>hehehe...Yea those tech demo's masquerading as games really show off
>his *** programming. WooHooo....maybe one of these days he can
>actually get around to having a game alongside the tech demo. Then I
>might see what the fuss is all about....so far he hasnt had to deal
>with all the stuff that I think makes a person a "god" in games
>programming. AI, Realistic enviroments, Ability to have more than a
>couple of AI's running around at one time...
>Im alot more impressed by the people programming Flight sims and Car
>sims than I am anyone doing something as simple as a FPS.
car sims more than FPSs, right? That's objective...
JC isn't a games _designer_, he's a games _programmer_ with 3D-engine
and multiplayer code in focus. I don't know if you have to be a
programmer to appreciate his work, I think a lot goes over most
peoples heads.
Just for the record, I don't give a damn about Q3A(the game) either.
That doesn't mean I can't appreciate the work for what it is. It
simply is the nicest, cleanest, most customizable piece of *** code
around.
As for games _designing_ gods(as JC isn't a designer), there are
others. Peter Molynaux, Sid Meier et.al....
/Magnus
GPLRank hcp: -41.92