rec.autos.simulators

Need For Speed Hot Pursuit 2 mini-review

Eep2

Need For Speed Hot Pursuit 2 mini-review

by Eep2 » Mon, 28 Oct 2002 07:31:39

Of COURSE it's a sim--it has vehicular physics, yes? That counts as a simulation. Duh. While the NFS series is more action-oriented than most sims, it's still a driving simulation series, despite what some "die-hard sim fans" may say.

>   Just bought the full version last night for $40 at Sams Club.  It's no
> sim by a long shot, but for pure high-speed driving fun in *** cars,
> this game is sweet.  There isn't a lot of innovation in gameplay from the
> previous versions (in fact some things are worse, lke the replay system.)
> The cops are a lot smarter now and will try to do rolling roadblocks, spin
> you out by hitting your back fender, and things like that.  The graphics
> are top-notch of course, and the tracks are long and full of nice scenery
> with multiple alternate routes, sometimes it seems you have 3 or more roads
> to choose from.  Hawaii (I guess it's Hawaii) has been really impressive
> with it's volcanos, lava flows, waterfalls, and native villages.

Mr. Plo

Need For Speed Hot Pursuit 2 mini-review

by Mr. Plo » Mon, 28 Oct 2002 07:39:58



  Oh not YOU again, Mr. Literal,  Mr. Clinton, that depends on what the
meaning of "is" is...

  Ok, so the cars don't fly, or go straight through solid objects.  There
are some physics at work.  But when people say a "sim" they mean it's
pretty close to Real Life(tm).  I'd like to see you drive half the speed of
NFS6 and stay on the road.  I'd like to see you collide with a tree at 150
MPH and drive away.  Please, won't you try it??

  The presence of some physics doesn't mean a game is a sim.  Is Super
Mario Brothers a sim because it has gravity?

-Mr. Plow

Doug Hoo

Need For Speed Hot Pursuit 2 mini-review

by Doug Hoo » Mon, 28 Oct 2002 10:32:57

NFS is a "sim" in the sense that it tries to "sim"ulate the experience of
driving a car. All racing games are sims. Some are more realistic than
others. They just differ in their accuracy.

And yes,Super Mario Brothers IS a sim. Just not a very accurate or realistic
one.  ;-)




> > Of COURSE it's a sim--it has vehicular physics, yes? That counts as a
> > simulation. Duh. While the NFS series is more action-oriented than
> > most sims, it's still a driving simulation series, despite what some
> > "die-hard sim fans" may say.

>   Oh not YOU again, Mr. Literal,  Mr. Clinton, that depends on what the
> meaning of "is" is...

>   Ok, so the cars don't fly, or go straight through solid objects.  There
> are some physics at work.  But when people say a "sim" they mean it's
> pretty close to Real Life(tm).  I'd like to see you drive half the speed
of
> NFS6 and stay on the road.  I'd like to see you collide with a tree at 150
> MPH and drive away.  Please, won't you try it??

>   The presence of some physics doesn't mean a game is a sim.  Is Super
> Mario Brothers a sim because it has gravity?

> -Mr. Plow

Tim Mise

Need For Speed Hot Pursuit 2 mini-review

by Tim Mise » Mon, 28 Oct 2002 11:36:01

No worries, all the rest of us new what you meant.




> > Of COURSE it's a sim--it has vehicular physics, yes? That counts as a
> > simulation. Duh. While the NFS series is more action-oriented than
> > most sims, it's still a driving simulation series, despite what some
> > "die-hard sim fans" may say.

>   Oh not YOU again, Mr. Literal,  Mr. Clinton, that depends on what the
> meaning of "is" is...

>   Ok, so the cars don't fly, or go straight through solid objects.  There
> are some physics at work.  But when people say a "sim" they mean it's
> pretty close to Real Life(tm).  I'd like to see you drive half the speed
of
> NFS6 and stay on the road.  I'd like to see you collide with a tree at 150
> MPH and drive away.  Please, won't you try it??

>   The presence of some physics doesn't mean a game is a sim.  Is Super
> Mario Brothers a sim because it has gravity?

