> > > > > Of COURSE it's a sim--it has vehicular physics, yes? That counts
as a
> > > > > simulation. Duh. While the NFS series is more action-oriented than
> > > > > most sims, it's still a driving simulation series, despite what
some
> > > > > "die-hard sim fans" may say.
> > > > Oh not YOU again, Mr. Literal, Mr. Clinton, that depends on what
the
> > > > meaning of "is" is...
> > > > Ok, so the cars don't fly, or go straight through solid objects.
There
> > > > are some physics at work. But when people say a "sim" they mean
it's
> > > > pretty close to Real Life(tm). I'd like to see you drive half the
speed of
> > > > NFS6 and stay on the road. I'd like to see you collide with a tree
at 150
> > > > MPH and drive away. Please, won't you try it??
> > > > The presence of some physics doesn't mean a game is a sim. Is
Super
> > > > Mario Brothers a sim because it has gravity?
> > > Yes, it is--relatively. Learn to think relatively and you'll
understand
> > how just about EVERY game is a sim and how the NFS series is a driving
sim.
> > Attempt to think, nitwit.
> > While your'e at it; could you please elaborate the true meaning of
"arcade"
> > as well?
> I think "arcade" is even more obtuse and vague but to me it basically
applies to fairly simple (read "mindless") games with LOTS of action and
very little thought needed to play (which is why "arcade" games make up most
console games since they're mainly directed towards kids). "Arcade" mostly
includes elements from platform, sim, and puzzle genres but, of course,
aren't limited to them only.
Is NFS6 an arcade title by your definition?