rec.autos.simulators

Voodoo3 sim shakedown

Jonathan Harke

Voodoo3 sim shakedown

by Jonathan Harke » Tue, 13 Apr 1999 04:00:00

Machiavellian <rr...@ameritech.net> wrote in message

news:U7dQ2.36687$Ll.5255@nntp0.detroit.mi.ameritech.net...

> You know something, 4XAGP is about as much vapor as the NV10 or Rampage.
> You try to argue for everyone else that this is a feature they should
> consider but since Intel will probably get 4XAGP out in late 99, its
> worthless to me.

No, I don't do "arguing for other people"--I just state my own personal
preferences and explain them. The "late 99" doesn't matter to me, as I have
explained often and tediously. I just want to buy a card that will support
it so that when it's avialable I don't have to buy a new motherboard AND a
new graphics card to get to use it--just a new mobo. That's why I can't see
spending $$$ right now on a non-AGP4X compliant card. Instead, I'll spend
money on one that provides it instead of one that doesn't. Then, I'll have
to spend less money later. Very simple.

>  S3TC is here, now and I can definitely see how it will
> take advantage of 4XAGP compared to the other cards.  Until I actually see
> the performance of 4XAGP, I just cannot get hyped for it.  I have seen
S3TC
> and there is no doubt in my mind, its the technology to beat in 99 and
> probably 2000 (T&L will give it a go if its implemented correctly).  Since
a
> lot of people have made so much fuss about 2XAGP and how its so important
to
> have texturing across the APG bus, it turned out that it was about as
useful
> as having large texture support for 2048.  Yes its a good number but try
to
> run a game with textures that large and see how great this feature is.

How about I just run a game with textures larger than 256X256? Will that be
enough to suit you? Or are you determined to do only what 3dfx allows you to
do? The point of supporting texture sizes "up to" 2048X2048 is that you have
the FLEXIBILITY to run textures of any size in between. Don't you get it? Q3
will be using 512X512 sizes. Want to tell Carmack how useless and stupid you
think that is? Personally, I don't think the guy is as stupid as you think
he is.

As far as texture compression goes...I haven't seen enough of S3TC to know
whether I like it or not. I look at AGP 4X as a physical matter involving
curcuitry and  transfer speeds--that's what it is to me. It's a real
hardware improvement --which is why I want it. S3TC is a proprietary
software compression scheme--I don't even think of them in the same way.

> I have said as much in other post.  The TNT 2 doesn't wow me and the V3
> definitely doesn't.  You keep saying, wait for the TNT 2 to come out
before
> anyone buys a V3, I say wait for the S3 Savage, Matox G400 Max, Permedia 3
> and ATI pro.

Here's the deal from my perspective: right now the TNT2 looks better to me
than the V3. That's why I'll buy the TNT2. However, if two months later one
of these other cards (except ATI--I won't even look at their cards--their
driver support really stinks) blows away the TNT2--I'll BUY it! I am not
prejudiced toward companies, as I've tried to say. It's the products I like
(coupled with past experience--which is why I won't consider ATI.)

> No, maybe Nvidia haven't thought it out all that well.  On this point, its
> total speculation and I guess we will have to revisit this one when Nvidia
> next card arrives.

Maybe--and "maybe" nVidia made the announcement because they're almost
finished with their design...? I don't think we should pronounce them as
having shot themselves in the foot until we know for sure they've done that.

> Well, if anyone plan on keeping the card they buy in the next couple of
> months for about a year 1/2, I say neither the TNT 2 or the V3 is a great
> choice but we will see.

Well--graphics cards don't have to be revolutionary improvements for me to
buy them. All they have to do is to provide me with what I want at the time
and if I can afford it I'll buy them. If I waited for the "best"--heh--I'd
*always* be waiting...:)

> And judging by 3dfx track record, they will not until they are ready.
They
> will not make stupid statements and hope they can deliver by the  time
they
> stated.

Oh, yes, lets get down on our knees and worship the righteous ones at
3dfx...:/  Man. please...give me a break. 3dfx is made out of
people--fallible, ordinary, mortal people with all of the strengths and
weaknesses of anybody else. They are no worse and no better than anybody
else.

