On Sat, 10 Jul 1999 02:17:24 +0100, Paul Jones
>I'm still getting loads of clients disconnecting from my server even
>when running the new Grand Prix Legends 1.1 patch. Those clients
>diconnecting were reporting acceptable latencies (sub 250 ms) but poor
>qualities (sub 0.9 and as low as 0.6 - what exactly does the quality
>mean?).
Quality is defined as packets received divided by packets expected.
Packets expected is controlled by the net_mdm_server_send_every
setting in the client's core.ini. Last night, I was getting many
qualities around 1.4 (as a client) because I had set it to 3, while a
lot of servers were using 2. 2 is the default in the core.ini.sample
file, while most were using 3 before the patch.
Did you know about this and change it? If you knew and had changed
it to 3, but some of the clients still had it on 2, this would account
for qualities around 0.6. Maybe the clients then disconnect because
they think they're missing a third of the packets, when in fact it's
just a mistaken idea of how many are being sent.
Jonathan Bishop