the pole sitter right out..
Just a thought...
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Dave Pawlikowski
www.cushdrive.com
www.luftwaffe-experten.com
" Ah, the Luftwaffe.. the Washington
Generals of the History Channel.."
Homer Simpson
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