> -Mr. Plow

Eep2

Need For Speed Hot Pursuit 2 mini-review

by Eep2 » Mon, 28 Oct 2002 13:59:42




> > Of COURSE it's a sim--it has vehicular physics, yes? That counts as a
> > simulation. Duh. While the NFS series is more action-oriented than
> > most sims, it's still a driving simulation series, despite what some
> > "die-hard sim fans" may say.

>   Oh not YOU again, Mr. Literal,  Mr. Clinton, that depends on what the
> meaning of "is" is...

>   Ok, so the cars don't fly, or go straight through solid objects.  There
> are some physics at work.  But when people say a "sim" they mean it's
> pretty close to Real Life(tm).  I'd like to see you drive half the speed of
> NFS6 and stay on the road.  I'd like to see you collide with a tree at 150
> MPH and drive away.  Please, won't you try it??

>   The presence of some physics doesn't mean a game is a sim.  Is Super
> Mario Brothers a sim because it has gravity?

Yes, it is--relatively. Learn to think relatively and you'll understand how just about EVERY game is a sim and how the NFS series is a driving sim. Attempt to think, nitwit.
Eep2

Need For Speed Hot Pursuit 2 mini-review

by Eep2 » Mon, 28 Oct 2002 14:02:48

"Knew"--and, apparently, Mr. Plow didn't know what HE meant or he would not've written such ***in the first place. Don't make excuses for his poor command of comprehension, Tim.

> No worries, all the rest of us new what you meant.





> > > Of COURSE it's a sim--it has vehicular physics, yes? That counts as a
> > > simulation. Duh. While the NFS series is more action-oriented than
> > > most sims, it's still a driving simulation series, despite what some
> > > "die-hard sim fans" may say.

> >   Oh not YOU again, Mr. Literal,  Mr. Clinton, that depends on what the
> > meaning of "is" is...

> >   Ok, so the cars don't fly, or go straight through solid objects.  There
> > are some physics at work.  But when people say a "sim" they mean it's
> > pretty close to Real Life(tm).  I'd like to see you drive half the speed of
> > NFS6 and stay on the road.  I'd like to see you collide with a tree at 150
> > MPH and drive away.  Please, won't you try it??

> >   The presence of some physics doesn't mean a game is a sim.  Is Super
> > Mario Brothers a sim because it has gravity?

Carl Ribbegaard

Need For Speed Hot Pursuit 2 mini-review

by Carl Ribbegaard » Mon, 28 Oct 2002 19:30:53





> > > Of COURSE it's a sim--it has vehicular physics, yes? That counts as a
> > > simulation. Duh. While the NFS series is more action-oriented than
> > > most sims, it's still a driving simulation series, despite what some
> > > "die-hard sim fans" may say.

> >   Oh not YOU again, Mr. Literal,  Mr. Clinton, that depends on what the
> > meaning of "is" is...

> >   Ok, so the cars don't fly, or go straight through solid objects.
There
> > are some physics at work.  But when people say a "sim" they mean it's
> > pretty close to Real Life(tm).  I'd like to see you drive half the speed
of
> > NFS6 and stay on the road.  I'd like to see you collide with a tree at
150
> > MPH and drive away.  Please, won't you try it??

> >   The presence of some physics doesn't mean a game is a sim.  Is Super
> > Mario Brothers a sim because it has gravity?

> Yes, it is--relatively. Learn to think relatively and you'll understand

how just about EVERY game is a sim and how the NFS series is a driving sim.
Attempt to think, nitwit.

While your'e at it; could you please elaborate the true meaning of "arcade"
as well?

/Carl

Mr. Plo

Need For Speed Hot Pursuit 2 mini-review

by Mr. Plo » Tue, 29 Oct 2002 00:13:00



  Well, if YOU think that just about every game is a "sim", then more
obviously than ever you're living in your own little world.  When people
say "sim" in reference to games, they mean it is a technical simulation of
real life in as many ways as possible.  NFS6 looks & sounds like real life,
but only acts like real life in the most basic ways.  It ignores tons of
real physics and therefore, to everyone else on USENET but you, is not a
"sim"!

  People will never be able to relate to you if you can't agree on
the most basic common terms.