> And why should he.  He is arguing current technology not future hardware
> they have in development.  Seems quite silly of him to mention something
> that is not even out and that everyone will hold him to when their hasn't
> been a official statement.

How do you know what 3dfx "currently" has in development? You don't know, do
you? And that's precisely the point. When you are in business--you need
customers to survive. You start telling your customers where to get off--you
spew reams of hype when they ask you reasonable questions--and guess what?
Your customers disappear and become *somebody else's* customers. Don't you
understand that this is *precisely why* 3dfx is surrounded by competition on
all sides as never before, and why the *commanding lead* the company had for
so long is GONE?  Somewhere, some how, 3dfx stopped listening to its
customers and instead seems to enjoy listening only to itself.

> Well, you got that right, current hardware.  This whole thing goes into
the
> same thing about the competitive advantage point I stated in other

threads.

First you admit to not knowing what, if anything, 3dfx has on the drawing
board post V3, but you maintain that the reason 3dfx doesn't talk about it
is because of giving up "competitve advantage"---but how do you know whether
3dfx isn't mentioning future directions because of "competitve advantage" or
because 3dfx has nothing to talk about? For all you know, "competitive
advantage" may have nothing to do with the matter at all. 3dfx simply may
have nothing competitve beyond the V3 4000 to talk about at this time.
That's why it is so important for companies to talk about general directions
at times--so that people will know that they DO have future plans--they
don't have to be specific--but it helps to know something about where they
are going. With 3dfx right now--none of us knows that 3dfx *has* a future
direction beyond V3 4000.

> Maybe you are holding on to old prejudices that you need to clear your
mind
> of.  I see any company in this business working their butts off to
separate
> their products from the rest.

Great. I agree with you, except on one point. 3dfx. I don't see what 3dfx is
doing to "separate" itself from other card makers by WAY OF INNOVATION. What
the heck is INNOVATIVE about the V3? Could you share that with me? I mean,
didn't another company already put out a V2 SLI on a single board last year?
Is it INNOVATIVE when they take the Banshee and add a V2 to the mix?
They're taking the pieces of what they already had and combining them!  The
list of "totally new" features on the V3 is *very short*, isn't it?

> Only because you want to look at the worst case scenario.  As far as 3dfx
> putting all their cards on the table for this year, I think not.

Is there some reason you "think not"--some substantive reason?

> No, V2s are still being made and quite cheap at that

That's right, V2's are still being made. You and I were discussing V1's,
which aren't.

> What it means is, everyone do not feel they need to upgrade to the latest
> feature until they see a reason to.  I have not see a real reason to
upgrade
> to 32 bit color, 32 megs, stencil buffer. and definitely not AGP

texturing.

OK, how about CUSTOMER DEMAND? Surely you aren't trying to say that if 3dfx
released the V3 with 32-bit rendering, 32 megs of ram, and so forth and so
on, FOR ALMOST THE SAME PRICE, that you would turn it down because of the
extra ram and other things?  I mean--hey--that's fine. In a free economy,
lots of people spend more for less every day...no reason you should be an
exception, right? (I'm going to be the exception...:))

> Come on here, do you actually think the V3 will be the only offering for
99,
> Gary himself even said that the V3 will be the slowest thing they ship
this
> year.  Like I said before, you look at the worst case scenario and I will
> look at the mid to best case.  We will see which scenario will be.  It
seems
> to me, that you are looking at things in a very narrow light which is
quite
> common for a consumer.

When did he say this? Can you point me to it? Can you point me to anything
official that 3dfx has said about the "V3 being the slowest thing we'll ship
this year?"

If you can--then fine, I'll concede the point gladly. THAT's the sort of
thing I'd like to hear from 3dfx. OK, where can I go to read official 3dfx
material on this subject? It's NOT on their web site.

> The TNT 2 in light of  ATI pro, S3 Savage, Matrox G400 Max and especially
> the Permedia 3 (I really like the specs on this card) does absolutely
> nothing for me as well (yes this goes for the V3).

