> an unfinished piece of shit
Remco
Remco
Cheers!
John
Wrong. CART and GPL cars are night and day different. If CPR drives
more like a GPL car, its because they took off loads of rear
downforce, making the car incredibly loose, even at high speeds.
CPR's driving model can be poor or good compared to Champ cars. Even
if CPR's model is great assuming you are driving a Legends car, then
its not great, because that's not what the game seeks to model. Its
true that CPR cars in the advanced physics mode are often ***ly
difficult to drive well, but again, I think that's due to messed up
grip/downforce models and poor control, and NOT a great physics model.
If that difficultly makes driving a more realistic sim easier, then
fine. Some people would feel the effort in CPR is not worth the
reward though.
Again, challenging does not necessarily carry in realism with it.
That's a reach. First of all, car geometry and handling can be
simulated mathematically, as can the effects of downforce on braking,
grip, accleration, etc. We could go through item by item each of the
problems with CPR's physics model, but ultimately what I want you to
consider is this: When the game first came out, Microsoft posted
quotes from Mauricio Gugelmin saying the grip model was perfect. Then
they patched it, removing a ton of downforce. So, is it STILL
perfect? And if the patched version is perfect, what was the FIRST
version?
I don't know about that, Dave. When I went to Skip Barber and got my
first run in a real Formula car, I felt like the sims had helped me
tremendously, in getting a good sense of the driving line, balancing
the throttle in the middle of the corner, and making the right
corrections to recover from oversteer (which I experienced in Turn 4
at Laguna Seca...eek!). I am pretty sure that without the tons of
hours I spent on sims, I would have spun the car more than once.
Randy
Randy Magruder
http://www.racesimcentral.net/
>That's not true for someone who has given one more day to learning how to
>set up the game.
Once again, another weak response written by someone who obviously
knows NOTHING about me.
Once again, a very weak counter. Let me give you a hint for future
debates. Try something other than personal shots, unless you are
utterly incapable of debating intelligently.
Randy
Randy Magruder
http://members.home.com/rmagruder
>David, I really don't give a hoot whether you like it or not. Neither
>do I care whether you will "kick ass" or "rip me up" (such colourful
>terms!), mainly because I won't be playing it on-line between here and
>the Land of the Canaanites and also because I consider it to be
>"entertainment", not a means of proving my manhood!
>Regards,
>Bruce.
>----------
Dave
DmndDave
>but ultimately what I want you to
>consider is this: When the game first came out, Microsoft posted
>quotes from Mauricio Gugelmin saying the grip model was perfect. Then
>they patched it, removing a ton of downforce. So, is it STILL
>perfect? And if the patched version is perfect, what was the FIRST
>version?
Dave
DmndDave
That's the problem. People here at r.a.s. think they know what these cars
should be like, but they don't. Car physics really aren't that difficult to
understand. It's not brain surgery. Driving a car isn't very difficult
either. Everybody, including the incredibly stupid, very young, very old,
the scared, and the clumsy, seems to be able to drive a car. Again, not
brain surgery. It's easy to have an idea of how those cars SHOULD handle,
but they are much different than anything anyone here at r.a.s. has ever
come close to experiencing. It's like a high school QB thinking he knows
what it's like to play pro QB. World's apart.
Dave
DmndDave
> Oh, alright, if you insist that we say it.....
> "You suck at driving sims".
> There now....feel better?
l8er
ronny
> > If someone says CPR sucks, then they absolutely are saying I
> > suck at driving sims
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
You, on the other hand, have been praising Papyrus and GPL as if it's your
religion. According to you, NOTHING is wrong with GPL apparently. Based on a
demo.
>> Lots of reasons why CPR is great and anybody who doesn't think so > needs
When did I write this combination of lines? I'm curious because it wasn't in
this thread.
Dave
DmndDave
Dave
DmndDave
I wish they'd pay me NOT to read your tired old posturing. I'd like to have
those minutes of my life back. I would of been better off using them to pick
my nose. Same results from both.
Dave
DmndDave
Dave
DmndDave
>> an unfinished piece of shit
>Hmmmm....I wonder what that is?
>Remco
Dave
DmndDave
Cheers!
Marc
> Yes, and maybe the current best driver in the world (Zanardi) commented on
> CPR. Along with a few other awesome drivers and they all had very positive
> things to say.
* No animals were harmed in the making of this e-mail *
I don't care about CPR anymore, but this comment is way out there.
Just because it was a new release doesn't give it a right to be
screwed up more than another game.
It doesn't matter weather a game/engine is in it's first or tenth
revision. You rate them on what they are, not what came before them.
--
http://www.users.fast.net/~fusion1
(dirt bikes, rat bikes, rental car abuse...)