-Mr. Plow

Morgan Sale

Need For Speed Hot Pursuit 2 mini-review

by Morgan Sale » Tue, 29 Oct 2002 03:22:30




>   People will never be able to relate to you if you can't agree on
> the most basic common terms.

I get the feeling that Marvin(as many people have named him) would argue
that black was white, just for the sake of augment.

<crEep Impression>

"<yawn> Of course Black can be considered white, learn to think *relatively*
bub"

</crEep Impression>

--
Morgan.
----
* To ***, the cause of, and solution to, all of life's problems.  :-
Homer Simpson.


Webpage: http://www.racesimcentral.net/

e

Need For Speed Hot Pursuit 2 mini-review

by e » Tue, 29 Oct 2002 03:45:33


> Of COURSE it's a sim--it has vehicular physics, yes? That counts as a simulation. Duh. While the NFS series is more action-oriented than most sims, it's still a driving simulation series, despite what some "die-hard sim fans" may say.

  From the reviews I have seen, Hot Pursuit 2 is not a sim.

  Of course, you argue it's all "relative".  And you have a point.
But your point can be taken too far.

  I'm surprised, you love realistic physics so much in FPS games, and
you DEMAND them so much, yet when it comes to driving games, you can't
see how a series like Need for Speed has simple physics, at best.
Porsche Unleashed is probably the exception.

Eep2

Need For Speed Hot Pursuit 2 mini-review

by Eep2 » Tue, 29 Oct 2002 05:38:53







> > > > Of COURSE it's a sim--it has vehicular physics, yes? That counts as a
> > > > simulation. Duh. While the NFS series is more action-oriented than
> > > > most sims, it's still a driving simulation series, despite what some
> > > > "die-hard sim fans" may say.

> > >   Oh not YOU again, Mr. Literal,  Mr. Clinton, that depends on what the
> > > meaning of "is" is...

> > >   Ok, so the cars don't fly, or go straight through solid objects. There
> > > are some physics at work.  But when people say a "sim" they mean it's
> > > pretty close to Real Life(tm).  I'd like to see you drive half the speed of
> > > NFS6 and stay on the road.  I'd like to see you collide with a tree at 150
> > > MPH and drive away.  Please, won't you try it??

> > >   The presence of some physics doesn't mean a game is a sim.  Is Super
> > > Mario Brothers a sim because it has gravity?

> > Yes, it is--relatively. Learn to think relatively and you'll understand
> how just about EVERY game is a sim and how the NFS series is a driving sim.
> Attempt to think, nitwit.

> While your'e at it; could you please elaborate the true meaning of "arcade"
> as well?

I think "arcade" is even more obtuse and vague but to me it basically applies to fairly simple (read "mindless") games with LOTS of action and very little thought needed to play (which is why "arcade" games make up most console games since they're mainly directed towards kids). "Arcade" mostly includes elements from platform, sim, and puzzle genres but, of course, aren't limited to them only.
Eep2

Need For Speed Hot Pursuit 2 mini-review

by Eep2 » Tue, 29 Oct 2002 05:42:18

Again, you need to learn to think relatively. I never said the NFS series is ONLY a sim but it definitely has more simulistic elements it does action elements.

Games CAN have more than one classification, you know...hence the learning to think relatively bit. Attempt to think, Plow.




> > Yes, it is--relatively. Learn to think relatively and you'll
> > understand how just about EVERY game is a sim and how the NFS series
> > is a driving sim. Attempt to think, nitwit.

>   Well, if YOU think that just about every game is a "sim", then more
> obviously than ever you're living in your own little world.  When people
> say "sim" in reference to games, they mean it is a technical simulation of
> real life in as many ways as possible.  NFS6 looks & sounds like real life,
> but only acts like real life in the most basic ways.  It ignores tons of
> real physics and therefore, to everyone else on USENET but you, is not a
> "sim"!

>   People will never be able to relate to you if you can't agree on
> the most basic common terms.

Eep2

Need For Speed Hot Pursuit 2 mini-review

by Eep2 » Tue, 29 Oct 2002 05:43:32

Again, learn to think relatively...and see my other responses in this thread.


> > Of COURSE it's a sim--it has vehicular physics, yes? That counts as a simulation. Duh. While the NFS series is more action-oriented than most sims, it's still a driving simulation series, despite what some "die-hard sim fans" may say.