Of those you listed, the only ones I'd be interested in are the Matrox and
the Permidia 3. I'll certainly look hard at them when they come out. But I
intend to buy a TNT2 in early May, anyway. (Can't stand ATI, and S3 has
never made anything I've wanted.) IF these cards demostrably eat the TNT2's
lunch--that's what I'll buy.

> If you know it so much, why are you wasting the man time with questions
> ??????
> What you *Know* as a truth for you  might not be the same with others.
Your
> world is not the only one on this planet.  Your experiences do not shape
> everyone else in this NG!!!  If you do not believe what the man is saying
> just state it and go about your buisness.

What do you mean "if I know so much?"....?

Of course, I know that 3dfx's pretend 22-bit rendering (it's not
22-bit--it's "simulated" 22-bit done out of a 16-bit frame buffer) is not
the same thing, or as good as, 24-bit rendering with 8-bit alpha! Don't YOU
know that? I ...

read more »

Machiavellia

Voodoo3 sim shakedown

by Machiavellia » Wed, 14 Apr 1999 04:00:00

Jonathan Harker <Limeyvi...@spamtoNull.com> wrote in message

news:7eu64s$eus$1@ash.prod.itd.earthlink.net..

>How about I just run a game with textures larger than 256X256? Will that be
>enough to suit you? Or are you determined to do only what 3dfx allows you
to
>do? The point of supporting texture sizes "up to" 2048X2048 is that you
have
>the FLEXIBILITY to run textures of any size in between. Don't you get it?
Q3
>will be using 512X512 sizes. Want to tell Carmack how useless and stupid
you
>think that is? Personally, I don't think the guy is as stupid as you think
>he is.

You did not get the last statement I made.  Just because a card has a
feature does not mean you can actually use it.  What if (yes the What if
question), the V3 supported 512X512.  Yes you probably guessed it, every one
will still say it did not support 2048X2048.  Even though the current card
you have cannot run any games at that texture size and probably couldn't do
anything realistly more than 512X512.  The V2/V3 do have a way of
implimenting 512X512 textures as Unreal has shown.  Now if the developer
wants to take the time to do it, well thats to their discretion but the
advantage does go to the TNT/TNT2.  The thing I am trying to say is, if you
are going to tell someone they should wait for the TNT 2 before they buy a
V3, I say they should wait for the S3 Savage 4, Matox G400 Max, Permedia 3
and ATI Pro.  If you ask me, those cards look to have a longer life than the
TNT 2.

>As far as texture compression goes...I haven't seen enough of S3TC to know
>whether I like it or not. I look at AGP 4X as a physical matter involving
>curcuitry and  transfer speeds--that's what it is to me. It's a real
>hardware improvement --which is why I want it. S3TC is a proprietary
>software compression scheme--I don't even think of them in the same way.

The only thing I can say here is that I have not see AGP 4X period but
theory.  Theory did not make AGP 2X any good and until I actually see AGP 4X
at work its just as baseless to me as AGP 2X.  I can still remember all the
talk about AGP 2x texturing and how important it is but I haven't see a game
yet that tax a card to dip into AGP texturing perform worth a damn.

>> I have said as much in other post.  The TNT 2 doesn't wow me and the V3
>> definitely doesn't.  You keep saying, wait for the TNT 2 to come out
>before
>> anyone buys a V3, I say wait for the S3 Savage, Matox G400 Max, Permedia
3
>> and ATI pro.

>Here's the deal from my perspective: right now the TNT2 looks better to me
>than the V3. That's why I'll buy the TNT2. However, if two months later one
>of these other cards (except ATI--I won't even look at their cards--their
>driver support really stinks) blows away the TNT2--I'll BUY it! I am not
>prejudiced toward companies, as I've tried to say. It's the products I like
>(coupled with past experience--which is why I won't consider ATI.)

