rec.autos.simulators

Overclockers.com refuses to review new NVIDIA GeForce3

Jagg

Overclockers.com refuses to review new NVIDIA GeForce3

by Jagg » Tue, 06 Mar 2001 01:42:45

On Sat, 3 Mar 2001 20:03:23 -0600, "George M. Smiley"



>> Now shutup you ***.

>Ah, I see, rude behavior, having trouble arguing your case
>without the help of Nvidia press releases?  Why don't you
>try:

And you think ridiculing people is less rude? I said I would drop out
of this discussion  some time back and I did. But, if you insist on
making smug comments then I will be rude to you.
Jagg

Overclockers.com refuses to review new NVIDIA GeForce3

by Jagg » Tue, 06 Mar 2001 01:49:47

On Sat, 03 Mar 2001 20:03:43 -0600, Chris Schmelzer


>Jesus christ.. Read the WHOLE STORY before you make foolish
>Windows-Centric assumptions.. News.com AS WELL AS NVidia.com have both
>CLEARLY CLEARLY CLEARLY stated that all of the features of the Geforce 3
>are accessible from both DirectX8 AND OpenGL with the NVidia
>extensions...

>Look back through the whole thread..

I did read the whole thread. And if you read all of my posts you will
see that I agreed that I had made a mistake and was bowing out of this
thread. I posted the above to wind Mr. Smiley up a bit. He accused me
of getting back into this thread when in fact the post he was replying
to was made *before* I said I was dropping out.
Jagg

Overclockers.com refuses to review new NVIDIA GeForce3

by Jagg » Tue, 06 Mar 2001 02:41:15

On Sat, 03 Mar 2001 20:03:43 -0600, Chris Schmelzer


>Jesus christ.. Read the WHOLE STORY before you make foolish
>Windows-Centric assumptions.. News.com AS WELL AS NVidia.com have both
>CLEARLY CLEARLY CLEARLY stated that all of the features of the Geforce 3
>are accessible from both DirectX8 AND OpenGL with the NVidia
>extensions...

>Look back through the whole thread..

P.S. That was not even the point anyway. I was merely pointing out
that Nvidia and Microsoft worked in conjunction on what features the
Geforce3 would have based on what features Directx does/would support.
This is my final post to this thread.
Aaron Turne

Overclockers.com refuses to review new NVIDIA GeForce3

by Aaron Turne » Tue, 13 Mar 2001 19:28:37


Organization:


: Carmack, Carmack, Carmack...one would think the only game in town is
: Quake3A and Doom3. But, if he says it then it must be true. I
: gracefully bow out of this discussion. :-)

Plenty of flights sims have supported OpenGL in the past, and could
easily do so in the future, e.g. SDOE, WW2F, and I am sure others too.
Using OpenGL would make things much more cross-platform, especially
if people did the game option interfaces, etc, in something portable
(Java, or Tk with ports to Windows). How much easier it would be if
the developers could write the code almost in its entirety for Mac
OS X, Windows, Linux, BeOS in one go. They could spend more time getting
the code right as opposed to rewriting parts and putting in new bugs.
And you could buy one CD and have versions for four operating systems
on it and try the one that played the game best (notwithstanding that
the install scripts are going to have to cope with the multitude of
Linux versions!)

        Aaron Turner


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