>   From the reviews I have seen, Hot Pursuit 2 is not a sim.

>   Of course, you argue it's all "relative".  And you have a point.
> But your point can be taken too far.

>   I'm surprised, you love realistic physics so much in FPS games, and
> you DEMAND them so much, yet when it comes to driving games, you can't
> see how a series like Need for Speed has simple physics, at best.
> Porsche Unleashed is probably the exception.

Carl Ribbegaard

Need For Speed Hot Pursuit 2 mini-review

by Carl Ribbegaard » Tue, 29 Oct 2002 07:55:59








> > > > > Of COURSE it's a sim--it has vehicular physics, yes? That counts
as a
> > > > > simulation. Duh. While the NFS series is more action-oriented than
> > > > > most sims, it's still a driving simulation series, despite what
some
> > > > > "die-hard sim fans" may say.

> > > >   Oh not YOU again, Mr. Literal,  Mr. Clinton, that depends on what
the
> > > > meaning of "is" is...

> > > >   Ok, so the cars don't fly, or go straight through solid objects.
There
> > > > are some physics at work.  But when people say a "sim" they mean
it's
> > > > pretty close to Real Life(tm).  I'd like to see you drive half the
speed of
> > > > NFS6 and stay on the road.  I'd like to see you collide with a tree
at 150
> > > > MPH and drive away.  Please, won't you try it??

> > > >   The presence of some physics doesn't mean a game is a sim.  Is
Super
> > > > Mario Brothers a sim because it has gravity?

> > > Yes, it is--relatively. Learn to think relatively and you'll
understand
> > how just about EVERY game is a sim and how the NFS series is a driving
sim.
> > Attempt to think, nitwit.

> > While your'e at it; could you please elaborate the true meaning of
"arcade"
> > as well?

> I think "arcade" is even more obtuse and vague but to me it basically

applies to fairly simple (read "mindless") games with LOTS of action and
very little thought needed to play (which is why "arcade" games make up most
console games since they're mainly directed towards kids). "Arcade" mostly
includes elements from platform, sim, and puzzle genres but, of course,
aren't limited to them only.

Is NFS6 an arcade title by your definition?

Eep2

Need For Speed Hot Pursuit 2 mini-review

by Eep2 » Tue, 29 Oct 2002 10:52:44










> > > > > > Of COURSE it's a sim--it has vehicular physics, yes? That counts
> as a
> > > > > > simulation. Duh. While the NFS series is more action-oriented than
> > > > > > most sims, it's still a driving simulation series, despite what
> some
> > > > > > "die-hard sim fans" may say.

> > > > >   Oh not YOU again, Mr. Literal,  Mr. Clinton, that depends on what
> the
> > > > > meaning of "is" is...

> > > > >   Ok, so the cars don't fly, or go straight through solid objects.
> There
> > > > > are some physics at work.  But when people say a "sim" they mean
> it's
> > > > > pretty close to Real Life(tm).  I'd like to see you drive half the
> speed of
> > > > > NFS6 and stay on the road.  I'd like to see you collide with a tree
> at 150
> > > > > MPH and drive away.  Please, won't you try it??

> > > > >   The presence of some physics doesn't mean a game is a sim.  Is
> Super
> > > > > Mario Brothers a sim because it has gravity?

> > > > Yes, it is--relatively. Learn to think relatively and you'll
> understand
> > > how just about EVERY game is a sim and how the NFS series is a driving
> sim.
> > > Attempt to think, nitwit.

> > > While your'e at it; could you please elaborate the true meaning of
> "arcade"
> > > as well?

> > I think "arcade" is even more obtuse and vague but to me it basically
> applies to fairly simple (read "mindless") games with LOTS of action and
> very little thought needed to play (which is why "arcade" games make up most
> console games since they're mainly directed towards kids). "Arcade" mostly
> includes elements from platform, sim, and puzzle genres but, of course,
> aren't limited to them only.

> Is NFS6 an arcade title by your definition?

The NFS series can be categorized as an arcade driving sim.

Get a decent newsreader that doesn't chop up quoted text.


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