OK, I will throw your own advice at you.  Why buy the TNT 2 then be in a
position to have to get rid of it if the other cards prove just as fast if
not faster than the TNT 2.  I can tell you right now if the Savage 4, Matox
G400 Max, ATI Pro and the definitely the Permedia 3 (I really like the specs
on this card) will gain my buying dollar.  I can really see these cards
giving the TNT 2 a run for its money and with there added feature set, they
look to be the better choice.  I for one am not in a hurry to buy any card
so I can definitely sit back and let the shakeup begin.

>> No, maybe Nvidia haven't thought it out all that well.  On this point,
its
>> total speculation and I guess we will have to revisit this one when
Nvidia
>> next card arrives.

>Maybe--and "maybe" nVidia made the announcement because they're almost
>finished with their design...? I don't think we should pronounce them as
>having shot themselves in the foot until we know for sure they've done

that.

Like I said its total speculation right now and we will see in a month if
the have anything to show.  I hope its not a hacked up TNT 2 with T&L patch
on and a poor implementation  This would disappoint me more than anything.

>> Well, if anyone plan on keeping the card they buy in the next couple of
>> months for about a year 1/2, I say neither the TNT 2 or the V3 is a great
>> choice but we will see.
>> And judging by 3dfx track record, they will not until they are ready.
>They
>> will not make stupid statements and hope they can deliver by the  time
>they
>> stated.

>Oh, yes, lets get down on our knees and worship the righteous ones at
>3dfx...:/  Man. please...give me a break. 3dfx is made out of
>people--fallible, ordinary, mortal people with all of the strengths and
>weaknesses of anybody else. They are no worse and no better than anybody
>else.

You do not get it, its just good business sense.  Nvidia showed this ability
by not saying anything about the TNT 2 until it was ready for prime time,
its only smart for *ANY* company to keep their mouth shut until they are
ready for Prime Time.  As I have said before, If Nvidia has anything to
show, it will be at E3, if they do not they its up in the air

>> And why should he.  He is arguing current technology not future hardware
>> they have in development.  Seems quite silly of him to mention something
>> that is not even out and that everyone will hold him to when their hasn't
>> been a official statement.

>How do you know what 3dfx "currently" has in development? You don't know,
do
>you? And that's precisely the point. When you are in business--you need
>customers to survive. You start telling your customers where to get
off--you
>spew reams of hype when they ask you reasonable questions--and guess what?
>Your customers disappear and become *somebody else's* customers. Don't you
>understand that this is *precisely why* 3dfx is surrounded by competition
on
>all sides as never before, and why the *commanding lead* the company had
for
>so long is GONE?  Somewhere, some how, 3dfx stopped listening to its
>customers and instead seems to enjoy listening only to itself.

I won't even argue this point again sense its your opinion.  I say be lucky
that Gary is even in here to answer any guestion.  I defintly do not see any
other company making any rounds in this NG.  You did not like what Gary
said, fine thats your buisness, but the man do not have to answer every
question that comes from every person in this NG, especaily if you already
made up your mine.  Jonathan, Do you actually believe that 3dfx did not take
a hit in development time integrating all their technologies into one chip
solution to stay competitive.  For some reason, it seems you believe that
3dfx can say Poof and one week they have a 2d/3d core.  3dfx has worked damn
hard to get everything on one chip and from what I have read, they have done
a damn good job.  Maybe if 3dfx had integrated everything in the first
place, instead wasting time with that Rush solution, the Banshee would have
been replaced by the V3 and we would be looking at Rampage about now.  This
bull crap about 3dfx not listening to their customers is total crap and if
you would actually step back and really think about the situation maybe you
will gleem something than this narrow focus you have.  Last, this commanding
lead 3dfx has was really only one cycle and they spent that time creating
the one card solution.  Maybe what you are missing is that 3dfx probably has
a much wider view than what you can see from a gamer perspective and they
had to make some hard but realistic decisions in order to stay competitive.
I seriously doubt that 3dfx could have survived as a 3d only chip maker for
long.

>> Well, you got that right, current hardware.  This whole thing goes into
>the
>> same thing about the competitive advantage point I stated in other
>threads.

