> Well, for the record I'm at 1.22.6 now <G> with a ton of room for
>improvement :)
OK then, 1:22.4 <g> A mid 1:21 should be possible but it will require a
near perfect lap unless I discover some fairly significant way to improve
my setup / driving style.
Careful <g>
To be honest, I always thought GP2 was too harshly judged by many in
these two areas.
FIA safety regulations have considerably changed the height and nature of
kerbs since the 94 season. For instance, the GP2 kerbs at the chicanes in
Imola are roughly the same height as they used to be. A contributing
factor to people's expectations is that GP2's driving model is too
forgiving in slower corners (yes, it is not perfect <g>) which means that
it is possible to take chicanes at unrealistically high speeds without
making use of the kerbs. Trying to use the kerbs at those speeds then
becomes impossible. But slow down to real 1994 speeds and the kerbs can
be used. Probably not enough, but the situation isn't as bad as some make
out.
As for the back end, it *is* possible to drive at decent speeds in race
trim and make it through a whole race without spinning. But GP2's
feedback is very different to that from ICR2 or F1RS. It's all about
learning to anticipate rather than react. A high frame rate is also
essential though, which isn't exactly GP2's strong point <g>
Driving F1RS does demonstrate areas where GP2's model is far from
perfect. For instance it does 'stick' though the corners too much.
Strange really, but ICR2 never made me feel that GP2 got it wrong, but
F1RS - which I would classify being somewhere between GP2 & ICR2 in terms
of 'feel' - does make me think so. Maybe ICR2 & GP2 are too near the ends
of the driving model spectrum?
Cheers,
Richard