On Tue, 18 Aug 1998 22:05:59 -0400, "DAVID G FISHER"
>If someone says CPR sucks, then they absolutely are saying I
>suck at driving sims
No. They are saying simply that CPR sucks - that infers nothing about
your ability at all. It is qute possible to be massively talented at
either a good or a bad sim. Just because Senna drove a sucky car (the
Toleman) didn't mean he was an awful driver.
More often than not probably! :-)
Nope, IMO. I would never claim that Outrun had the most realistic
driving but I can whip all my mates at it. So too with POD, Speed
Haste, or any other LAN racing game we've tried. Now I can also whip
their butts at F1RS and CPR, but that doesn't make F1RS or CPR the
equivalent of Outrun and Speed Haste. IMO it is simply that the
attributes of spatial/situational awareness, strategic thinking and
hand-eye co-ordination will serve you equally well in in a sim or a
game. I would expect any good sim driver to be good in a racing game
(although not, perhaps, as good as a real afficionado), but I wouldn't
necessarily expect a POD fan to be good at F1RS or CPR. Simply put,
people who are fast in CPR have the attributes needed to be good
drivers, and those same basic skills will work in GPL also. I'd be
surprised if it were otherwise. That alone says nothing about GPL or
CPR, simply about human ability and adaptability.
People who've tried and commented on GPL have driven '67 F1 cars.
As many times as necessary, but remember that there ARE people who
have tried these cars, NASCAR, old F1 and F1 at least, I'm not sure
about CART (and certainly not modern day F1). They are just not the
same people shooting their mouths off about what sucks and what
doesn't!
It depends upon their perspective. "Sucks" is a very strong and
emotive word, and not very useful in meaningful exchange.
Unfortunately it is also the standard expression to describe anything
disliked, however slightly. I thought there were some aspects of CPR
that "sucked" such as AI and some of the finer detail of the driving,
but equally there were some very good aspects to it such as the rush
of driving, the sounds, the general design, pit adjustments, crew
chief etc.
You can make the same analysis about any sim, and say that F1RS sucked
because of the sound or GP2 sucked because of the frame-rate or
pitstops, whatever. That is understandable. "It sucks" isn't, and
deserves whatever response it gets :-)
I would add though that you can't say that the corrolary is
automatically true. Just because a child is good in CPR or GPL you
can't assume that those children wouldn't be good in a real car. Some
kids are awesome in karts at an early age, showing far more talent
than many ***s will ever develop. You should see the police footage
over here in the UK of young kids stealing cars and joyriding - man
these kids can drive sometimes! People have certain inate abilities
and learning capacities, and these skills are generally applicable.
Cheers!
John