>First you admit to not knowing what, if anything, 3dfx has on the drawing
>board post V3, but you maintain that the reason 3dfx doesn't talk about it
>is because of giving up "competitve advantage"---but how do you know
whether
>3dfx isn't mentioning future directions because of "competitve advantage"
or
>because 3dfx has nothing to talk about? For all you know, "competitive
>advantage" may have nothing to do with the matter at all.

I am sorry but you are reaching now, you are basely saying that 3dfx is
stupid and to me it seems you are really reaching for something.

>3dfx simply may
>have nothing competitve beyond the V3 4000 to talk about at this time.
>That's why it is so important for companies to talk about general
directions
>at times--so that people will know that they DO have future plans--they
>don't have to be specific--but it helps to know something about where they
>are going. With 3dfx right now--none of us knows that 3dfx *has* a future
>direction beyond V3 4000.

Has this every been different from 3dfx.  I really cannot even remember when
3dfx let something slip until they were ready.  As I said before you are
reaching.  I see where you are getting at but to be frank lets its out in
left field.  Lets look at the other chip makers for a little comparsion.  S3
Savage 4, Matrox G400 and the ATI Max.  Did we here about any of their added
features until each company actually had something to show and close to
their launch time, No.  Why should 3dfx do anything different.

>> Maybe you are holding on to old prejudices that you need to clear your
>mind
>> of.  I see any company in this business working their butts off to
>separate
>> their products from the rest.

>Great. I agree with you, except on one point. 3dfx. I don't see what 3dfx
is
>doing to "separate" itself from other card makers by WAY OF INNOVATION.
What
>the heck is INNOVATIVE about the V3? Could you share that with me?

Whats so innovative about the TNT 2, could you answer me that.  If you
notice, I did not include the V3 as being innovative because it did not fall
into category.  If you also notice, I did not include the TNT 2 because it
does not provide anything new from ...

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Ed Medli

Voodoo3 sim shakedown

by Ed Medli » Wed, 14 Apr 1999 04:00:00

As much as I hate to get involved, and won't, in a TNT vs. Voodoo argument,
as I use both, I will add some non-controversial info. I am in a unique
situation where I get to test various cards as they are released in various
software environments. I am awaiting the V-3 and TNT-2 cards as I speak, and
will test them on 2 systems, a K6-2 300 and a P2-400. As of now, the TNT
chipset is my choice in all but Glide only apps, which is the reason I keep
the V-2 installed right now. Now that STB has been acquired by 3dfx, I
wonder if they still have the license to use the nVidia TNT chipsets. This
could be a very interesting year if they do. I think this would be a way for
3dfx, now STB,  to get back the lead in the video market. Could you imagine
a .18 micron TNT coupled with the V-2/V-3 3d chipset and STB's great 2d
capabilities. It would cover the entire gambit of the *** world, if it
could be done at a price that we could handle. As for now, in my personal
system, I am going to wait out this summer and let things unravel a bit. We
could all spend a fortune buying the "hot" card of the moment, only to find
that it is just a bit, if any, faster or better than what we now have. We
simmers are a very hard to please bunch of folks. Both racing and aviation
sim enthusiasts want the best right now, and I think we add much to the
development of "new generation" cards because of the demanding programs we
are running. So instead of flaming each other, lets pat ourselves on the
back and keep our demand up for video cards that will satisfy our needs.
Competition in the marketplace is what we want, not domination by one or two
chip manufacturers. This way we get what we want at a price we can afford.
Just my $150.00 worth....:-).

--

Regards,
Ed Medlin

www.flyairwest.com
President/CEO Nor-East Express
http://www.racesimcentral.net/

schwab

Voodoo3 sim shakedown

by schwab » Wed, 14 Apr 1999 04:00:00

Well said, Ed....

People, this is the way to go... get on the vendors' butts to get better
products and prices, don't waste your energy beating on each other...

