>And, still less features then my pre-ordered TnT2!!
Seems not prudent to buy anything on hear-say, unless you are totally
gullible....
..... hmmm.... ergo, titles written for Glide are worthless.....
.....hmmm, quality pictures === quality games
I am having some real problems with the logic here.....
... no, they are not vaporware, they are prototypes. Going from
one or two working prototypes to something reliable and shippable in
thousands per week is not a trivial task. 3dfx had prototype V3s in
developers hands before Christmas, and the production V3s are shipping
now, 4 months later....
The later they come out, the bigger the chunk of their potential
market the V3 will swallow.
... well , bang away then, but for the moment you are firing loud
blanks.....
John Lewis
>> > The point is, why not upgrade when you need to and cover all the bases
>with
>> > a card (not a Voodoo 3) that does all of the state of the art things at
>the
>> > present time????!!!
>> What card covers all the bases?
>> TNT2: No S3TC support. Savage4 games running S3TC will look far superior.
>> Savage4: Questionable speed at this point, history of flaky drivers.
>> V3: Obvious 16-bit only limitation, no true AGP texturing.
>> G400 Max: Matrox states "premium pricing". No firm release date. Bump
>mapping
>> at a 50% performance hit, no S3TC.
>> Every card has drawbacks right now. The TNT2 and Savage4 are *both* just
>faster
>> versions of their predecessors with no additional features, much like the
>V3.
>> Actually, I am indeed "covering my bases" - by getting a V3, I'll have
>access to
>> the largest library of 3D games at a very cheap price. By the time those
>games
>> that demand 24-bit colour and S3TC start appearing in any discernable
>volume,
>> the *true* next-generation products like the NV10 will be just on the
>horizon,
>> with texture compression, geometry acceleration, no hit from 24-bit
>colour, etc.
>> A TNT2 will look just as stale as a V3 at that point - I'm concerned with
>> getting the card that plays most of todays games well right now.
>> > You missed the boat on this argument by a mile
>> You weren't even on the dock.