-_Dave


> As much as I hate to get involved, and won't, in a TNT vs. Voodoo argument,
> as I use both, I will add some non-controversial info. I am in a unique
> situation where I get to test various cards as they are released in various
> software environments. I am awaiting the V-3 and TNT-2 cards as I speak, and
> will test them on 2 systems, a K6-2 300 and a P2-400. As of now, the TNT
> chipset is my choice in all but Glide only apps, which is the reason I keep
> the V-2 installed right now. Now that STB has been acquired by 3dfx, I
> wonder if they still have the license to use the nVidia TNT chipsets. This
> could be a very interesting year if they do. I think this would be a way for
> 3dfx, now STB,  to get back the lead in the video market. Could you imagine
> a .18 micron TNT coupled with the V-2/V-3 3d chipset and STB's great 2d
> capabilities. It would cover the entire gambit of the *** world, if it
> could be done at a price that we could handle. As for now, in my personal
> system, I am going to wait out this summer and let things unravel a bit. We
> could all spend a fortune buying the "hot" card of the moment, only to find
> that it is just a bit, if any, faster or better than what we now have. We
> simmers are a very hard to please bunch of folks. Both racing and aviation
> sim enthusiasts want the best right now, and I think we add much to the
> development of "new generation" cards because of the demanding programs we
> are running. So instead of flaming each other, lets pat ourselves on the
> back and keep our demand up for video cards that will satisfy our needs.
> Competition in the marketplace is what we want, not domination by one or two
> chip manufacturers. This way we get what we want at a price we can afford.
> Just my $150.00 worth....:-).

> --

> Regards,
> Ed Medlin

> www.flyairwest.com
> President/CEO Nor-East Express
> http://www.racesimcentral.net/

--
Dave Schwabe
The Aussie Toad -- Grand Prix Legends & Brabham site
http://www.racesimcentral.net/~schwabe
X

Voodoo3 sim shakedown

by X » Wed, 14 Apr 1999 04:00:00

You know guys, this is all hugely pointless..

The seasons change...

The new games come out...

Marketing goes crazy....

We need more features....

They make new hardware....

We stand here and blab about how much it all sucks....

And, it does....

We are a market...we're just gonna keep buying all of whatever they put
out....

I used ta upgrade every two or three years...

Then once a year I needed something new....

Then I needed a new this, so I could use a new that....

Then the whole contraption needed a new thingy....

Next thing you know, I spend more time at the hardware hangout than the
grocery...

I need food...

Some things are "gonna" happen....

GLide dying is one of them....

That will happen very soon.....

Maybe 2 cycles......

Bill Gates won't rule forever either....

We won't see it in our lives....

But....

One day the Son of Steve Case is gonna make software....

=oO

Pasha

Chris Cann

Voodoo3 sim shakedown

by Chris Cann » Wed, 14 Apr 1999 04:00:00



>> No, no no Nathan, it's not a graphics card, it's RELIGION ! :-)

>Thou shalt not render in less than 32-bit color.

  NOTHING really renders in 32 bits.  It's 24, get over it.

  Fair enough, but few (no?) current games do.

  Again, NO ONE uses the agp bus to it's fullest extent.
  Even at 1x, so stop whining for 4x support.

--
--
=================

Brad Bal

Voodoo3 sim shakedown

by Brad Bal » Wed, 14 Apr 1999 04:00:00


>And, still less features then my pre-ordered TnT2!!  Seems to me that
Voodoo
>three has less features then the rest you cite.  No AGP??  Come on--that is
>a real poor design.  Intel has been on the market with this for almost a
>year or more.  I'll take the TnT2 any day over a Voodoo 3.  I could care

Oh yeah, AGP has been a God send. Just look at all the games that require
it! Everything runs like ***without it. </sarcasm>

All upcoming cards are bundling more and more onboard RAM making AGP even
more useless. Anyone who is still trying to ring the AGP bell should take a
tube of KY jelly and go stand in the line outside Intel's office. When
you're finished there, walk around the corner and get in the MMX lineup.
Make sure you have some KY left!

Brad.

Timothy McNeil

Voodoo3 sim shakedown

by Timothy McNeil » Wed, 14 Apr 1999 04:00:00

Well Brad, since you are so aware of what to do with that KY, I suggest you
apply some of it to the Voodoo 3's 32 pit pipe line.  Maybe it will help
with those new games that will ***on the Voodoo 3.  Let's face it, the
Voodoo 3 is not as feature full as the competition.  And, you find a way to
discount the facts.  It's a shame.  You tell the truth and the idiots remain
ignorant.  Where in my post did you see me resort to such childish phrases??
Brad Ball=Idiot!!



> >And, still less features then my pre-ordered TnT2!!  Seems to me that
> Voodoo
> >three has less features then the rest you cite.  No AGP??  Come on--that
is
> >a real poor design.  Intel has been on the market with this for almost a
> >year or more.  I'll take the TnT2 any day over a Voodoo 3.  I could care

> Oh yeah, AGP has been a God send. Just look at all the games that require
> it! Everything runs like ***without it. </sarcasm>

> All upcoming cards are bundling more and more onboard RAM making AGP even
> more useless. Anyone who is still trying to ring the AGP bell should take
a
> tube of KY jelly and go stand in the line outside Intel's office. When
> you're finished there, walk around the corner and get in the MMX lineup.
> Make sure you have some KY left!

> Brad.

Machiavellia

Voodoo3 sim shakedown

by Machiavellia » Wed, 14 Apr 1999 04:00:00

You know something, I have to agree with everything you said



>You know guys, this is all hugely pointless..

>The seasons change...

>The new games come out...

>Marketing goes crazy....

>We need more features....

>They make new hardware....

>We stand here and blab about how much it all sucks....

>And, it does....

>We are a market...we're just gonna keep buying all of whatever they put
>out....

>I used ta upgrade every two or three years...

>Then once a year I needed something new....

>Then I needed a new this, so I could use a new that....

>Then the whole contraption needed a new thingy....

>Next thing you know, I spend more time at the hardware hangout than the
>grocery...

>I need food...

>Some things are "gonna" happen....

>GLide dying is one of them....

>That will happen very soon.....

>Maybe 2 cycles......

>Bill Gates won't rule forever either....

>We won't see it in our lives....

>But....

>One day the Son of Steve Case is gonna make software....

>=oO

>Pasha

Barney Gumbl

Voodoo3 sim shakedown

by Barney Gumbl » Wed, 14 Apr 1999 04:00:00


Was this *really* the only image you could ream...er, dream up? :)

Machiavellia

Voodoo3 sim shakedown

by Machiavellia » Wed, 14 Apr 1999 04:00:00

Features mean nothing if you cannot use them at a acceptable performance.  I
have listen to the 2XAGP *you gotta have 2XAGP Texturing* arguement since
it's inseption and you know what, 2XAGP turned out to be a totally worthless
feature.  I certainly do not care which Chip manufacture wins the feature
war, I just care if the feature they support is a realistic feature that can
be done on their chipsets without me turning it off for performance.  A
feature without the performace behind it is totally worthless


>Well Brad, since you are so aware of what to do with that KY, I suggest you
>apply some of it to the Voodoo 3's 32 pit pipe line.  Maybe it will help
>with those new games that will ***on the Voodoo 3.  Let's face it, the
>Voodoo 3 is not as feature full as the competition.  And, you find a way to
>discount the facts.  It's a shame.  You tell the truth and the idiots
remain
>ignorant.  Where in my post did you see me resort to such childish
phrases??
>Brad Ball=Idiot!!




>> >And, still less features then my pre-ordered TnT2!!  Seems to me that
>> Voodoo
>> >three has less features then the rest you cite.  No AGP??  Come on--that
>is
>> >a real poor design.  Intel has been on the market with this for almost a
>> >year or more.  I'll take the TnT2 any day over a Voodoo 3.  I could care

>> Oh yeah, AGP has been a God send. Just look at all the games that require
>> it! Everything runs like ***without it. </sarcasm>

>> All upcoming cards are bundling more and more onboard RAM making AGP even
>> more useless. Anyone who is still trying to ring the AGP bell should take
>a
>> tube of KY jelly and go stand in the line outside Intel's office. When
>> you're finished there, walk around the corner and get in the MMX lineup.
>> Make sure you have some KY left!

>> Brad.

Barney Gumbl

Voodoo3 sim shakedown

by Barney Gumbl » Wed, 14 Apr 1999 04:00:00


Such as...?  Explain to me how any games will "choke" on the V2.  The worst that
can happen is games that use the stencil buffer will have poorer shadows on the
V2 and those that don't split up their 512K textures will appear as blurrier
models.

Certainly, can't be argued (unless you consider "speed" an important feature.
:).  The entire reason these threads go on so long is because people are arguing
about the degree of relevance for these features in today's market.  I seem to
recall the same arguments happening with AGP 2X - boy, that took the world by
storm!  A "critical" feature at the time that went completely unused due to it
being eclipsed by the memory architecture on the boards themselves - when you're
pushing 3.2 gigs a sec on the card, going back down to 350megs/sec is utterly
crippling to performance.  I see somewhat the same situation with AGP4X - not to
mention you'll need a new motherboard and ram to accommodate the extra
bandwidth.

He discounts their relevancy in today's market.  There are no games that use
512K textures.  There are no games that require AGP texturing.  Quake3 will be
one of the first games that might show the advantages of larger textures and a
stencil buffer.  We'll see how many follow in its wake, and what performance
penalty these features might entail.  It's always a trade-off with every card.
Either poor drivers, slower speed, poorer image quality, less game support,
higher price, or the card isn't available.

X

Voodoo3 sim shakedown

by X » Wed, 14 Apr 1999 04:00:00


I didn't mean to pick you out of the crowd... I just grabbed yours to reply
to..

I like D3D, and most everything uses it. I like High Res!  =)

I also like how smooth Glide can look...I don't like the dithering, yet it
sometimes looks smoother.

I wish GLide did high res....I like D3D.

Most may not care though.... as sane people shouldn't...

I love flight sims too!

Pasha


>>You know guys, this is all hugely pointless..

>>The seasons change...

>>The new games come out...

>>Marketing goes crazy....

>>We need more features....

>>They make new hardware....

>>We stand here and blab about how much it all sucks....

>>And, it does....

>>We are a market...we're just gonna keep buying all of whatever they put
>>out....

>>I used ta upgrade every two or three years...

>>Then once a year I needed something new....

>>Then I needed a new this, so I could use a new that....

>>Then the whole contraption needed a new thingy....

>>Next thing you know, I spend more time at the hardware hangout than the
>>grocery...

>>I need food...

>>Some things are "gonna" happen....

>>GLide dying is one of them....

>>That will happen very soon.....

>>Maybe 2 cycles......

>>Bill Gates won't rule forever either....

>>We won't see it in our lives....

>>But....

>>One day the Son of Steve Case is gonna make software....

>>=oO

>>Pasha

dou

Voodoo3 sim shakedown

by dou » Thu, 15 Apr 1999 04:00:00

On Tue, 13 Apr 1999 17:48:42 -0500, "Timothy McNeill"


>Well Brad, since you are so aware of what to do with that KY, I suggest you
>apply some of it to the Voodoo 3's 32 pit pipe line.  Maybe it will help
>with those new games that will ***on the Voodoo 3.

Yeah, right.  Then why are Hook and Carmack "amazed" and "giddy" at
the performance of the VooDoo2 (yes, two) in their Quake3 (yes, three)
tests (it tested 44fps vs 51fps for the TNT2 (yes, two)).  

The V3 will ROCK!

Timothy McNeil

Voodoo3 sim shakedown

by Timothy McNeil » Thu, 15 Apr 1999 04:00:00

Well, it's going to roll past my computer too!!  Play on words!!  Ha, Ha!!


> On Tue, 13 Apr 1999 17:48:42 -0500, "Timothy McNeill"

> >Well Brad, since you are so aware of what to do with that KY, I suggest
you
> >apply some of it to the Voodoo 3's 32 pit pipe line.  Maybe it will help
> >with those new games that will ***on the Voodoo 3.

> Yeah, right.  Then why are Hook and Carmack "amazed" and "giddy" at
> the performance of the VooDoo2 (yes, two) in their Quake3 (yes, three)
> tests (it tested 44fps vs 51fps for the TNT2 (yes, two)).

> The V3 will ROCK!


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